Shadow Beldum is a Steel- and Psychic-type Pokémon in Pokémon GO. At level 50, Shadow Beldum has a maximum CP of 1,104. It is weak to Dark, Fire, Ghost, and Ground-type attacks. The best raid moveset for Shadow Beldum is Take Down and Iron Head.
| 1. | 3.04 | 3.91 | 33.9 | ||
| 2. | 0 | 0.10 | 0 |
| Damage | 7 |
|---|---|
| Energy | 8 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 14 |
|---|---|
| Energy | 9 |
| Damage | 10 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.0s - 1.8s |
| Damage | 10 |
|---|---|
| Energy | 70 |
| Damage | 60 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.4s - 1.8s |
| Damage | 85 |
|---|---|
| Energy | 50 |
DPS and TDO for every Fast and Charged Attack combination Shadow Beldum can learn. Change the weather or the opponent to see how the order shifts.
Legacy moves are marked with an asterisk (*). You get them at special events or with an Elite Fast TM or Elite Charged TM. The table above lists every move Shadow Beldum can learn, with its DPS and TDO.
At Level 50, Shadow Beldum maxes out at 1,104 CP. Raid catches are 480 to 558 CP, or 600 to 697 CP weather boosted. Field and Special Research catches are 385 to 418 CP. The top of each range is a hundo.
| 1104 CP | |
| Level 50, 15/15/15 IVs | |
| 385 CP - 418 CP | |
| Level 15, 10/10/10 minimum IVs | |
| 513 CP - 558 CP | |
| Level 20, 10/10/10 minimum IVs | |
| 480 CP - 558 CP | |
| Level 20, 6/6/6 minimum IVs | |
| 600 CP - 697 CP | |
| Weather boosted, Level 25, 6/6/6 minimum IVs |
Shadow Beldum’s max CP at every level from 1 to 50. CP Calculator
| LVL | Max CP | LVL | Max CP | LVL | Max CP |
|---|---|---|---|---|---|
| 1 | 13 CP | 2 | 43 CP | 3 | 72 CP |
| 4 | 102 CP | 5 | 131 CP | 6 | 161 CP |
| 7 | 190 CP | 8 | 220 CP | 9 | 249 CP |
| 10 | 279 CP | 11 | 307 CP | 12 | 334 CP |
| 13 | 362 CP | 14 | 390 CP | 15 | 418 CP |
| 16 | 446 CP | 17 | 474 CP | 18 | 502 CP |
| 19 | 530 CP | 20 | 558 CP | 21 | 585 CP |
| 22 | 613 CP | 23 | 641 CP | 24 | 669 CP |
| 25 | 697 CP | 26 | 725 CP | 27 | 753 CP |
| 28 | 781 CP | 29 | 809 CP | 30 | 837 CP |
| 31 | 851 CP | 32 | 865 CP | 33 | 879 CP |
| 34 | 892 CP | 35 | 906 CP | 36 | 920 CP |
| 37 | 934 CP | 38 | 948 CP | 39 | 962 CP |
| 40 | 976 CP | 41 | 989 CP | 42 | 1001 CP |
| 43 | 1014 CP | 44 | 1026 CP | 45 | 1039 CP |
| 46 | 1052 CP | 47 | 1065 CP | 48 | 1077 CP |
| 49 | 1091 CP | 50 | 1104 CP |
Mega Pokémon that boost Shadow Beldum’s Steel and Psychic-type moves and give extra Candy and Candy XL when you catch Shadow Beldum.
Mega and Primal Raid Bonus –In raids, an active Mega gives every other Pokémon a 10% damage boost, or 30% for attacks that share its type. Boosts from several Megas don’t stack; only the highest one applies.
Mega and Primal Catch Bonus –While you have a Mega out, you get extra XP and Candy for catching Pokémon that share its type, and for any raid boss. These bonuses don’t stack. At High and Max Mega Level, same-type catches also have a better chance of giving Candy XL.
Note on Primal Kyogre, Primal Groudon, and Mega Rayquaza| Pokédex Number | #374 |
|---|---|
| Height | 0.61 m |
| Weight | 95.2 kg |
| Region | Generation 3 |
| Can be traded | Allowed |
| Gender | Genderless |
| Buddy distance | 5 km |
| Released | Yes |
| Shiny released | Yes |
| Pokémon Home transfer | Allowed |
| Base Flee Rate | 9% |
| Catch rewards | |
| Additional Move Cost | |
| Mega Energy reward For walking as a Buddy |
| Purification cost | 5 Candy |
|---|---|
| 5000 Stardust | |
| Shadow Charged Attack | |
| Purified Charged Attack |
| Pokémon | Requires | Evolution |
|---|---|---|
Beldum |
| Metang |
Metang |
| Metagross |
Metagross |
| Mega Metagross |
Shadow Beldum’s evolutions, regional forms and other variants in Pokémon GO.
Beldum
Metang
Metagross
Dynamax Beldum
Dynamax Metang
Dynamax Metagross
Mega Metagross
Shadow Beldum
Shadow Metang
Shadow MetagrossThe illustration compares it with a 1.70 m (5′07″) Trainer.
| XXS | XS | M | XL | XXL |
|---|---|---|---|---|
![]() | ![]() | ![]() | ![]() | ![]() |
| 0.3 m | 0.31 m | 0.61 m | 0.92 m | 1.22 m |
Shadow Beldum's height ranges from 0.2989 m to 1.22 m, with the average being 0.61 m.
| Size | Lower bound | Upper bound |
|---|---|---|
| XXS | 0.2989 m1′00″ | 0.305 m1′00″ |
| XS | 0.305 m1′00″ | 0.4575 m1′06″ |
| M | 0.4575 m1′06″ | 0.7625 m2′06″ |
| XL | 0.7625 m2′06″ | 0.915 m3′00″ |
| XXL | 0.915 m3′00″ | 1.22 m4′00″ |
| LVL | |||
|---|---|---|---|
| 50 | 624,000 | 406 | 360 |
| 40 | 336,000 | 406 | 12 |
| 35 | 228,000 | 274 | - |
| 30 | 150,000 | 185 | - |
| 25 | 96,000 | 136 | - |
| 20 | 57,000 | 97 | - |
| 15 | 30,600 | 67 | - |
| 10 | 13,200 | 38 | - |
| 5 | 3,600 | 18 | - |
Stardust, Candy and Candy XL to power up Shadow Beldum from Level 1 to 15, 20, 25, 30, 35, 40 and 50. Maxing it out costs 624,000 Stardust, 406 Candy and 360 Candy XL.
High-resolution Pokémon HOME sprites for Shadow Beldum. Labels are our best match for each sprite. Click one to download it at 512×512.
| Versions | Pokédex entry |
|---|---|
| Ruby | Instead of blood, a powerful magnetic force courses throughout BELDUM’s body. This POKéMON communicates withothers by sending controlled pulses of magnetism. |
| Sapphire | BELDUM keeps itself floating by generating a magnetic force that repels earth’s natural magnetism.When it sleeps, this POKéMON anchors itself to a cliff using the hooks on its rear. |
| Emerald | When BELDUM gather in a swarm, they move in perfect unison as if they were but one POKéMON. They communicate with each other using brain waves. |
| FireRed, LeafGreen | It uses magnetic waves to converse with its kind. All the cells in its body are magnetic. |
| Diamond, Pearl, Platinum, Black, White | It converses with others by using magnetic pulses. In a swarm, they move in perfect unison. |
| HeartGold, SoulSilver | The magnetic force generated by its body repels the ground’s natural magnetism, letting it float. |
| Black 2, White 2 | Its cells are all magnetic, and it communicates with others by using magnetic pulses. |
| X | The magnetic force generated by its body repels the ground’s natural magnetism, letting it float. |
| Y | It converses with others by using magnetic pulses. In a swarm, they move in perfect unison. |
| Omega Ruby | Instead of blood, a powerful magnetic force courses throughout Beldum’s body. This Pokémon communicates with others by sending controlled pulses of magnetism. |
| Alpha Sapphire | Beldum keeps itself floating by generating a magnetic force that repels earth’s natural magnetism. When it sleeps, this Pokémon anchors itself to a cliff using the hooks on its rear. |
| Sun | Its cells are all magnets. It uses magnetism to communicate with others of its kind. |
| Moon | With magnetic traction, it pulls its opponents in close. When they’re in range, it slashes them with its rear claws. |
| Ultra Sun | Instead of blood, magnetism flows through its body. When it’s feeling bad, try giving it a magnet. |
| Ultra Moon | If you anger it, it will do more than rampage. It will also burst out strong magnetism, causing nearby machines to break. |
| Sword | From its rear, Beldum emits a magnetic force that rapidly pulls opponents in. They get skewered on Beldum’s sharp claws. |
| Shield | The cells in this Pokémon’s body are composed of magnetic material. Instead of blood, magnetic forces flow through Beldum’s body. |
Shadow Beldum’s best moves are Take Down and Iron Head, for 3.91 DPS and 33.9 TDO.
Values use the default battle settings. Results vary with the opponent and weather.
Steel and Psychic-type Pokémon are weak to Dark, Fire, Ghost, and Ground-type moves. They take reduced damage from Dragon, Fairy, Flying, Grass, Ice, Normal, Rock, Steel, Poison, and Psychic-type moves.
Shadow Beldum tops out at 976 CP at Level 40 and 1,104 CP at Level 50.
Shadow Beldum can be Shiny in Pokémon GO ✨.
Shadow Beldum cannot Dynamax in Pokémon GO.
The following Mega Pokémon boost Shadow Beldum: Mega Steelix, Mega Scizor, Mega Skarmory, Mega Mawile, Mega Aggron, Mega Metagross, Mega Lucario, Mega Alakazam, Mega Slowbro, Mega Starmie, Mega Mewtwo X, Mega Mewtwo Y, Mega Gardevoir, Mega Medicham, Mega Latias, Mega Latios, Mega Rayquaza, Mega Gallade, Mega Delphox, and Mega Malamar.