Tapu Fini's Fast Attacks Guide

Moves

Moves

Tapu Fini has access to 2 Fast Attacks (Water Gun and Hidden Power), which cover Water and Normal-type attacks. When using Water Gun you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

WaterWater GunDamage5Energy5Duration0.5s
Toggle more information for move: Water Gun
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage5
Energy5
Weather boost
  • rainRain
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage3
Energy3

Effects
Water Gun has no special effects.
See Water Gun details page ↗
NormalHidden PowerDamage15Energy15Duration1.5s
Toggle more information for move: Hidden Power
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage15
Energy15
Weather boost
  • partlyCloudyPartly Cloudy
Duration1.5s
Damage window1.1s - 1.4s
Trainer Battles
Damage9
Energy8

Effects
Hidden Power has no special effects.
See Hidden Power details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1510.001510.001.5s98-
510.00510.000.5s33-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Tapu Fini's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0

Tapu Fini's Charge Attacks Guide

Moves

Moves

Tapu Fini has access to 5 Charge Attacks (Ice Beam, Moonblast, Hydro Pump, Surf, and Nature's Madness), which cover Ice, Fairy, and Water-type attacks. When using Moonblast, Hydro Pump, Surf, and Nature's Madness you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

IceIce BeamDamage90Energy50Duration3.3s
Toggle more information for move: Ice Beam
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • snowSnow
Duration3.3s
Damage window1.3s - 2.8s
Trainer Battles
Damage90
Energy55

Effects
Ice Beam has no special effects.
See Ice Beam details page ↗
FairyMoonblastDamage130Energy100Duration3.9s
Toggle more information for move: Moonblast
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • DragonDragon
    • DarkDark
  • 62.5%
    • PoisonPoison
    • SteelSteel
    • FireFire
Gym and Raid Battles
Damage130
Energy100
Weather boost
  • cloudyCloudy
Duration3.9s
Damage window2.2s - 3.7s
Trainer Battles
Damage110
Energy60

Effects
Special effectsSpecial

Moonblast has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
See Moonblast details page ↗
WaterHydro PumpDamage130Energy100Duration3.3s
Toggle more information for move: Hydro Pump
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage130
Energy100
Weather boost
  • rainRain
Duration3.3s
Damage window0.9s - 3.0s
Trainer Battles
Damage130
Energy75

Effects
Hydro Pump has no special effects.
See Hydro Pump details page ↗
WaterSurfDamage65Energy50Duration1.7s
Toggle more information for move: Surf
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage65
Energy50
Weather boost
  • rainRain
Duration1.7s
Damage window1.4s - 1.6s
Trainer Battles
Damage75
Energy45

Effects
Surf has no special effects.
See Surf details page ↗
FairyNature's Madness *Damage90Energy50Duration2.1s
Toggle more information for move: Nature's Madness
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • DragonDragon
    • DarkDark
  • 62.5%
    • PoisonPoison
    • SteelSteel
    • FireFire
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • cloudyCloudy
Duration2.1s
Damage window1.4s - 2.0s
Trainer Battles
Damage80
Energy50

Effects
Special effectsSpecial

Nature's Madness has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%
See Nature's Madness details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
13039.39100-3.3s13075-
9027.2750-3.3s9055-
Special effectsSpecial

Moonblast has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
13033.33100-3.9s11060-
Special effectsSpecial

Nature's Madness has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%
9042.8650-2.1s8050-
6538.2450-1.7s7545-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Moonblast has a 10.0% chance to:

  • Decrease Target's Attack by 20.0%
Special effectsSpecial

Nature's Madness has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%

Tapu Fini's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
Fairy×1.0×1.6×1.0×0.6×1.0×1.0×1.0×1.0×0.6×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.6×1.0
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0