Impidimp best moveset in Pokémon GO

Moves

Impidimp's best moveset in Pokémon GO is Bite and Foul Play, with 8.37 damage per second, and it can deal 69.8 damage before Impidimp faints. This is true when battling in neutral weather.

Best moves for Impidimp are:
DPS8.37
TDO69.78
Score14.2
Boosted by
  • fog

All Impidimp movesets ranked

Here is a complete list of Impidimp movesets in Pokémon GO, ranked by their DPS and TDO. You can change the weather and the opposing Pokémon.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.DarkBite DarkFoul Play 8.3769.814.2
      2.DarkBite FairyPlay Rough 8.3769.714.2
      3.DarkSucker Punch FairyPlay Rough 8.0366.913.6
      4.DarkSucker Punch DarkFoul Play 7.9766.413.5
      5.DarkBite DarkDark Pulse 7.7264.313.1
      6.DarkSucker Punch DarkDark Pulse 7.3060.912.4

      Impidimp fast moves guide

      Moves

      Moves

      DarkBite6Damage4Energy
      Toggle more information for move: Bite
      Type effectiveness chart
      • 160.0%
        • Ghost
        • Psychic
      • 62.5%
        • Fighting
        • Dark
        • Fairy
      Gym and Raid Battles
      Damage6
      Energy4
      Weather boost
      • fogFog
      Duration0.5s
      Damage window0.3s - 0.5s
      Trainer Battles
      Damage4
      Energy2

      Effects
      Bite has no special effects.
      See Bite details page ↗
      DarkSucker Punch7Damage8Energy
      Toggle more information for move: Sucker Punch
      Type effectiveness chart
      • 160.0%
        • Ghost
        • Psychic
      • 62.5%
        • Fighting
        • Dark
        • Fairy
      Gym and Raid Battles
      Damage7
      Energy8
      Weather boost
      • fogFog
      Duration0.7s
      Damage window0.3s - 0.7s
      Trainer Battles
      Damage5
      Energy7

      Effects
      Sucker Punch has no special effects.
      See Sucker Punch details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      612.0048.000.5s424.002.001s
      710.00811.430.7s572.503.501s

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Impidimp's Fast Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6

      Impidimp charge moves guide

      Moves

      Impidimp has access to 3 Charge moves (Dark Pulse, Play Rough, and Foul Play), which cover Dark and Fairy-type attacks. When using Dark Pulse, Play Rough, and Foul Play you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      Moves

      DarkDark Pulse80Damage50Energy
      Toggle more information for move: Dark Pulse
      Type effectiveness chart
      • 160.0%
        • Ghost
        • Psychic
      • 62.5%
        • Fighting
        • Dark
        • Fairy
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • fogFog
      Duration3.0s
      Damage window1.4s - 2.3s
      Trainer Battles
      Damage80
      Energy50

      Effects
      Dark Pulse has no special effects.
      See Dark Pulse details page ↗
      FairyPlay Rough90Damage50Energy
      Toggle more information for move: Play Rough
      Type effectiveness chart
      • 160.0%
        • Fighting
        • Dragon
        • Dark
      • 62.5%
        • Poison
        • Steel
        • Fire
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • cloudyCloudy
      Duration2.9s
      Damage window1.3s - 2.7s
      Trainer Battles
      Damage90
      Energy60

      Effects
      Play Rough has no special effects.
      See Play Rough details page ↗
      DarkFoul Play70Damage50Energy
      Toggle more information for move: Foul Play
      Type effectiveness chart
      • 160.0%
        • Ghost
        • Psychic
      • 62.5%
        • Fighting
        • Dark
        • Fairy
      Gym and Raid Battles
      Damage70
      Energy50
      Weather boost
      • fogFog
      Duration2.0s
      Damage window1.7s - 1.9s
      Trainer Battles
      Damage70
      Energy45

      Effects
      Foul Play has no special effects.
      See Foul Play details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      8026.67501.603.0s80501.60
      7035.00501.562.0s70451.56
      9031.03501.502.9s90601.50

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy used, CD for move duration, DPE for damage per energy point used.

      Moves with Special Effects in PvP

      There are no Impidimp moves that have Special Effects in PvP.

      Impidimp's Charge Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
      Fairy×1.0×1.6×1.0×0.6×1.0×1.0×1.0×1.0×0.6×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.6×1.0