- 160.0%

Water
- 62.5%
Grass
Electric
Dragon
- 39.1%
Ground
| Damage | 4 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.2s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 9.34 | 113.5 | 7.75 | ||
| 2. | 9.19 | 111.6 | 7.62 | ||
| 3. | 8.80 | 106.9 | 7.30 | ||
| 4. | 8.78 | 106.7 | 7.29 | ||
| 5. | 8.61 | 104.6 | 7.14 | ||
| 6. | 8.56 | 104.0 | 7.10 | ||
| 7. | 7.21 | 87.6 | 5.99 | ||
| 8. | 7.12 | 86.5 | 5.91 |
Pincurchin has access to 3 Fast Attacks (Thunder Shock, Poison Jab, and Water Gun), which cover Electric, Poison, and Water-type attacks. When using Thunder Shock you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 4 |
|---|---|
| Energy | 7 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.2s - 0.5s |
| Damage | 4 |
|---|---|
| Energy | 9 |
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.4s - 1.0s |
| Damage | 7 |
|---|---|
| Energy | 7 |
| Damage | 5 |
|---|---|
| Energy | 5 |
| Weather boost |
|
| Duration | 0.5s |
| Damage window | 0.3s - 0.5s |
| Damage | 3 |
|---|---|
| Energy | 3 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 13 | 13.00 | 9 | 9.00 | 1.0s | 7 | 7 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Poison | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Pincurchin has access to 3 Charge Attacks (Discharge, Bubble Beam, and Thunderbolt), which cover Electric and Water-type attacks. When using Discharge and Thunderbolt you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 65 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.7s - 2.1s |
| Damage | 55 |
|---|---|
| Energy | 40 |
| Damage | 45 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.6s - 1.8s |
| Damage | 25 |
|---|---|
| Energy | 40 |
Bubble Beam has a 100.0% chance to:
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.8s - 2.3s |
| Damage | 90 |
|---|---|
| Energy | 55 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 45 | 22.50 | 33 | - | 2.0s | 25 | 40 | - |
| 65 | 26.00 | 33 | - | 2.5s | 55 | 40 | - | |
| 80 | 32.00 | 50 | - | 2.5s | 90 | 55 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Bubble Beam has a 100.0% chance to:
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |