Mesprit's Fast Attacks Guide

Moves

Moves

Mesprit has access to 2 Fast Attacks (Confusion and Extrasensory), which cover Psychic-type attacks. When using Confusion and Extrasensory you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

PsychicConfusionDamage20Energy15Duration1.6s
Toggle more information for move: Confusion
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage20
Energy15
Weather boost
  • windyWindy
Duration1.6s
Damage window0.6s - 1.6s
Trainer Battles
Damage16
Energy12

Effects
Confusion has no special effects.
See Confusion details page ↗
PsychicExtrasensoryDamage12Energy12Duration1.1s
Toggle more information for move: Extrasensory
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage12
Energy12
Weather boost
  • windyWindy
Duration1.1s
Damage window0.8s - 1.1s
Trainer Battles
Damage8
Energy10

Effects
Extrasensory has no special effects.
See Extrasensory details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
2012.50159.381.6s1612-
1210.911210.911.1s810-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Mesprit's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0

Mesprit's Charge Attacks Guide

Moves

Moves

Mesprit has access to 3 Charge Attacks (Blizzard, Swift, and Future Sight), which cover Ice, Normal, and Psychic-type attacks. When using Future Sight you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

IceBlizzardDamage130Energy100Duration3.1s
Toggle more information for move: Blizzard
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage130
Energy100
Weather boost
  • snowSnow
Duration3.1s
Damage window1.5s - 2.9s
Trainer Battles
Damage140
Energy75

Effects
Blizzard has no special effects.
See Blizzard details page ↗
NormalSwiftDamage60Energy50Duration2.8s
Toggle more information for move: Swift
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage60
Energy50
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.8s
Damage window2.0s - 2.6s
Trainer Battles
Damage55
Energy40

Effects
Swift has no special effects.
See Swift details page ↗
PsychicFuture SightDamage120Energy100Duration2.7s
Toggle more information for move: Future Sight
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • PoisonPoison
  • 62.5%
    • SteelSteel
    • PsychicPsychic
  • 39.1%
    • DarkDark
Gym and Raid Battles
Damage120
Energy100
Weather boost
  • windyWindy
Duration2.7s
Damage window1.4s - 2.7s
Trainer Battles
Damage120
Energy65

Effects
Future Sight has no special effects.
See Future Sight details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
13041.94100-3.1s14075-
12044.44100-2.7s12065-
6021.4350-2.8s5540-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Mesprit moves that have Special Effects in PvP.

Mesprit's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0