- Overview
- Counters
- CP & IV
- PvP
- Moves
Darumaka learns 2 Fast Attacks (Tackle and Fire Fang), covering Normal and Fire-type damage. Fire Fang get STAB, the same-type attack bonus, for ×1.2 damage.
Darumaka learns 2 Charged Attacks (Flame Charge and Fire Punch), covering Fire-type damage. Flame Charge and Fire Punch get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 50 | 25.00 | 33 | 1.52 | 2.0s | 60 | 40 | - | |
| 70 | 17.50 | 33 | 2.12 | 4.0s | 65 | 50 | - |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
Flame Charge has a 100.0% chance to:
| 1. | 6.63 | 8.28 | 82.4 | ||
| 2. | 5.93 | 7.41 | 73.7 | ||
| 3. | 5.88 | 7.35 | 73.1 | ||
| 4. | 5.30 | 6.63 | 65.9 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.