Audino's Fast Attacks Guide

Moves

Moves

Audino has access to 2 Fast Attacks (Pound and Zen Headbutt), which cover Normal and Psychic-type attacks. When using Pound you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalPoundDamage6Energy5Duration0.5s
Toggle more information for move: Pound
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage6
Energy5
Weather boost
  • partlyCloudyPartly Cloudy
Duration0.5s
Damage window0.2s - 0.4s
Trainer Battles
Damage4
Energy4

Effects
Pound has no special effects.
See Pound details page ↗
PsychicZen HeadbuttDamage11Energy9Duration1.0s
Toggle more information for move: Zen Headbutt
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage11
Energy9
Weather boost
  • windyWindy
Duration1.0s
Damage window0.8s - 0.9s
Trainer Battles
Damage8
Energy6

Effects
Zen Headbutt has no special effects.
See Zen Headbutt details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
612.00510.000.5s44-
1111.0099.001.0s86-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Audino's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0

Audino's Charge Attacks Guide

Moves

Moves

Audino has access to 3 Charge Attacks (Hyper Beam, Disarming Voice, and Dazzling Gleam), which cover Normal and Fairy-type attacks. When using Hyper Beam you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalHyper BeamDamage150Energy100Duration4.0s
Toggle more information for move: Hyper Beam
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage150
Energy100
Weather boost
  • partlyCloudyPartly Cloudy
Duration4.0s
Damage window3.5s - 3.8s
Trainer Battles
Damage150
Energy80

Effects
Hyper Beam has no special effects.
See Hyper Beam details page ↗
FairyDisarming VoiceDamage70Energy33Duration4.0s
Toggle more information for move: Disarming Voice
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • DragonDragon
    • DarkDark
  • 62.5%
    • PoisonPoison
    • SteelSteel
    • FireFire
Gym and Raid Battles
Damage70
Energy33
Weather boost
  • cloudyCloudy
Duration4.0s
Damage window3.3s - 3.6s
Trainer Battles
Damage70
Energy45

Effects
Disarming Voice has no special effects.
See Disarming Voice details page ↗
FairyDazzling GleamDamage100Energy50Duration3.5s
Toggle more information for move: Dazzling Gleam
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • DragonDragon
    • DarkDark
  • 62.5%
    • PoisonPoison
    • SteelSteel
    • FireFire
Gym and Raid Battles
Damage100
Energy50
Weather boost
  • cloudyCloudy
Duration3.5s
Damage window2.1s - 3.3s
Trainer Battles
Damage110
Energy70

Effects
Dazzling Gleam has no special effects.
See Dazzling Gleam details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
10028.5750-3.5s11070-
7017.5033-4.0s7045-
15037.50100-4.0s15080-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Audino moves that have Special Effects in PvP.

Audino's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Fairy×1.0×1.6×1.0×0.6×1.0×1.0×1.0×1.0×0.6×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.6×1.0