Shadow Magneton

Shadow Magneton#82ElectricSteel

Shadow Magneton is a Electric and Steel-type Pokémon. Shadow Magneton is weak to Ground, Fighting, and Fire-type moves. Shadow Magneton has a Max CP of 2810 in Pokémon GO, it is weather boosted by Rainy and Snow weather, and it was originally found in the Kanto region. Shiny Shadow Magneton is not available in Pokémon GO.

Max CP2810 CP
Attack223 ATK
Defense169 DEF
Stamina137 STA
Weather Boost
  • rainRainy
  • snowSnow
Catch rewards
5 Candy
300 Stardust
Additional Move Cost
50 Candy
50000 Candy
Buddy distance3 km
Pokedex informationPokédex information
Height1 m
Weight60 kg
RegionKanto (Gen 1)
ReleasedYes
Shiny releasedNo
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate20.0%
Base Flee Rate6.0%

Shadow Magneton type chart

Takes increased damage
GroundGround256.0%
FightingFighting160.0%
FireFire160.0%
Takes reduced damage
FlyingFlying39.1%
PoisonPoison39.1%
SteelSteel39.1%
BugBug62.5%
DragonDragon62.5%
ElectricElectric62.5%
FairyFairy62.5%
GrassGrass62.5%
IceIce62.5%
NormalNormal62.5%
PsychicPsychic62.5%
RockRock62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Shadow Magneton moves and best movesets

Moves

Shadow Magneton's best moveset in Pokémon GO is Thunder Shock and Discharge, with 16.31 damage per second, and it can deal 263.8 damage before Shadow Magneton faints. This is true when battling in neutral weather.

Best moves for Shadow Magneton are:
DPS16.31
TDO263.79
Score32.7
Boosted by
  • rain

All Shadow Magneton movesets ranked

Here is a complete list of Shadow Magneton movesets in Pokémon GO, ranked by their DPS and TDO. You can change the weather and the opposing Pokémon.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.ElectricThunder Shock ElectricDischarge 16.31263.832.7
      2.ElectricThunder Shock SteelMagnet Bomb 16.21262.232.5
      3.ElectricSpark ElectricDischarge 16.17261.632.4
      4.ElectricSpark SteelMagnet Bomb 16.09260.232.3
      5.ElectricThunder Shock ElectricZap Cannon 15.89257.031.9
      6.ElectricVolt Switch ElectricDischarge 15.81255.731.7
      7.ElectricVolt Switch SteelMagnet Bomb 15.74254.631.6
      8.ElectricSpark ElectricZap Cannon 15.65253.231.4
      9.ElectricCharge Beam ElectricDischarge 15.59252.131.3
      10.ElectricCharge Beam SteelMagnet Bomb 15.54251.331.2
      11.ElectricVolt Switch ElectricZap Cannon 14.89240.929.9
      12.ElectricCharge Beam ElectricZap Cannon 14.63236.629.3
      1 of 2

      Fast Moves

      • ElectricThunder Shock5Damage8Energy
        Toggle more information for move: Thunder Shock
        Type effectiveness chart
        • 160.0%
          • Flying
          • Water
        • 62.5%
          • Grass
          • Electric
          • Dragon
        • 39.1%
          • Ground
        Gym and Raid Battles
        Damage5
        Energy8
        Weather boost
        • rainRainy
        Duration0.6s
        Damage window0.3s - 0.6s
        Trainer Battles
        Damage3
        Energy9

        Effects
        Thunder Shock has no special effects.
        See Thunder Shock details page ↗
      • ElectricSpark6Damage9Energy
        Toggle more information for move: Spark
        Type effectiveness chart
        • 160.0%
          • Flying
          • Water
        • 62.5%
          • Grass
          • Electric
          • Dragon
        • 39.1%
          • Ground
        Gym and Raid Battles
        Damage6
        Energy9
        Weather boost
        • rainRainy
        Duration0.7s
        Damage window0.3s - 0.7s
        Trainer Battles
        Damage6
        Energy7

        Effects
        Spark has no special effects.
        See Spark details page ↗
      • ElectricCharge Beam8Damage15Energy
        Toggle more information for move: Charge Beam
        Type effectiveness chart
        • 160.0%
          • Flying
          • Water
        • 62.5%
          • Grass
          • Electric
          • Dragon
        • 39.1%
          • Ground
        Gym and Raid Battles
        Damage8
        Energy15
        Weather boost
        • rainRainy
        Duration1.1s
        Damage window0.8s - 1.1s
        Trainer Battles
        Damage5
        Energy11

        Effects
        Charge Beam has no special effects.
        See Charge Beam details page ↗
      • ElectricVolt Switch14Damage21Energy
        Toggle more information for move: Volt Switch
        Type effectiveness chart
        • 160.0%
          • Flying
          • Water
        • 62.5%
          • Grass
          • Electric
          • Dragon
        • 39.1%
          • Ground
        Gym and Raid Battles
        Damage14
        Energy21
        Weather boost
        • rainRainy
        Duration1.6s
        Damage window0.7s - 0.9s
        Trainer Battles
        Damage12
        Energy16

        Effects
        Volt Switch has no special effects.
        See Volt Switch details page ↗

      Charged Moves

      • ElectricDischarge65Damage33Energy
        Toggle more information for move: Discharge
        Type effectiveness chart
        • 160.0%
          • Flying
          • Water
        • 62.5%
          • Grass
          • Electric
          • Dragon
        • 39.1%
          • Ground
        Gym and Raid Battles
        Damage65
        Energy33
        Weather boost
        • rainRainy
        Duration2.5s
        Damage window1.7s - 2.1s
        Trainer Battles
        Damage65
        Energy45

        Effects
        Discharge has no special effects.
        See Discharge details page ↗
      • SteelFlash Cannon100Damage100Energy
        Toggle more information for move: Flash Cannon
        Type effectiveness chart
        • 160.0%
          • Rock
          • Ice
          • Fairy
        • 62.5%
          • Steel
          • Fire
          • Water
          • Electric
        Gym and Raid Battles
        Damage100
        Energy100
        Weather boost
        • snowSnow
        Duration2.7s
        Damage window1.6s - 2.5s
        Trainer Battles
        Damage110
        Energy70

        Effects
        Flash Cannon has no special effects.
        See Flash Cannon details page ↗
      • SteelMagnet Bomb70Damage33Energy
        Toggle more information for move: Magnet Bomb
        Type effectiveness chart
        • 160.0%
          • Rock
          • Ice
          • Fairy
        • 62.5%
          • Steel
          • Fire
          • Water
          • Electric
        Gym and Raid Battles
        Damage70
        Energy33
        Weather boost
        • snowSnow
        Duration2.8s
        Damage window2.2s - 2.6s
        Trainer Battles
        Damage70
        Energy45

        Effects
        Magnet Bomb has no special effects.
        See Magnet Bomb details page ↗
      • ElectricZap Cannon140Damage100Energy
        Toggle more information for move: Zap Cannon
        Type effectiveness chart
        • 160.0%
          • Flying
          • Water
        • 62.5%
          • Grass
          • Electric
          • Dragon
        • 39.1%
          • Ground
        Gym and Raid Battles
        Damage140
        Energy100
        Weather boost
        • rainRainy
        Duration3.7s
        Damage window3.0s - 3.5s
        Trainer Battles
        Damage150
        Energy80

        Effects
        Special effectsSpecial

        Zap Cannon has a 66.0% chance to:

        • Decrease Target's Attack by 20.0%
        See Zap Cannon details page ↗
      • NormalFrustration10Damage33Energy
        Toggle more information for move: Frustration
        Type effectiveness chart
        • 62.5%
          • Rock
          • Steel
        • 39.1%
          • Ghost
        Gym and Raid Battles
        Damage10
        Energy33
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration2.0s
        Damage window1.0s - 1.8s
        Trainer Battles
        Damage10
        Energy70

        Effects
        Frustration has no special effects.
        See Frustration details page ↗
      Legacy Elite Fast and Charge Moves can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Shadow Magneton has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Shadow Magneton Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Shadow Magneton's Max CP is 2810 at Level 50. Shadow Magneton Combat Power values in Pokémon GO Raids, Eggs, and Field Research encounter can be found below.

      Max CPMax CP2810 CP
      Level 50,
      15/15/15 IVs
      Field ResearchResearch1011 CP - 1065 CP
      Level 15,
      10/10/10 minimum IVs
      Pokémon EggEggs1348 CP - 1420 CP
      Level 20,
      10/10/10 minimum IVs
      Raid catchRaids1292 CP - 1420 CP
      Level 20,
      6/6/6 minimum IVs
      Raid catchRaidsWeather boost
      • rainRainy
      • snowSnow
      1616 CP - 1775 CP
      Weather boosted, Level 25,
      6/6/6 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 👿 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 👿 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Pokémon encountered in Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Shadow Magneton Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Shadow Magneton Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      135 CP2110 CP3185 CP
      4260 CP5335 CP6410 CP
      7485 CP8560 CP9635 CP
      10710 CP11781 CP12852 CP
      13923 CP14994 CP151065 CP
      161136 CP171207 CP181278 CP
      191349 CP201420 CP211491 CP
      221562 CP231633 CP241704 CP
      251775 CP261846 CP271917 CP
      281988 CP292059 CP302130 CP
      312166 CP322201 CP332237 CP
      342272 CP352308 CP362343 CP
      372379 CP382414 CP392450 CP
      402485 CP412517 CP422549 CP
      432581 CP442613 CP452645 CP
      462678 CP472711 CP482743 CP
      492777 CP502810 CP

      Shadow Magneton evolution chart

      Family
      PokémonRequiresEvolution
      Shadow MagnemiteShadow Magnemite
      • Candy25
      Shadow MagnetonShadow Magneton
      Shadow MagnetonShadow Magneton
      • Candy100
      • Magnetic Lure Module
      Shadow MagnezoneShadow Magnezone
      • Shadow Magnemite evolves into Shadow Magneton which costs 25 Candy.
      • Shadow Magneton evolves into Shadow Magnezone which costs 100 Candy. You need to be under a Magnetic Lure Module to evolve.

      Mega Pokémon that boost Shadow Magneton

      Photobomb

      A list of Mega Pokémon that boost Shadow Magneton's Electric and Steel-type moves, Candy, and Candy XL from catching Shadow Magneton.

      Mega AmpharosMega Pokémon iconMega Ampharos
      ElectricDragon
      Mega SteelixMega Pokémon iconMega Steelix
      SteelGround
      Mega ScizorMega Pokémon iconMega Scizor
      BugSteel
      Mega MawileMega Pokémon iconMega Mawile
      SteelFairy
      Mega AggronMega Pokémon iconMega Aggron
      Steel
      Mega ManectricMega Pokémon iconMega Manectric
      Electric
      Mega MetagrossMega Pokémon iconMega Metagross
      SteelPsychic
      Primal KyogrePrimal Kyogre
      Water
      Mega LucarioMega Pokémon iconMega Lucario
      FightingSteel
      Pokedex informationMore information

      Mega and Primal Raid Bonus – Mega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch Bonus – While a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Shadow Magneton Catch Rates

      Catch Rates

      The base catch rate for Shadow Magneton in Pokémon GO is 24.03%, calculated for catching a Level 20 with no berries. Curved Great throw has a 50.38% chance to catch, and adding a Razz Berry raises that to 65.04%.

      CogConfigure
                NormalNiceGreatExcellent
                No Berry
                -24.03%27.09%33.78%39.85%
                Curve37.32%41.56%50.38%57.86%
                Razz BerryRazz Berry
                -33.78%37.75%46.11%53.35%
                Curve50.38%55.33%65.04%72.65%
                Silver Pinap BerrySilver Pinap Berry
                - 39.02%43.38%52.38%59.95%
                Curve56.87%61.98%71.67%78.89%
                Golden Razz BerryGolden Razz Berry
                - 49.69%54.62%64.32%71.94%
                Curve68.90%73.89%82.65%88.47%
                InfoMore information

                Catch probability with multiple throws

                In order to help Trainers understand their overall odds when catching Shadow Magneton, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

                To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

                Catch rate formula

                Pokémon GO catch rate formula can be expressed as follows:

                • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
                • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

                There are different multipliers that come into play when calculating catch rate.

                Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

                Catch rate multipliers

                The following table shows all the different catch rate multipliers in Pokémon GO:

                MultiplierAmount
                Razz Berry1.5
                Silver Pinap Berry1.8
                Golden Razz Berry2.5
                Curveball1.7
                Nice Throw1.15
                Great Throw1.5
                Excellent Throw1.85
                PokéBall1.0
                Premier Ball1.0
                Great Ball1.5
                Ultra Ball2.0
                Bronze medal1.1
                Silver medal1.2
                Gold medal1.3

                Shadow Magneton Pokédex entries

                Kanto
                VersionsPokédex entry
                Red, BlueFormed by several MAGNEMITEs linked together. They frequently appear when sunspots flare up.
                YellowGenerates strange radio signals. It raises the tem­ perature by 3.6F degrees within 3,300 feet.
                GoldThree MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close.
                SilverThe MAGNEMITE are united by a mag­ netism so power­ ful, it dries all moisture in its vicinities.
                CrystalWhen many MAGNETON gather together, the resulting magnetic storm disrupts radio waves.
                RubyMAGNETON emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this POKéMON.
                SapphireMAGNETON emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this POKéMON inside a POKé BALL.
                EmeraldIt is actually three MAGNEMITE linked by magnetism. It generates powerful radio waves that raise temperatures by 3.6 degrees F within a 3,300-foot radius.
                FireRedA linked cluster formed of several MAGNEMITE. It discharges powerful magnetic waves at high voltage.
                LeafGreenFormed by several MAGNEMITE linked together. They frequently appear when sunspots flare up.
                Diamond, PearlIt is actually three MAGNEMITE linked by magnetism. A group can set off a magnetic storm.
                Platinum, Black, WhiteMany mysteriously appear when more sunspots dot the sun. They stop TV sets from displaying properly.
                HeartGoldThree MAGNEMITE are linked by a strong magnetic force. Earaches will occur if you get too close.
                SoulSilverThe MAGNEMITE are united by a magnetism so powerful, it dries all moisture in its vicinity.
                Black 2, White 2The stronger electromagnetic waves from the three linked Magnemite are enough to dry out surrounding moisture.
                XA linked cluster formed of several Magnemite. It discharges powerful magnetic waves at high voltage.
                YGenerates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.
                Omega RubyMagneton emits a powerful magnetic force that is fatal to mechanical devices. As a result, large cities sound sirens to warn citizens of large-scale outbreaks of this Pokémon.
                Alpha SapphireMagneton emits a powerful magnetic force that is fatal to electronics and precision instruments. Because of this, it is said that some towns warn people to keep this Pokémon inside a Poké Ball.
                SunWhen three Magnemite link together, their brains also become one. They do not become three times more intelligent.
                MoonIt has about three times the electrical power of Magnemite. For some reason, outbreaks of this Pokémon happen when lots of sunspots appear.
                Ultra SunDelicate equipment can malfunction in areas inhabited by Magneton, which send out mysterious electrical signals.
                Ultra MoonWhen rain clouds form, many Magneton gather in high places to wait for lightning to strike.
                Let's Go, Pikachu!, Let's Go, Eevee!Generates strange radio signals. It raises the temperature by 3.6 degrees Fahrenheit within 3,300 feet.
                SwordThis Pokémon is three Magnemite that have linked together. Magneton sends out powerful radio waves to study its surroundings.
                ShieldThis Pokémon is constantly putting out a powerful magnetic force. Most computers go haywire when a Magneton approaches.
                Legends: ArceusThree Magnemite gathered to evolve into this Pokémon. The source of much vexation on my part, as its powerful magnetism destroys my research equipment.

                Shadow Magneton high resolution sprites

                Photobomb

                A list of high resolution Pokémon HOME sprites related to Shadow Magneton. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.