Quagsire

Official artwork of QuagsireWater Ground Shiny Pokémon icon

Quagsire is a Water and Ground-type Pokémon with a Max CP of 2252 in Pokémon GO. Quagsire's best moveset is Water Gun and Earthquake. It is weather boosted by Rain and Sunny weather, and it was originally found in the Johto region. Shiny Quagsire is available in Pokémon GO.

Quagsire is weak to Grass-type moves. It takes reduced damage from Electric, Fire, Poison, Rock, and Steel-type moves.

Stats

Max CP2252 CP
Attack152 ATK
Defense143 DEF
Stamina216 STA
Weather Boost
  • rainRain
  • sunnySunny
ReleasedYes Yes
Shiny releasedQuagsire can be Shiny in Pokémon GO Yes
Buddy distance3 km
Pokédex informationPokédex information
Pokédex Number#195
Height1.4 m
Weight75 kg
RegionJohto Generation 2
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate20%
Base Flee Rate0%
Catch rewards
5 Candy
300 Stardust
Additional Move Cost
50 Candy
50000 Candy

Quagsire type chart

Takes increased damage
GrassGrass256.0%
Takes decreased damage
ElectricElectric62.5%
FireFire62.5%
PoisonPoison62.5%
RockRock62.5%
SteelSteel62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Quagsire's best moves and movesets

Moves

Quagsire's best moveset is Water Gun and Earthquake, with 10.33 DPS (damage per second) and 261.6 TDO (total damage output). These moves are boosted by Rain and Sunny weather.

Best Quagsire moves
DPS10.33
TDO261.65
Score18.4
Weather Boost
  • rain
  • sunny
Pro tip by Professor WillowIf you are unable to get Quagsire with its best moveset, we recommend to use Water Gun/Aqua Tail. You will lose around 7.4% DPS and TDO, which makes these moves a viable alternative to Quagsire's strongest moveset (Water Gun/Earthquake).

Quagsire moves comparison

The following chart shows Quagsire's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Quagsire's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.WaterWater Gun GroundEarthquake 10.33261.618.4
      2.WaterWater Gun WaterAqua Tail *9.86249.617.0
      3.WaterWater Gun PoisonSludge Bomb 9.85249.617.0
      4.GroundMud Shot GroundEarthquake 9.85249.417.0
      5.WaterWater Gun GroundMud Bomb 9.57242.516.2
      6.GroundMud Shot WaterAqua Tail *9.46239.615.9
      7.GroundMud Shot PoisonSludge Bomb 9.41238.315.7
      8.GroundMud Shot GroundMud Bomb 9.21233.215.1
      9.WaterWater Gun RockStone Edge 9.19232.715.1
      10.GroundMud Shot RockStone Edge 8.53216.113.2
      11.WaterWater Gun PoisonAcid Spray 5.13130.06.9
      12.GroundMud Shot PoisonAcid Spray 4.43112.16.0

      Fast Attacks

      • GroundMud ShotDamage5Energy7Duration0.6s
        Toggle more information for move: Mud Shot
        Type effectiveness chart
        • 160.0%
          • PoisonPoison
          • RockRock
          • SteelSteel
          • FireFire
          • ElectricElectric
        • 62.5%
          • BugBug
          • GrassGrass
        • 39.1%
          • FlyingFlying
        Gym and Raid Battles
        Damage5
        Energy7
        Weather boost
        • sunnySunny
        Duration0.6s
        Damage window0.3s - 0.6s
        Trainer Battles
        Damage3
        Energy9

        Effects
        Mud Shot has no special effects.
        See Mud Shot details page ↗
      • WaterWater GunDamage5Energy5Duration0.5s
        Toggle more information for move: Water Gun
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • FireFire
        • 62.5%
          • WaterWater
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage5
        Energy5
        Weather boost
        • rainRain
        Duration0.5s
        Damage window0.3s - 0.5s
        Trainer Battles
        Damage3
        Energy3

        Effects
        Water Gun has no special effects.
        See Water Gun details page ↗

      Charged Moves

      • GroundEarthquakeDamage140Energy100Duration3.6s
        Toggle more information for move: Earthquake
        Type effectiveness chart
        • 160.0%
          • PoisonPoison
          • RockRock
          • SteelSteel
          • FireFire
          • ElectricElectric
        • 62.5%
          • BugBug
          • GrassGrass
        • 39.1%
          • FlyingFlying
        Gym and Raid Battles
        Damage140
        Energy100
        Weather boost
        • sunnySunny
        Duration3.6s
        Damage window2.7s - 3.5s
        Trainer Battles
        Damage110
        Energy65

        Effects
        Earthquake has no special effects.
        See Earthquake details page ↗
      • RockStone EdgeDamage100Energy100Duration2.3s
        Toggle more information for move: Stone Edge
        Type effectiveness chart
        • 160.0%
          • FlyingFlying
          • BugBug
          • FireFire
          • IceIce
        • 62.5%
          • FightingFighting
          • GroundGround
          • SteelSteel
        Gym and Raid Battles
        Damage100
        Energy100
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration2.3s
        Damage window0.7s - 2.1s
        Trainer Battles
        Damage100
        Energy55

        Effects
        Stone Edge has no special effects.
        See Stone Edge details page ↗
      • WaterAqua Tail *Damage50Energy33Duration1.9s
        Toggle more information for move: Aqua Tail
        Type effectiveness chart
        • 160.0%
          • GroundGround
          • RockRock
          • FireFire
        • 62.5%
          • WaterWater
          • GrassGrass
          • DragonDragon
        Gym and Raid Battles
        Damage50
        Energy33
        Weather boost
        • rainRain
        Duration1.9s
        Damage window1.2s - 1.6s
        Trainer Battles
        Damage55
        Energy35

        Effects
        Aqua Tail has no special effects.
        See Aqua Tail details page ↗
      • PoisonSludge BombDamage80Energy50Duration2.3s
        Toggle more information for move: Sludge Bomb
        Type effectiveness chart
        • 160.0%
          • GrassGrass
          • FairyFairy
        • 62.5%
          • PoisonPoison
          • GroundGround
          • RockRock
          • GhostGhost
        • 39.1%
          • SteelSteel
        Gym and Raid Battles
        Damage80
        Energy50
        Weather boost
        • cloudyCloudy
        Duration2.3s
        Damage window1.1s - 2.1s
        Trainer Battles
        Damage80
        Energy50

        Effects
        Sludge Bomb has no special effects.
        See Sludge Bomb details page ↗
      • GroundMud BombDamage55Energy33Duration2.3s
        Toggle more information for move: Mud Bomb
        Type effectiveness chart
        • 160.0%
          • PoisonPoison
          • RockRock
          • SteelSteel
          • FireFire
          • ElectricElectric
        • 62.5%
          • BugBug
          • GrassGrass
        • 39.1%
          • FlyingFlying
        Gym and Raid Battles
        Damage55
        Energy33
        Weather boost
        • sunnySunny
        Duration2.3s
        Damage window1.7s - 2.1s
        Trainer Battles
        Damage60
        Energy40

        Effects
        Mud Bomb has no special effects.
        See Mud Bomb details page ↗
      • PoisonAcid SprayDamage20Energy50Duration3.0s
        Toggle more information for move: Acid Spray
        Type effectiveness chart
        • 160.0%
          • GrassGrass
          • FairyFairy
        • 62.5%
          • PoisonPoison
          • GroundGround
          • RockRock
          • GhostGhost
        • 39.1%
          • SteelSteel
        Gym and Raid Battles
        Damage20
        Energy50
        Weather boost
        • cloudyCloudy
        Duration3.0s
        Damage window2.1s - 2.8s
        Trainer Battles
        Damage20
        Energy45

        Effects
        Special effectsSpecial

        Acid Spray has a 100.0% chance to:

        • Decrease Target's Defense by 33.3%
        See Acid Spray details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Quagsire has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Quagsire Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Quagsire's has 2252 max CP (at Level 50). A Quagsire obtained from Raids can be encountered from 1075 CP to 1138 CP, or if weather boosted, in the 1343 CP to 1423 CP range. In Field and Special Research, Quagsire can be found in the 806 CP to 854 CP range.

      Max CPMax CP2252 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch806 CP - 854 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs1075 CP - 1138 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids1075 CP - 1138 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaidsWeather Boost
      • rainRain
      • sunnySunny
      1343 CP - 1423 CP
      Weather boosted, Level 25, 10/10/10 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Quagsire Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Quagsire Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      128 CP288 CP3148 CP
      4208 CP5268 CP6328 CP
      7389 CP8449 CP9509 CP
      10569 CP11626 CP12683 CP
      13740 CP14797 CP15854 CP
      16910 CP17967 CP181024 CP
      191081 CP201138 CP211195 CP
      221252 CP231309 CP241366 CP
      251423 CP261480 CP271537 CP
      281594 CP291651 CP301708 CP
      311736 CP321765 CP331793 CP
      341821 CP351850 CP361878 CP
      371907 CP381935 CP391964 CP
      401992 CP412017 CP422043 CP
      432069 CP442094 CP452120 CP
      462146 CP472173 CP482199 CP
      492226 CP502252 CP

      Quagsire evolution chart

      Family
      PokémonRequiresEvolution
      Thumbnail image of WooperWooper
      • Candy Icon50 Candy
      Thumbnail image of QuagsireQuagsire
      • Wooper evolves into Quagsire which costs 50 Candy.

      Mega Pokémon that boost Quagsire

      Photobomb

      A list of Mega Pokémon that boost Quagsire's Water and Ground-type moves, Candy, and Candy XL from catching Quagsire.

      Mega Pokemon BackgroundThumbnail image of Mega BlastoiseMega Pokémon iconMega Blastoise
      Water
      Mega Pokemon BackgroundThumbnail image of Mega SlowbroMega Pokémon iconMega Slowbro
      WaterPsychic
      Mega Pokemon BackgroundThumbnail image of Mega GyaradosMega Pokémon iconMega Gyarados
      WaterDark
      Mega Pokemon BackgroundThumbnail image of Mega SteelixMega Pokémon iconMega Steelix
      SteelGround
      Mega Pokemon BackgroundThumbnail image of Mega SwampertMega Pokémon iconMega Swampert
      WaterGround
      Thumbnail image of Primal KyogrePrimal Kyogre
      Water
      Thumbnail image of Primal GroudonPrimal Groudon
      GroundFire
      Mega Pokemon BackgroundThumbnail image of Mega GarchompMega Pokémon iconMega Garchomp
      DragonGround
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Quagsire Catch Rates

      Catch Rates

      The base catch rate for Quagsire in Pokémon GO is 24.03%, calculated for catching a Level 20 with no berries. Curved Great throw has a 50.38% chance to catch, and adding a Razz Berry raises that to 65.04%.

      CogConfigure
                NormalNiceGreatExcellent
                No Berry
                -24.03%27.09%33.78%39.85%
                Curve37.32%41.56%50.38%57.86%
                Razz BerryRazz Berry
                -33.78%37.75%46.11%53.35%
                Curve50.38%55.33%65.04%72.65%
                Silver Pinap BerrySilver Pinap Berry
                - 39.02%43.38%52.38%59.95%
                Curve56.87%61.98%71.67%78.89%
                Golden Razz BerryGolden Razz Berry
                - 49.69%54.62%64.32%71.94%
                Curve68.90%73.89%82.65%88.47%
                InfoMore information

                Catch probability with multiple throws

                In order to help Trainers understand their overall odds when catching Quagsire, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

                To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

                Catch rate formula

                Pokémon GO catch rate formula can be expressed as follows:

                • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
                • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

                There are different multipliers that come into play when calculating catch rate.

                Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

                Catch rate multipliers

                The following table shows all the different catch rate multipliers in Pokémon GO:

                MultiplierAmount
                Razz Berry1.5
                Silver Pinap Berry1.8
                Golden Razz Berry2.5
                Curveball1.7
                Nice Throw1.15
                Great Throw1.5
                Excellent Throw1.85
                PokéBall1.0
                Premier Ball1.0
                Great Ball1.5
                Ultra Ball2.0
                Bronze medal1.1
                Silver medal1.2
                Gold medal1.3

                Quagsire high resolution sprites

                Photobomb

                A list of high resolution Pokémon HOME sprites related to Quagsire. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

                Wallpaper

                QuagsireQuagsire

                Quagsire Pokédex entries

                Johto
                VersionsPokédex entry
                GoldThis carefree POKéMON has an easy-going nature. While swimming, it always bumps into boat hulls.
                SilverDue to its relaxed and carefree atti­ tude, it often bumps its head on boulders and boat hulls as it swims.
                CrystalIts body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care.
                Ruby, SapphireQUAGSIRE hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the POKéMON does not move, it does not get very hungry.
                EmeraldA QUAGSIRE hunts by leaving its mouth wide open in water and waiting for its prey to blunder in. Because it doesn’t move, it does not get very hungry.
                FireRedDue to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
                LeafGreenThis carefree POKéMON has an easygoing nature. While swimming, it always bumps into boat hulls.
                DiamondIt has a sluggish nature. It lies at the river’s bottom, waiting for prey to stray into its mouth.
                PearlA dim-witted Pokémon. It doesn’t care if it bumps its head into boats or rocks while swimming.
                Platinum, Black, White, Black 2, White 2It has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.
                HeartGoldThis carefree Pokémon has an easy-going nature. While swimming, it always bumps into boat hulls.
                SoulSilverDue to its relaxed and carefree attitude, it often bumps its head on boulders and boat hulls as it swims.
                XIt has a sluggish nature. It lies at the river’s bottom, waiting for prey to stray into its mouth.
                YThis carefree Pokémon has an easygoing nature. While swimming, it always bumps into boat hulls.
                Omega Ruby, Alpha SapphireQuagsire hunts for food by leaving its mouth wide open in water and waiting for its prey to blunder in unaware. Because the Pokémon does not move, it does not get very hungry.
                SwordIt has an easygoing nature. It doesn’t care if it bumps its head on boats and boulders while swimming.
                ShieldIts body is always slimy. It often bangs its head on the river bottom as it swims but seems not to care.