Best Oricorio Raid Counters

Raid Battles

Find the best counters for defeating Oricorio in Pokémon GO. This page shows the top 50 Oricorio raid counters, including moves, DPS, TDO, faints, and time to win.

Best counter 👑

Shadow Rampardos (Shadow)Shadow Rampardos
Smack Down / Rock Slide
#1
Mega Diancie (Mega)Mega Diancie
Rock Throw / Rock Slide
#2
Shadow Rhyperior (Shadow)Shadow Rhyperior
Smack Down / Rock Wrecker *
#3
Shadow Tyrantrum (Shadow)Shadow Tyrantrum
Rock Throw / Meteor Beam
#4
Shadow Gigalith (Shadow)Shadow Gigalith
Lock-On / Meteor Beam *
#5
Mega Tyranitar (Mega)Mega Tyranitar
Smack Down * / Stone Edge
#6
Mega Aerodactyl (Mega)Mega Aerodactyl
Rock Throw / Rock Slide
#7
1.Shadow Rampardos (Shadow)Shadow RampardosRockSmack DownRockRock Slide75.772326.7150s73.70
2.Mega Diancie (Mega)Mega DiancieRockRock ThrowRockRock Slide72.593591.7152s72.11
3.Shadow Rhyperior (Shadow)Shadow RhyperiorRockSmack DownRockRock Wrecker68.783968.2053s68.34
4.Shadow Tyrantrum (Shadow)Shadow TyrantrumRockRock ThrowRockMeteor Beam67.573061.6155s66.74
5.Shadow Gigalith (Shadow)Shadow GigalithNormalLock-OnRockMeteor Beam67.243268.0156s66.42
6.Mega Tyranitar (Mega)Mega TyranitarRockSmack DownRockStone Edge63.175752.5058s63.17
7.Mega Aerodactyl (Mega)Mega AerodactylRockRock ThrowRockRock Slide63.183793.3059s62.81
8.Shadow Tyranitar (Shadow)Shadow TyranitarRockSmack DownRockStone Edge62.033497.1160s61.68
9.RampardosRampardosRockSmack DownRockRock Slide62.912317.2159s61.48
10.GlimmoraGlimmoraRockRock ThrowRockMeteor Beam60.923122.4161s60.25
11.Mega Raichu Y (Mega Y)Mega Raichu YElectricThunder ShockElectricZap Cannon+61.042217.1161s59.70
12.Shadow Aerodactyl (Shadow)Shadow AerodactylRockRock ThrowRockRock Slide58.172199.3164s56.94
13.Shadow Aurorus (Shadow)Shadow AurorusRockRock ThrowRockMeteor Beam57.483036.6165s56.58
14.Shadow Aggron (Shadow)Shadow AggronRockSmack DownRockMeteor Beam56.714896.2064s56.56
15.Mega Greninja (Mega)Mega GreninjaWaterWater ShurikenWaterSurf+57.531746.7265s56.34
16.RhyperiorRhyperiorRockSmack DownRockRock Wrecker56.633920.6066s56.33
17.TyrantrumTyrantrumRockRock ThrowRockMeteor Beam56.253057.7166s55.67
18.Shadow Landorus (Incarnate Forme) (Incarnate Shadow)Shadow Landorus (Incarnate Forme)RockRock ThrowRockRock Slide57.251639.2266s55.63
19.GigalithGigalithNormalLock-OnRockMeteor Beam55.193217.5167s54.63
20.TerrakionTerrakionRockSmack DownRockRock Slide55.632118.7167s54.50
21.Shadow Archeops (Shadow)Shadow ArcheopsFlyingWing AttackRockAncient Power55.361765.8268s54.25
22.Mega Manectric (Mega)Mega ManectricElectricThunder FangElectricDischarge+55.002486.5167s54.04
23.Shadow Omastar (Shadow)Shadow OmastarRockRock ThrowRockRock Slide54.612339.6168s53.53
24.Mega Starmie (Mega)Mega StarmiePsychicPsywaveWaterLiquidation+54.371835.5169s53.30
25.Shadow Alolan Golem (Alola Shadow)Shadow Alolan GolemRockRock ThrowRockStone Edge53.553786.3069s53.29
26.Mega Raichu X (Mega X)Mega Raichu XElectricThunder ShockElectricVolt Tackle+53.902480.0169s52.98
27.Shadow Golem (Shadow)Shadow GolemRockRock ThrowRockStone Edge53.642484.1169s52.73
28.Shadow Thundurus (Therian Forme) (Therian Shadow)Shadow Thundurus (Therian Forme)ElectricVolt SwitchElectricWildbolt Storm53.671939.3170s52.63
29.Shadow Crustle (Shadow)Shadow CrustleRockSmack DownRockRock Wrecker53.641478.5270s52.10
30.TyranitarTyranitarRockSmack DownRockStone Edge52.123525.9171s51.87

Group size

You need at least 1 Trainer to defeat Oricorio (3-Star Raid).

  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
  • 16
  • 17
  • 18
  • 19
  • 20
  • 21
  • 22
  • 23
  • 24
  • 25
  • 26
  • 27
  • 28
  • 29
  • 30
  • 31
  • 32
  • 33
  • 34
  • 35
  • 36
  • 37
  • 38
  • 39
  • 40
  • Minimum group size: 1 Trainer
  • Optimal group size: 2 - 3 Trainers
  • Very easy with: 4+ Trainers

Export

How reliable are these counters to Oricorio?

These counters are calculated for Oricorio, using the boss’s stats and typing alongside each attacker’s stats and moves. The raid level and battle settings are shown so you can check the assumptions and compare alternatives. Scores estimate performance under those conditions; your Pokémon’s IVs, dodging and the boss’s attacks can affect the result of a real raid.

Oricorio CP range from Raids

Oricorio can be caught with the following Combat Power after being defeated in Raids:

  • From 1264 CP to 1333 CP, with no weather boost
  • From 1581 CP to 1667 CP with Sunny and Windy weather boost
Last updated at

Oricorio weaknesses

Oricorio type chart

When fighting Oricorio, keep the following in mind: Fire and Flying-type Pokémon are weak to Rock, Electric, and Water-type moves. They take reduced damage from Fairy, Fighting, Fire, Ground, Steel, Bug, and Grass-type moves.

Oricorio takes increased damage from:Oricorio takes increased damage from:
+156.0%
  • RockRock
+60.0%
  • ElectricElectric
  • WaterWater
Oricorio takes reduced damage from:Oricorio takes reduced damage from:
-37.5%
  • FairyFairy
  • FightingFighting
  • FireFire
  • GroundGround
  • SteelSteel
-60.9%
  • BugBug
  • GrassGrass

Best move-types and best weather for defeating Oricorio

Move-typeUsage (%)Weather
Rock292.0%
  • partlyCloudyPartly Cloudy
Electric40.0%
  • rainRain
Water32.0%
  • rainRain
Normal12.0%
  • partlyCloudyPartly Cloudy
Psychic12.0%
  • windyWindy
Flying8.0%
  • windyWindy
Dragon4.0%
  • windyWindy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Oricorio in Raid Battles. Whether you're looking for the best counters to take Oricorio down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Oricorio counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokémon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using Charged Attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Time to Win (TTW) and faint counts are estimates based on your selected settings, including friendship. Other factors, such as damage boosts from another Trainer’s Mega-Evolved Pokémon and connection delays, can change real battle results.