Hisuian Electrode best moveset in Pokémon GO

Moves

Hisuian Electrode's best moveset in Pokémon GO is Thunder Shock and Wild Charge, with 12.41 damage per second, and it can deal 279.7 damage before Hisuian Electrode faints. This is true when battling in neutral weather.

Best moves for Hisuian Electrode are:
DPS12.41
TDO279.74
Score27.0
Boosted by
  • rain

All Hisuian Electrode movesets ranked

Here is a complete list of Hisuian Electrode movesets in Pokémon GO, ranked by their DPS and TDO. You can change the weather and the opposing Pokémon.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.ElectricThunder Shock ElectricWild Charge 12.41279.727.0
      2.NormalTackle ElectricWild Charge 11.81266.125.7
      3.ElectricThunder Shock GrassEnergy Ball 10.19229.622.2
      4.NormalTackle GrassEnergy Ball 9.94223.921.6
      5.ElectricThunder Shock NormalSwift 8.23185.417.9
      6.NormalTackle NormalSwift 8.18184.317.8

      Hisuian Electrode fast moves guide

      Moves

      Moves

      ElectricThunder Shock5Damage8Energy
      Toggle more information for move: Thunder Shock
      Type effectiveness chart
      • 160.0%
        • Flying
        • Water
      • 62.5%
        • Grass
        • Electric
        • Dragon
      • 39.1%
        • Ground
      Gym and Raid Battles
      Damage5
      Energy8
      Weather boost
      • rainRainy
      Duration0.6s
      Damage window0.3s - 0.6s
      Trainer Battles
      Damage3
      Energy9

      Effects
      Thunder Shock has no special effects.
      See Thunder Shock details page ↗
      NormalTackle5Damage5Energy
      Toggle more information for move: Tackle
      Type effectiveness chart
      • 62.5%
        • Rock
        • Steel
      • 39.1%
        • Ghost
      Gym and Raid Battles
      Damage5
      Energy5
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration0.5s
      Damage window0.3s - 0.5s
      Trainer Battles
      Damage3
      Energy3

      Effects
      Tackle has no special effects.
      See Tackle details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      510.00510.000.5s333.003.001s
      58.33813.330.6s391.504.501s

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Hisuian Electrode's Fast Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0

      Hisuian Electrode charge moves guide

      Moves

      Hisuian Electrode has access to 3 Charge moves (Swift, Wild Charge, and Energy Ball), which cover Normal, Electric, and Grass-type attacks. When using Wild Charge and Energy Ball you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      Moves

      NormalSwift60Damage50Energy
      Toggle more information for move: Swift
      Type effectiveness chart
      • 62.5%
        • Rock
        • Steel
      • 39.1%
        • Ghost
      Gym and Raid Battles
      Damage60
      Energy50
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration2.8s
      Damage window2.0s - 2.6s
      Trainer Battles
      Damage60
      Energy55

      Effects
      Swift has no special effects.
      See Swift details page ↗
      ElectricWild Charge90Damage50Energy
      Toggle more information for move: Wild Charge
      Type effectiveness chart
      • 160.0%
        • Flying
        • Water
      • 62.5%
        • Grass
        • Electric
        • Dragon
      • 39.1%
        • Ground
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • rainRainy
      Duration2.6s
      Damage window1.7s - 2.1s
      Trainer Battles
      Damage100
      Energy45

      Effects
      Special effectsSpecial

      Wild Charge has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      See Wild Charge details page ↗
      GrassEnergy Ball90Damage50Energy
      Toggle more information for move: Energy Ball
      Type effectiveness chart
      • 160.0%
        • Ground
        • Rock
        • Water
      • 62.5%
        • Flying
        • Poison
        • Bug
        • Steel
        • Fire
        • Grass
        • Dragon
      Gym and Raid Battles
      Damage90
      Energy50
      Weather boost
      • sunnySunny
      Duration3.9s
      Damage window3.0s - 3.8s
      Trainer Battles
      Damage90
      Energy55

      Effects
      Special effectsSpecial

      Energy Ball has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%
      See Energy Ball details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      Special effectsSpecial

      Energy Ball has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%
      9023.08501.643.9s90551.64
      6021.43501.092.8s60551.09
      Special effectsSpecial

      Wild Charge has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      9034.62502.222.6s100452.22

      Legend - PWR stands for Power, DPS for damage per second, ENG for Energy used, CD for move duration, DPE for damage per energy point used.

      Moves with Special Effects in PvP

      Special effectsSpecial

      Wild Charge has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      Special effectsSpecial

      Energy Ball has a 10.0% chance to:

      • Decrease Target's Defense by 20.0%

      Hisuian Electrode's Charge Moves Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
      Electric×1.0×1.0×1.6×1.0×0.4×1.0×1.0×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×0.6×1.0×1.0
      Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0