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Nosepass

  • Previous PokémonAzurillAzurill
  • SkittySkittyNext Pokémon
NosepassNosepass↓
    Nosepass
    Rock
    • partlyCloudy
    Table of contents
    • Overview and stats
    • PvE and PvP analysis
    • Moves and best movesets
    • CP chart
    • Mega boosts
    • Pokédex information
    • Evolution chart
    • Family and forms
    • Size information
    • Encounter data
    • Power-up costs
    • Sprites
    • Pokédex entries
    • Frequently asked questions

    Nosepass is a Rock-type Pokémon in Pokémon GO. It reaches 993 CP and is weak to Fighting, Grass, Ground, Steel, and Water-type moves. Its recommended moveset is Rock Throw / Rock Slide. It is boosted by Partly Cloudy weather. Its shiny form is available.

    Nosepass Stats and Max CP

    82 ATK
    215 DEF
    102 HP
    Lvl 50 Max CP
    1123 CP
    Lvl 40
    993 CP
    Lvl 25 Weather Boost
    709 CP
    Lvl 20 Raids/Eggs
    567 CP
    Lvl 15 Research
    425 CP

    Nosepass's Tier Ranking & Meta Analysis

    Read meta analysis

    Nosepass PvE Analysis

    Nosepass has an ATK of… drum roll 🥁… 82. 🥲

    ⚔️ Raids

    (nose)Pass!

    🛡️ Gyms

    Nosepass has a good enough DEF (215) to warrant a place in Gyms. That said, keep in mind that Rock-type Pokémon have numerous weaknesses, including Fighting, Grass, Ground, Steel, and Water. 🤯

    Nosepass PvP Analysis

    Recommended moves

    • Great League:RockRock ThrowRockRock SlideRockRock Blast

    🧸 Little Cup

    In terms of bulk, Nosepass has good play in the Little Cup, but unfortunately, its ATK is way too low to deal significant damage to most of the meta. The Shadow version is better!

    🔵 Great League

    A max CP of only 1123 makes Nosepass extremely weak for the Great League. 🫢

    🟡 Ultra League

    Don't even think of using Nosepass in the Ultra League, even if you're bored.

    🟣 Master League

    Nosepass represents a compass, and it's pointing in a direction far, far away from the Master League. 🧭

    Raid AttackerRaid Attacker
    Not ranked
    Great LeagueGreat League
    F#1070

    Nosepass Type Chart

    Nosepass takes increased damage from:Nosepass takes increased damage from:

    FightingFighting160.0%
    GrassGrass160.0%
    GroundGround160.0%
    SteelSteel160.0%
    WaterWater160.0%

    Nosepass takes reduced damage from:Nosepass takes reduced damage from:

    FireFire62.5%
    FlyingFlying62.5%
    NormalNormal62.5%
    PoisonPoison62.5%

    Nosepass best moveset

    Moves

    Rock Throw + Rock Slide

    RockRock Throw
    RockRock Slide
    Nosepass's best moveset is Rock Throw and Rock Slide, with 5.15 DPS (damage per second) and 72.9 TDO (total damage output). These moves are boosted by Partly Cloudy weather.
    6 of 6 matches
    Scroll horizontally to see more columns. When focused, use the left and right arrow keys.
    Data table
    1.RockRock ThrowRockRock Slide4.385.1572.9
    2.RockRock ThrowRockRock Blast4.255.0070.7
    3.RockRock ThrowElectricThunderbolt4.184.9269.5
    4.ElectricSparkRockRock Slide4.064.7867.5
    5.ElectricSparkRockRock Blast3.904.5964.8
    6.ElectricSparkElectricThunderbolt3.794.4563.0
    1–6 of 6

    Fast Attacks

    • ElectricSpark460.5s
      Toggle more information for move: Spark
      Type effectiveness chart

      Super effective against

      • FlyingFlying160%
      • WaterWater160%

      Resisted by

      • GroundGround39.1%
      • GrassGrass62.5%
      • ElectricElectric62.5%
      • DragonDragon62.5%
      Gym and Raid Battles
      Damage4
      Energy6
      Weather boost
      • rainRain
      Duration0.5s
      Damage window0.1s - 0.5s
      Trainer Battles
      Damage5
      Energy7

      Effects
      Spark has no special effects.
      See Spark details page ↗
    • RockRock Throw1381.0s
      Toggle more information for move: Rock Throw
      Type effectiveness chart

      Super effective against

      • FlyingFlying160%
      • BugBug160%
      • FireFire160%
      • IceIce160%

      Resisted by

      • FightingFighting62.5%
      • GroundGround62.5%
      • SteelSteel62.5%
      Gym and Raid Battles
      Damage13
      Energy8
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration1.0s
      Damage window0.6s - 0.9s
      Trainer Battles
      Damage8
      Energy5

      Effects
      Rock Throw has no special effects.
      See Rock Throw details page ↗

    Charged Attacks

    • ElectricThunderbolt80502.5s
      Toggle more information for move: Thunderbolt
      Type effectiveness chart

      Super effective against

      • FlyingFlying160%
      • WaterWater160%

      Resisted by

      • GroundGround39.1%
      • GrassGrass62.5%
      • ElectricElectric62.5%
      • DragonDragon62.5%
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • rainRain
      Duration2.5s
      Damage window1.8s - 2.3s
      Trainer Battles
      Damage90
      Energy55

      Effects
      Thunderbolt has no special effects.
      See Thunderbolt details page ↗
    • RockRock Blast50332.0s
      Toggle more information for move: Rock Blast
      Type effectiveness chart

      Super effective against

      • FlyingFlying160%
      • BugBug160%
      • FireFire160%
      • IceIce160%

      Resisted by

      • FightingFighting62.5%
      • GroundGround62.5%
      • SteelSteel62.5%
      Gym and Raid Battles
      Damage50
      Energy33
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration2.0s
      Damage window1.5s - 1.9s
      Trainer Battles
      Damage50
      Energy40

      Effects
      Rock Blast has no special effects.
      See Rock Blast details page ↗
    • RockRock Slide75502.5s
      Toggle more information for move: Rock Slide
      Type effectiveness chart

      Super effective against

      • FlyingFlying160%
      • BugBug160%
      • FireFire160%
      • IceIce160%

      Resisted by

      • FightingFighting62.5%
      • GroundGround62.5%
      • SteelSteel62.5%
      Gym and Raid Battles
      Damage75
      Energy50
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration2.5s
      Damage window1.3s - 2.4s
      Trainer Battles
      Damage75
      Energy45

      Effects
      Rock Slide has no special effects.
      See Rock Slide details page ↗
    More information

    The following chart shows Nosepass's DPS and TDO for every fast and charged attack combination. This chart is useful for comparing the relative strength of Nosepass's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

    Legacy Elite Fast and Charged Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charged TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Nosepass has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

    Nosepass CP Chart

    CP Chart

    Nosepass reaches a maximum of 993 CP at Level 50. Raid encounters have 521–567 CP, rising to 651–709 CP when weather boosted. Field and Special Research encounters have 390–425 CP.

    Max CPMax CP993 CP
    Level 50, 15/15/15 IVs
    Field ResearchResearch390 CP - 425 CP
    Level 15, 10/10/10 minimum IVs
    Pokémon EggEggs521 CP - 567 CP
    Level 20, 10/10/10 minimum IVs
    Raid catchRaids521 CP - 567 CP
    Level 20, 10/10/10 minimum IVs
    651 CP - 709 CP
    Weather boosted, Level 25, 10/10/10 minimum IVs
    Max Combat Power per Level chart

    Nosepass Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50. CP Calculator

    LVLMax CPLVLMax CPLVLMax CP
    114 CP244 CP374 CP
    4104 CP5134 CP6164 CP
    7194 CP8224 CP9254 CP
    10284 CP11312 CP12340 CP
    13369 CP14397 CP15425 CP
    16454 CP17482 CP18511 CP
    19539 CP20567 CP21596 CP
    22624 CP23653 CP24681 CP
    25709 CP26738 CP27766 CP
    28795 CP29823 CP30851 CP
    31866 CP32880 CP33894 CP
    34908 CP35922 CP36937 CP
    37951 CP38965 CP39979 CP
    40993 CP411006 CP421019 CP
    431031 CP441044 CP451057 CP
    461070 CP471083 CP481096 CP
    491110 CP501123 CP
    InfoMore information
    • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
    • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
    • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
      • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
    • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
      • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
    • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
    • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaranteed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

    Mega Pokémon that boost Nosepass

    Photobomb

    A list of Mega Pokémon that boost Nosepass's Rock-type moves, Candy, and Candy XL from catching Nosepass.

    Rock Rock

    • Mega Aerodactyl (Mega)Mega Aerodactyl
    • Mega Tyranitar (Mega)Mega Tyranitar
    • Mega Diancie (Mega)Mega Diancie
    More information

    Mega and Primal Raid Bonus –Mega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

    Mega and Primal Catch Bonus –While a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

    Note on Primal Kyogre, Primal Groudon, and Mega Rayquaza
    • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
    • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.
    • Mega Rayquaza boosts Flying-, Dragon- and Psychic-type attacks and Pokémon.

    Pokédex information

    Hoenn
    Pokédex Number#299
    Height0.99 m
    Weight97 kg
    RegionGeneration 3
    Can be tradedAllowed
    Buddy distance3 km
    ReleasedYes
    Shiny releasedYes
    Pokémon Home transferAllowed
    Base Flee Rate0%
    Catch rewards
    Candy3
    Stardust100
    Additional Move Cost
    Candy50
    Stardust50000

    Evolution Chart

    PokémonRequiresEvolution
    NosepassNosepass
    • 50 Candy50 Candy
    • Magnetic Lure Module
    ProbopassProbopass
    • Nosepass evolves into Probopass which costs 50 Candy. You need to be under a Magnetic Lure Module to evolve.

    Nosepass family

    A list of Pokémon that are somehow related to Nosepass in Pokémon GO. Includes evolutions, regional, and form variations.

    NosepassNosepass
    ProbopassProbopass
    Shadow Nosepass (Shadow)Shadow Nosepass
    Shadow Probopass (Shadow)Shadow Probopass

    Size information

    Nosepass's height ranges from 0.49 m to 1.98 m, with the average being 0.99 m. The illustration shows a comparison with a 1.70 m (5′07″) tall Trainer. Max height has been limited to 450px for rendering purposes.

    XXSXSMXLXXL
    NosepassNosepassNosepassScaled Human Trainer to 170 cmNosepassNosepass
    0.49 m0.5 m0.99 m1.49 m1.98 m

    Size bounds

    This table shows the size bounds of Nosepass in Pokémon GO. The size bounds are the minimum and maximum values for each size category.

    SizeLower boundUpper bound
    XXS0.4851 m0.495 m
    1′07″1′07″
    XS0.495 m0.99 m
    1′07″3′03″
    M0.7425 m1.2375 m
    2′05″4′01″
    XL1.2375 m1.485 m
    4′01″4′10″
    XXL1.485 m1.98 m
    4′10″6′06″

    Encounter data

    Movement typeMOVEMENT_JUMP
    Movement Timer11s
    Jump Time2s
    Attack Probability10.0%
    Attack Timer20s
    Dodge Probability15.0%
    Dodge Duration0.0s
    Dodge Distance1
    Min Action Frequency1s
    Max Action Frequency2s

    Power-up costs

    LVLStardustCandyCandy XL
    50520,000304296
    40280,00030410
    35190,000196-
    30125,000126-
    2580,00087-
    2047,50058-
    1525,50038-
    1011,00019-
    53,0009-

    Nosepass Power Up costs in Pokémon GO. The table shows the total Stardust, Candy, and Candy XL required to power up Nosepass from Level 1 to Level 15, 20, 25, 30, 35, 40, and 50. It will cost you 520,000 Stardust, 304 Candy, and 296 Candy XL to fully power up Nosepass in Pokémon GO.

    Power-Up Cost Calculator→

    Sprites

    Photobomb

    Regular and Shiny Nosepass

    • Nosepass (not shiny)Regular Nosepass
    • Nosepass (Shiny)Shiny Nosepass

    Nosepass high resolution sprites

    A list of high resolution Pokémon HOME sprites related to Nosepass. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

    • #299Pokémon HOME Nosepass sprite
    • #299Pokémon HOME Shiny Nosepass sprite

    Official artwork

    Nosepass Pokémon GO

    Wallpaper

    NosepassNosepassNosepassNosepass

    Nosepass Pokédex entries

    Hoenn
    VersionsPokédex entry
    RubyNOSEPASS’s magnetic nose is always pointed to the north. If two of these POKéMON meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
    SapphireNOSEPASS had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the POKéMON actually moves by a little over 3/8 of an inch every year.
    EmeraldIts body emits a powerful magnetism. It feeds on prey that is pulled in by the force. Its magnetism is stronger in cold seasons.
    FireRed, LeafGreenIts magnetic nose consistently faces north. Travelers check NOSEPASS to get their bearings.
    Diamond, PearlIts nose is a magnet. As a result, this Pokémon always keeps its face pointing north.
    Platinum, Black, WhiteWhen endangered, it may protect itself by raising its magnetism and drawing iron objects to its body.
    HeartGold, SoulSilverIf two of these meet, they cannot get too close because their noses repel each other.
    Black 2, White 2Its magnetic nose always faces north and draws iron objects to its body to protect itself better.
    XIts magnetic nose always faces north and draws iron objects to its body to protect itself better.
    YIts magnetic nose consistently faces north. Travelers check Nosepass to get their bearings.
    Omega RubyNosepass’s magnetic nose is always pointed to the north. If two of these Pokémon meet, they cannot turn their faces to each other when they are close because their magnetic noses repel one another.
    Alpha SapphireNosepass had been said to be completely unmoving, with its magnetic nose pointed due north. However, close observation has revealed that the Pokémon actually moves by a little over 3/8 of an inch every year.
    SunThe magnet in Nosepass’s nose provides an unerring compass, making it an excellent partner for Trainers going on a journey.
    MoonIt uses powerful magnetism to drag its prey toward it. It’s also been known to pull in metal, which it collects and uses to protect itself.
    Ultra SunIt moves less than an inch a year, but when it’s in a jam, it will spin and drill down into the ground in a split second.
    Ultra MoonIt hunts without twitching a muscle by pulling in its prey with powerful magnetism. But sometimes it pulls natural enemies in close.
    Legends: ArceusOnce the people of Hisui discovered that its red nose always points north, they grew to rely on it greatly when traveling afar. The nose seems to work in a similar way to ancient compasses.

    Frequently Asked Questions

    What are the best moves for Nosepass in Pokémon GO?

    The best moves for Nosepass in Pokémon GO are Rock Throw and Rock Slide. This moveset has a DPS (Damage Per Second) of 5.15 and a TDO (Total Damage Output) of 72.9.

    Values use the default battle settings. Results vary with the opponent and weather.

    What are Nosepass’s strengths and weaknesses?

    Rock-type Pokémon are weak to Fighting, Grass, Ground, Steel, and Water-type moves. They take reduced damage from Fire, Flying, Normal, and Poison-type moves.

    What is Nosepass’s maximum CP at Level 40 and Level 50?

    Nosepass’s maximum CP at Level 40 is 993 CP and 1,123 CP at Level 50.

    Can Nosepass be shiny in Pokémon GO?

    Nosepass can be Shiny in Pokémon GO ✨.

    Can Nosepass Dynamax in Pokémon GO?

    Nosepass cannot Dynamax in Pokémon GO.

    What Mega Pokémon boost Nosepass?

    The following Mega Pokémon boost Nosepass: Mega Aerodactyl, Mega Tyranitar, and Mega Diancie.