- 160.0%
Rock
Ice
Fairy
- 62.5%
Steel
Fire
Water
Electric
| Damage | 14 |
|---|---|
| Energy | 8 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.7s - 1.0s |
| Damage | 7 |
|---|---|
| Energy | 5 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 7.92 | 77.5 | 6.31 | ||
| 2. | 7.79 | 76.2 | 6.21 | ||
| 3. | 7.46 | 73.0 | 5.95 | ||
| 4. | 7.33 | 71.7 | 5.84 |
Dynamax Tranquill has access to 2 Fast Attacks (Steel Wing and Air Slash), which cover Steel and Flying-type attacks. When using Air Slash you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 14 |
|---|---|
| Energy | 8 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.7s - 1.0s |
| Damage | 7 |
|---|---|
| Energy | 5 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 12 | 12.00 | 8 | 8.00 | 1.0s | 9 | 9 | - | |||
| 14 | 14.00 | 8 | 8.00 | 1.0s | 7 | 5 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Dynamax Tranquill has access to 2 Charge Attacks (Max Airstream and Max Steelspike), which cover Flying and Steel-type attacks. When using Max Airstream you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 250 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 2.0s - 3.4s |
| Damage | |
|---|---|
| Energy |
Max Steelspike has a 0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 250 | 100.00 | 100 | - | 2.5s | - | |||
| 250 | 100.00 | 100 | - | 2.5s | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
There are no Dynamax Tranquill moves that have Special Effects in PvP.
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |