- Overview
- Counters
- CP & IV
- PvP
- Moves
Noctowl learns 2 Fast Attacks (Wing Attack and Extrasensory), covering Flying and Psychic-type damage. Wing Attack get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 11 | 11.00 | 11 | 11.00 | 1.0s | 8 | 10 | - | |||
| 10 | 10.00 | 11 | 11.00 | 1.0s | 5 | 8 | - | |||
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Noctowl learns 4 Charged Attacks (Shadow Ball, Psychic, Sky Attack, and Night Shade), covering Ghost, Psychic, and Flying-type damage. Sky Attack get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 60 | 24.00 | 50 | 1.20 | 2.5s | 70 | 45 | - | |
| 95 | 31.67 | 50 | 1.90 | 3.0s | 75 | 55 | - |
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| 80 | 40.00 | 50 | 1.60 | 2.0s | 75 | 50 | - | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Psychic has a 10.0% chance to:
| 1. | 8.54 | 9.51 | 205.0 | ||
| 2. | 8.32 | 9.27 | 199.8 | ||
| 3. | 7.53 | 8.39 | 180.9 | ||
| 4. | 7.35 | 8.19 | 176.4 | ||
| 5. | 7.28 | 8.11 | 174.9 | ||
| 6. | 7.10 | 7.91 | 170.5 | ||
| 7. | 5.97 | 6.65 | 143.3 | ||
| 8. | 5.76 | 6.42 | 138.5 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.