Top Combee Counters in Pokémon GO Raids

Raid Battles

Combee CP range from Raids

Combee can be caught with the following Combat Power after being defeated in Raids:

  • From 251 CP to 282 CP, with no weather boost
  • From 314 CP to 353 CP with Rain and Windy weather boost

Combee weaknesses

Combee type chart

When fighting Combee, keep in mind the that Bug and Flying-type Pokémon are weak to Rock, Electric, Fire, Flying, and Ice-type moves. They take reduced damage from Bug, Fighting, Grass, and Ground-type moves.

Combee takes increased damage from:Combee takes increased damage from:
+156.0%
  • Rock
+60.0%
  • Electric
  • Fire
  • Flying
  • Ice
Combee takes reduced damage from:Combee takes reduced damage from:
-37.5%
  • Bug
-60.9%
  • Fighting
  • Grass
-75.6%
  • Ground

Best move-types and best weather for defeating Combee

Move-typeUsage (%)Weather
Rock198.0%
  • partlyCloudyPartly Cloudy
Fire98.0%
  • sunnySunny
Flying44.0%
  • windyWindy
Electric26.0%
  • rainRain
Ice10.0%
  • snowSnow
Steel6.0%
  • snowSnow
Bug6.0%
  • rainRain
Dragon4.0%
  • windyWindy
Fairy2.0%
  • cloudyCloudy
Poison2.0%
  • cloudyCloudy
Dark2.0%
  • fogFog
Ghost2.0%
  • fogFog

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Combee in Raid Battles. Whether you're looking for the best counters to take Combee down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Combee counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.