- Overview
- Counters
- CP & IV
- PvP
- Moves
Golbat learns 2 Fast Attacks (Bite and Wing Attack), covering Dark and Flying-type damage. Wing Attack get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 6 | 12.00 | 4 | 8.00 | 0.5s | 2 | 4 | - | |||
| 10 | 10.00 | 11 | 11.00 | 1.0s | 5 | 8 | - | |||
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Golbat learns 4 Charged Attacks (Poison Fang, Ominous Wind, Shadow Ball, and Air Cutter), covering Poison, Ghost, and Flying-type damage. Poison Fang and Air Cutter get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 55 | 22.00 | 50 | 1.10 | 2.5s | 60 | 40 | - |
| 55 | 22.00 | 33 | 1.67 | 2.5s | 45 | 45 | - |
| 30 | 20.00 | 33 | 0.91 | 1.5s | 50 | 40 | - |
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Poison Fang has a 100.0% chance to:
Ominous Wind has a 10.0% chance to:
Air Cutter has a 12.5% chance to:
| 1. | 7.82 | 8.95 | 151.9 | ||
| 2. | 7.64 | 8.75 | 148.4 | ||
| 3. | 6.57 | 7.53 | 127.8 | ||
| 4. | 6.57 | 7.52 | 127.7 | ||
| 5. | 6.44 | 7.38 | 125.1 | ||
| 6. | 6.40 | 7.33 | 124.3 | ||
| 7. | 6.32 | 7.25 | 123.0 | ||
| 8. | 6.26 | 7.17 | 121.7 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.