- 160.0%
Ground
Rock
Fire
- 62.5%
Water
Grass
Dragon
| Damage | 0 |
|---|---|
| Energy | 17 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.8s - 1.0s |
| Damage | 0 |
|---|---|
| Energy | 12 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 1.90 | 11.6 | 1.35 | ||
| 2. | 1.78 | 10.9 | 1.26 | ||
| 3. | 1.78 | 10.8 | 1.26 | ||
| 4. | 0.69 | 4.2 | 0.49 | ||
| 5. | 0.60 | 3.6 | 0.42 | ||
| 6. | 0.51 | 3.1 | 0.36 |
Azurill has access to 2 Fast Attacks (Splash and Bubble), which cover Water-type attacks.
| Damage | 0 |
|---|---|
| Energy | 17 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.8s - 1.0s |
| Damage | 0 |
|---|---|
| Energy | 12 |
| Damage | 10 |
|---|---|
| Energy | 12 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.6s - 0.8s |
| Damage | 8 |
|---|---|
| Energy | 11 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 0 | 0 | 17 | 11.33 | 1.5s | 0 | 12 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
|---|
Azurill has access to 3 Charge Attacks (Ice Beam, Bubble Beam, and Body Slam), which cover Ice, Water, and Normal-type attacks. When using Body Slam you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.5s - 3.0s |
| Damage | 90 |
|---|---|
| Energy | 55 |
| Damage | 45 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.6s - 1.8s |
| Damage | 25 |
|---|---|
| Energy | 40 |
Bubble Beam has a 100.0% chance to:
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.3s - 1.8s |
| Damage | 55 |
|---|---|
| Energy | 35 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 50 | 25.00 | 33 | - | 2.0s | 55 | 35 | - | |
| 45 | 22.50 | 33 | - | 2.0s | 25 | 40 | - |
| 95 | 27.14 | 50 | - | 3.5s | 90 | 55 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Bubble Beam has a 100.0% chance to:
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |