G-Max Meltdown is a Steel-type Charged Attack in Pokémon GO. It has 350 power and costs 100 energy in Gym and Raid battles. In Trainer Battles, it has power and costs 0 energy. Below, you’ll find its full stats, type matchups, and the Pokémon that can learn it.
| 809 | Gigantamax Melmetal | Unreleased | Standard learnset |
No Pokémon in our current Great League rankings have G-Max Meltdown in their recommended moveset.
No Pokémon in our current Ultra League rankings have G-Max Meltdown in their recommended moveset.
No Pokémon in our current Master League rankings have G-Max Meltdown in their recommended moveset.
There is not enough comparable battle data for another move of this type and category with a released user.
These tables show Pokémon whose recommended moveset in our imported PvPoke rankings includes this move as the Fast Attack or either Charged Attack. The rank is their position in the full league ranking, not just among users of this move. Both recommended Charged Attacks are shown. Being able to learn the move does not automatically make a Pokémon a recommended user.
Pokémon are ranked by eDPS (effective DPS), which accounts for damage, survivability, and time lost when rejoining. The default ranking uses Level 40 attackers and average raid boss weaknesses. Every moveset includes this attack. TTW estimates the time to win, and faints estimates how many attackers faint during the battle. Changing the settings can change the order.
Tiers group attackers by similar scores, emphasizing differences near the top. We use eight groups, labelled SS, S, A, B, C, D, E and F, when there are enough distinct scores; otherwise, fewer tiers are used. Group sizes are determined by the scores, not fixed rank cutoffs. Tiers update with the simulation settings and stay the same when you sort or change pages.
Scores attackers against the configured T4+ raid boss pool, including Mega, Legendary and Mythical Pokémon. Outgoing damage reflects how effective each move type is against the bosses; incoming damage reflects the attacker’s resistances to their moves. Per-type rankings use bosses weak to that type. Types without super-effective matchups use the full pool. Unavailable Pokémon are excluded from the boss pool.
The dummy boss uses neutral effectiveness (1.0×) for every move, with incoming damage based on Defense alone. This can favor attackers whose moves the raid pool resists, or whose weaknesses make them take more damage in raids. The dummy has a fixed 25,000 HP, regardless of raid tier.
Time to return after a team of six faints. Applies to eDPS and estimated battle time.
The Pokémon in the Mega and Primal section above boost other Trainers’ G-Max Meltdown damage by 30% (1.3×) in Raid Battles. The boost follows the attack’s type, not the attacking Pokémon’s type.
Standard Mega Pokémon must be on the battlefield. Primal Kyogre, Primal Groudon, and Mega Rayquaza provide their boost while in the current battle party, including after fainting. Multiple Mega or Primal boosts do not stack; the strongest applicable boost is used.
No. The Mega Level setting adjusts the attacker’s own bonuses. Damage boosts provided to teammates are not included in this ranking.
It includes all Pokémon and forms that have access to G-Max Meltdown, whether they have been released in Pokémon GO or not.
Legacy moves were once available to a Pokémon but can no longer be learned through standard methods, such as a regular TM. Legacy and exclusive moves may require an event, an Elite TM, or another special method to obtain. Some legacy moves cannot be taught with an Elite TM.
No matching results. Try clearing your search or changing the included Pokémon and moves in Settings. | ||||||||||