Machoke's Fast Attacks Guide

Moves

Moves

Machoke has access to 2 Fast Attacks (Low Kick and Karate Chop), which cover Fighting-type attacks. When using Low Kick and Karate Chop you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FightingLow KickDamage6Energy6Duration0.6s
Toggle more information for move: Low Kick
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage6
Energy6
Weather boost
  • cloudyCloudy
Duration0.6s
Damage window0.3s - 0.6s
Trainer Battles
Damage4
Energy5

Effects
Low Kick has no special effects.
See Low Kick details page ↗
FightingKarate ChopDamage8Energy10Duration0.8s
Toggle more information for move: Karate Chop
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage8
Energy10
Weather boost
  • cloudyCloudy
Duration0.8s
Damage window0.6s - 0.8s
Trainer Battles
Damage5
Energy8

Effects
Karate Chop has no special effects.
See Karate Chop details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
810.001012.500.8s58-
610.00610.000.6s45-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Machoke's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6

Machoke's Charge Attacks Guide

Moves

Moves

Machoke has access to 4 Charge Attacks (Cross Chop, Submission, Brick Break, and Dynamic Punch), which cover Fighting-type attacks. When using Cross Chop, Submission, Brick Break, and Dynamic Punch you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FightingCross Chop *Damage50Energy50Duration1.5s
Toggle more information for move: Cross Chop
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage50
Energy50
Weather boost
  • cloudyCloudy
Duration1.5s
Damage window0.8s - 1.2s
Trainer Battles
Damage55
Energy35

Effects
Cross Chop has no special effects.
See Cross Chop details page ↗
FightingSubmissionDamage60Energy50Duration2.2s
Toggle more information for move: Submission
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage60
Energy50
Weather boost
  • cloudyCloudy
Duration2.2s
Damage window1.8s - 2.0s
Trainer Battles
Damage60
Energy50

Effects
Submission has no special effects.
See Submission details page ↗
FightingBrick BreakDamage40Energy33Duration1.6s
Toggle more information for move: Brick Break
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage40
Energy33
Weather boost
  • cloudyCloudy
Duration1.6s
Damage window0.8s - 1.4s
Trainer Battles
Damage40
Energy40

Effects
Special effectsSpecial

Brick Break has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%
See Brick Break details page ↗
FightingDynamic PunchDamage90Energy50Duration2.7s
Toggle more information for move: Dynamic Punch
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage90
Energy50
Weather boost
  • cloudyCloudy
Duration2.7s
Damage window1.2s - 2.7s
Trainer Battles
Damage90
Energy50

Effects
Dynamic Punch has no special effects.
See Dynamic Punch details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
Special effectsSpecial

Brick Break has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%
4025.0033-1.6s4040-
5033.3350-1.5s5535-
9033.3350-2.7s9050-
6027.2750-2.2s6050-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Brick Break has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%

Machoke's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6