- Overview
- Counters
- CP & IV
- PvP
- Moves
Deoxys (Defense Forme) learns 3 Fast Attacks (Low Kick, Zen Headbutt, and Counter), covering Fighting and Psychic-type damage. Zen Headbutt get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 13 | 13.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 6 | 8 | - | |||
| 11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Deoxys (Defense Forme) learns 3 Charged Attacks (Rock Slide, Thunderbolt, and Psycho Boost), covering Rock, Electric, and Psychic-type damage. Psycho Boost get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 130 | 32.50 | 33 | 3.94 | 4.0s | 85 | 35 | - |
| 75 | 30.00 | 50 | 1.50 | 2.5s | 75 | 45 | - | |
| 80 | 32.00 | 50 | 1.60 | 2.5s | 90 | 55 | - | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Psycho Boost has a 100.0% chance to:
| 1. | 9.77 | 10.63 | 292.2 | ||
| 2. | 9.75 | 10.61 | 291.5 | ||
| 3. | 9.74 | 10.60 | 291.3 | ||
| 4. | 6.97 | 7.59 | 208.5 | ||
| 5. | 6.92 | 7.54 | 207.1 | ||
| 6. | 6.74 | 7.34 | 201.8 | ||
| 7. | 6.71 | 7.31 | 200.8 | ||
| 8. | 6.70 | 7.29 | 200.4 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.