Wormadam (Trash Cloak) Great, Ultra & Master League PvP Guide

See where Wormadam (Trash Cloak) shines in GO Battle League. Compare its Great, Ultra and Master League rankings, find the ideal IV spread and moveset, and learn which opponents it can beat—or should avoid.

Defensive Type Chart

Wormadam (Trash Cloak) takes increased damage from:Wormadam (Trash Cloak) takes increased damage from:
+156.0%
  • FireFire
Wormadam (Trash Cloak) takes reduced damage from:Wormadam (Trash Cloak) takes reduced damage from:
-37.5%
  • BugBug
  • DragonDragon
  • FairyFairy
  • IceIce
  • NormalNormal
  • PsychicPsychic
  • SteelSteel
-60.9%
  • GrassGrass
  • PoisonPoison

Wormadam (Trash Cloak) in Great League

Great League League icon

Wormadam (Trash Cloak) is ranked 203 out of 1143 Pokémon eligible for the Great League. Wormadam (Trash Cloak)'s best Great League moves are Sucker Punch, Bug Buzz, and Iron Head. Wormadam (Trash Cloak)'s best IVs for the Great League are 0/15/15, available at level 44 and 1498 CP.

Best IVs

  • 0ATK
  • 15DEF
  • 15STA
Level 44

CP

1498 CP

ATK

102 ATK

DEF

153 DEF

HP

137 HP

Best Moveset

Fast MoveDarkSucker Punch Multipurpose
Charged Move 1BugBug Buzz GeneralDebuff
Special effectsSpecial

Bug Buzz has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
Charged Move 2SteelIron Head General

Compare All Wormadam (Trash Cloak) PvP Move Combinations

Move set
Charge cycle info
Fast move
Charge move
Charge Time
DMG per cycle
BugBug Bite MultipurposePsychicPsybeam General10s (20)80
BugBug Bite MultipurposeBugBug Buzz GeneralDebuff
Special effectsSpecial

Bug Buzz has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
10s (20)98
BugBug Bite MultipurposeSteelIron Head General9s (17)76
DarkSucker Punch MultipurposePsychicPsybeam General9s (9)59
DarkSucker Punch MultipurposeBugBug Buzz GeneralDebuff
Special effectsSpecial

Bug Buzz has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
9s (9)77
DarkSucker Punch MultipurposeSteelIron Head General8s (8)58
PsychicConfusion MultipurposePsychicPsybeam General10s (5)55
PsychicConfusion MultipurposeBugBug Buzz GeneralDebuff
Special effectsSpecial

Bug Buzz has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
10s (5)72
PsychicConfusion MultipurposeSteelIron Head General8s (4)55
SteelMetal Sound Fast ChargePsychicPsybeam General8s (8)50
1 of 2

Wormadam (Trash Cloak) PvP Fast Moves

Name
DPT
EPT
PWR
ENG
CD
BugBug Bite Multipurpose4.003.00431s
DarkSucker Punch Multipurpose4.003.50871s
PsychicConfusion Multipurpose4.003.5016142s
SteelMetal Sound Fast Charge2.504.00581s

Fast attacks create energy when used, which can later be used to fire off a Charge move. Unlike Charge attacks, Fast attacks don't have special status effects.

Ideally, for fast attacks you're looking for a move that has both high EPT and high DPT, for example Dragon Breath which has 4 DPT and 3 EPT. It's widely considered that 3 DPT and 3 EPT is the rough baseline for fast attacks in PvP.

InfoFast Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • CD - How long does it take to perform this move
  • DPTDamage per turn
  • EPTEnergy per turn

Wormadam (Trash Cloak) PvP Charged Moves

Name
DPE 🔽
PWR
ENG
BugBug Buzz GeneralDebuff
Special effectsSpecial

Bug Buzz has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
1.6710060
SteelIron Head General1.407050
PsychicPsybeam General1.177060

Charge attacks cost energy to use, deal a large amount of damage, and some of them even have Special Effects that can change your or your Opponents stats.

Similar to Fast Attacks, some Charge attacks are strictly better than others. The main metric for comparing charge attacks is DPE (Damage per Energy), which describes how much damage you output per Energy point spent.

InfoCharge Attack stats explained
  • PWR - Power, how much damage the move does
  • ENG - Energy, how much energy the move generates per use
  • DPEDamage per Energy

Wormadam (Trash Cloak) PvP IVs Explained

The best IVs for PvP are IVs which grant you the maximum amount of Defense and Stamina, and the least amount of Attack. Attack contributes to CP the most, which makes it not ideal for Trainer Battles, while high Stamina and Defense can get you through a lot more battles.

For Leagues with lower CP limits, such as the Great League, usually the best IVs you can have are 0 / 15 / 15, or something similar to that. The reasoning behind this is that we want to pack as much stats as possible in under 1500 CP, and low Attack IV allows us to do that.

For Ultra League, the situation is a bit different, as the CP cap is higher. Pokémon which top over 2500 CP will still prefer 0 / 15 / 15 and similar IVs, but Pokémon whose Max CP doesn't reach 2500 will prefer 15 / 15 / 15. Examples like Watchog whose Max CP is 2056 CP, should have 15 / 15 / 15 for Ultra League, while Scizor (3393 CP) should have 0 / 15 / 15 IVs which will result in 2499 CP, just under the cutoff point.

For Master League, where there is no CP cap, you want perfect Pokémon IVs - 15 / 15 / 15 - regardless of which Pokémon we are talking about.

In general, it is usually Pokémon with IVs you wouldn't use for Raids that are good for Trainer Battles. Also be aware that PvP IVs are important, but not as important as having correct moves and team composition.

For more guides on Pokémon GO Trainer Battles, check out our main website.

Wormadam (Trash Cloak) PvP Guide: Great, Ultra & Master League | Pokémon GO