Type: Null

Official artwork of Type: NullNormal

Type: Null is a Normal-type Pokémon with a Max CP of 3012 in Pokémon GO. Type: Null's best moveset is Tackle and Tri Attack. It is weather boosted by Partly Cloudy weather, and it was originally found in the Alola region. Shiny Type: Null is not available in Pokémon GO.

Type: Null is weak to Fighting-type moves. It takes reduced damage from Ghost-type moves.

Stats

Max CP3012 CP
Attack184 ATK
Defense184 DEF
Stamina216 STA
Weather Boost
  • partlyCloudyPartly Cloudy
ReleasedNo No
Shiny releasedNo No
Buddy distance20 km
Pokédex informationPokédex information
Pokédex Number#772
Height1.9 m
Weight120.5 kg
RegionAlola Generation 7
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate20%
Base Flee Rate0%
Catch rewards
3 Candy
100 Stardust
Additional Move Cost
100 Candy
100000 Candy

Type: Null type chart

Takes increased damage
FightingFighting160.0%
Takes decreased damage
GhostGhost39.1%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Type: Null's best moves and movesets

Moves

Type: Null's best moveset is Tackle and Tri Attack, with 11.75 DPS (damage per second) and 374.7 TDO (total damage output). These moves are boosted by Partly Cloudy weather.

Best Type: Null moves
DPS11.75
TDO374.72
Score23.6
Weather Boost
  • partlyCloudy
Pro tip by Professor WillowIf you are unable to get Type: Null with its best moveset, we recommend to use Tackle/Iron Head. You will lose around 11.3% DPS and TDO, which makes these moves a viable alternative to Type: Null's strongest moveset (Tackle/Tri Attack).

Type: Null moves comparison

The following chart shows Type: Null's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Type: Null's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.NormalTackle NormalTri Attack 11.75374.723.6
      2.NormalTackle SteelIron Head 10.41332.221.0
      3.NormalTackle FlyingAerial Ace 9.69309.219.5
      4.NormalTake Down NormalTri Attack 9.35298.218.8
      5.NormalTake Down SteelIron Head 7.92252.714.5
      6.NormalTake Down FlyingAerial Ace 7.87251.014.3

      Fast Attacks

      • NormalTackle5Damage5Energy
        Toggle more information for move: Tackle
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage5
        Energy5
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration0.5s
        Damage window0.3s - 0.5s
        Trainer Battles
        Damage3
        Energy3

        Effects
        Tackle has no special effects.
        See Tackle details page ↗
      • NormalTake Down8Damage10Energy
        Toggle more information for move: Take Down
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage8
        Energy10
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration1.2s
        Damage window0.9s - 1.1s
        Trainer Battles
        Damage5
        Energy8

        Effects
        Take Down has no special effects.
        See Take Down details page ↗

      Charged Moves

      • FlyingAerial Ace55Damage33Energy
        Toggle more information for move: Aerial Ace
        Type effectiveness chart
        • 160.0%
          • FightingFighting
          • BugBug
          • GrassGrass
        • 62.5%
          • RockRock
          • SteelSteel
          • ElectricElectric
        Gym and Raid Battles
        Damage55
        Energy33
        Weather boost
        • windyWindy
        Duration2.4s
        Damage window1.9s - 2.2s
        Trainer Battles
        Damage55
        Energy40

        Effects
        Aerial Ace has no special effects.
        See Aerial Ace details page ↗
      • SteelIron Head60Damage50Energy
        Toggle more information for move: Iron Head
        Type effectiveness chart
        • 160.0%
          • RockRock
          • IceIce
          • FairyFairy
        • 62.5%
          • SteelSteel
          • FireFire
          • WaterWater
          • ElectricElectric
        Gym and Raid Battles
        Damage60
        Energy50
        Weather boost
        • snowSnow
        Duration1.9s
        Damage window1.3s - 1.7s
        Trainer Battles
        Damage70
        Energy50

        Effects
        Iron Head has no special effects.
        See Iron Head details page ↗
      • NormalTri Attack75Damage50Energy
        Toggle more information for move: Tri Attack
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage75
        Energy50
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration2.5s
        Damage window1.3s - 2.4s
        Trainer Battles
        Damage65
        Energy50

        Effects
        Special effectsSpecial

        Tri Attack has a 50.0% chance to:

        • Decrease Target's Attack by 20.0%
        • Decrease Target's Defense by 20.0%
        See Tri Attack details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Type: Null has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Type: Null Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Type: Null's Max CP is at Level 50. Type: Null Combat Power values in Pokémon GO Raids, Eggs, and Field Research encounter can be found below.

      Max CPMax CP3012 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch1087 CP - 1142 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs1449 CP - 1522 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids1449 CP - 1522 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaidsWeather Boost
      • partlyCloudyPartly Cloudy
      1812 CP - 1903 CP
      Weather boosted, Level 25, 10/10/10 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Type: Null Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Type: Null Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      137 CP2118 CP3198 CP
      4279 CP5359 CP6439 CP
      7520 CP8600 CP9681 CP
      10761 CP11837 CP12913 CP
      13989 CP141066 CP151142 CP
      161218 CP171294 CP181370 CP
      191446 CP201522 CP211598 CP
      221675 CP231751 CP241827 CP
      251903 CP261979 CP272055 CP
      282131 CP292208 CP302284 CP
      312322 CP322360 CP332398 CP
      342436 CP352474 CP362512 CP
      372550 CP382588 CP392626 CP
      402664 CP412698 CP422732 CP
      432766 CP442801 CP452836 CP
      462870 CP472906 CP482941 CP
      492976 CP503012 CP

      Type: Null evolution chart

      Family
      PokémonRequiresEvolution
      Thumbnail image of Type: NullType: Null
      • Candy Icon200 Candy
      Thumbnail image of Silvally (Normal)Silvally (Normal)
      • Type: Null evolves into Silvally (Normal) which costs 200 Candy.

      Regular and Shiny Type: Null

      Shiny Pokémon icon

        Mega Pokémon that boost Type: Null

        Photobomb

        A list of Mega Pokémon that boost Type: Null's Normal-type moves, Candy, and Candy XL from catching Type: Null.

        Mega Pokemon BackgroundThumbnail image of Mega PidgeotMega Pokémon iconMega Pidgeot
        NormalFlying
        Mega Pokemon BackgroundThumbnail image of Mega KangaskhanMega Pokémon iconMega Kangaskhan
        Normal
        Mega Pokemon BackgroundThumbnail image of Mega LopunnyMega Pokémon iconMega Lopunny
        NormalFighting
        Pokédex informationMore information

        Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

        Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

        Note on Primal Kyogre and Groudon
        • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
        • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

        Type: Null Catch Rates

        Catch Rates

        The base catch rate for Type: Null in Pokémon GO is 24.03%, calculated for catching a Level 20 with no berries. Curved Great throw has a 50.38% chance to catch, and adding a Razz Berry raises that to 65.04%.

        CogConfigure
                NormalNiceGreatExcellent
                No Berry
                -24.03%27.09%33.78%39.85%
                Curve37.32%41.56%50.38%57.86%
                Razz BerryRazz Berry
                -33.78%37.75%46.11%53.35%
                Curve50.38%55.33%65.04%72.65%
                Silver Pinap BerrySilver Pinap Berry
                - 39.02%43.38%52.38%59.95%
                Curve56.87%61.98%71.67%78.89%
                Golden Razz BerryGolden Razz Berry
                - 49.69%54.62%64.32%71.94%
                Curve68.90%73.89%82.65%88.47%
                InfoMore information

                Catch probability with multiple throws

                In order to help Trainers understand their overall odds when catching Type: Null, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

                To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

                Catch rate formula

                Pokémon GO catch rate formula can be expressed as follows:

                • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
                • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

                There are different multipliers that come into play when calculating catch rate.

                Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

                Catch rate multipliers

                The following table shows all the different catch rate multipliers in Pokémon GO:

                MultiplierAmount
                Razz Berry1.5
                Silver Pinap Berry1.8
                Golden Razz Berry2.5
                Curveball1.7
                Nice Throw1.15
                Great Throw1.5
                Excellent Throw1.85
                PokéBall1.0
                Premier Ball1.0
                Great Ball1.5
                Ultra Ball2.0
                Bronze medal1.1
                Silver medal1.2
                Gold medal1.3

                List of Type: Null costumes

                Photobomb

                A list of Type: Null costumes available in Pokémon GO.

                No costume sprites available

                Type: Null high resolution sprites

                Photobomb

                A list of high resolution Pokémon HOME sprites related to Type: Null. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

                Type: Null Pokédex entries

                Alola
                VersionsPokédex entry
                SunThe heavy control mask it wears suppresses its intrinsic capabilities. This Pokémon has some hidden special power.
                MoonDue to the danger that this synthetic Pokémon may go on a rampage, it wears a control mask to restrain its power.
                Ultra SunA Pokémon weapon developed for a specific mission, it went berserk during an experiment, so it was cryogenically frozen.
                Ultra MoonThere’s danger of its going on a rampage, so its true power is sealed away beneath its control mask.
                SwordRumor has it that the theft of top-secret research notes led to a new instance of this Pokémon being created in the Galar region.
                ShieldIt was modeled after a mighty Pokémon of myth. The mask placed upon it limits its power in order to keep it under control.