Heracross's Fast Attacks Guide

Moves

Moves

Heracross has access to 2 Fast Attacks (Counter and Struggle Bug), which cover Fighting and Bug-type attacks. When using Counter and Struggle Bug you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FightingCounterDamage13Energy9Duration1.0s
Toggle more information for move: Counter
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage13
Energy9
Weather boost
  • cloudyCloudy
Duration1.0s
Damage window0.8s - 1.0s
Trainer Battles
Damage8
Energy6

Effects
Counter has no special effects.
See Counter details page ↗
BugStruggle BugDamage15Energy15Duration1.5s
Toggle more information for move: Struggle Bug
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • PsychicPsychic
    • DarkDark
  • 62.5%
    • FightingFighting
    • FlyingFlying
    • PoisonPoison
    • GhostGhost
    • SteelSteel
    • FireFire
    • FairyFairy
Gym and Raid Battles
Damage15
Energy15
Weather boost
  • rainRain
Duration1.5s
Damage window1.2s - 1.5s
Trainer Battles
Damage9
Energy8

Effects
Struggle Bug has no special effects.
See Struggle Bug details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1313.0099.001.0s86-
1510.001510.001.5s98-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Heracross's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
Bug×1.0×0.6×0.6×0.6×1.0×1.0×1.0×0.6×0.6×0.6×1.0×1.6×1.0×1.6×1.0×1.0×1.6×0.6

Heracross's Charge Attacks Guide

Moves

Moves

Heracross has access to 5 Charge Attacks (Megahorn, Earthquake, Close Combat, Rock Blast, and Upper Hand), which cover Bug, Ground, Fighting, and Rock-type attacks. When using Megahorn, Close Combat, and Upper Hand you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

BugMegahornDamage105Energy100Duration2.0s
Toggle more information for move: Megahorn
Type effectiveness chart
  • 160.0%
    • GrassGrass
    • PsychicPsychic
    • DarkDark
  • 62.5%
    • FightingFighting
    • FlyingFlying
    • PoisonPoison
    • GhostGhost
    • SteelSteel
    • FireFire
    • FairyFairy
Gym and Raid Battles
Damage105
Energy100
Weather boost
  • rainRain
Duration2.0s
Damage window1.5s - 1.7s
Trainer Battles
Damage110
Energy55

Effects
Megahorn has no special effects.
See Megahorn details page ↗
GroundEarthquakeDamage140Energy100Duration3.5s
Toggle more information for move: Earthquake
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • sunnySunny
Duration3.5s
Damage window2.6s - 3.4s
Trainer Battles
Damage110
Energy65

Effects
Earthquake has no special effects.
See Earthquake details page ↗
FightingClose CombatDamage105Energy100Duration2.5s
Toggle more information for move: Close Combat
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage105
Energy100
Weather boost
  • cloudyCloudy
Duration2.5s
Damage window1.2s - 2.5s
Trainer Battles
Damage100
Energy45

Effects
Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
See Close Combat details page ↗
RockRock BlastDamage50Energy33Duration2.0s
Toggle more information for move: Rock Blast
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.0s
Damage window1.5s - 1.9s
Trainer Battles
Damage50
Energy40

Effects
Rock Blast has no special effects.
See Rock Blast details page ↗
FightingUpper HandDamage50Energy33Duration2.0s
Toggle more information for move: Upper Hand
Type effectiveness chart
  • 160.0%
    • NormalNormal
    • RockRock
    • SteelSteel
    • IceIce
    • DarkDark
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • PsychicPsychic
    • FairyFairy
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • cloudyCloudy
Duration2.0s
Damage window2.3s - 3.1s
Trainer Battles
Damage70
Energy40

Effects
Special effectsSpecial

Upper Hand has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
See Upper Hand details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
10542.00100-2.5s10045-
14040.00100-3.5s11065-
10552.50100-2.0s11055-
5025.0033-2.0s5040-
Special effectsSpecial

Upper Hand has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
5025.0033-2.0s7040-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Close Combat has a 100.0% chance to:

  • Decrease User's Defense by 33.3%
Special effectsSpecial

Upper Hand has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%

Heracross's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Bug×1.0×0.6×0.6×0.6×1.0×1.0×1.0×0.6×0.6×0.6×1.0×1.6×1.0×1.6×1.0×1.0×1.6×0.6
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6
Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0