Shelmet

Official artwork of ShelmetBug Shiny Pokémon icon

Shelmet is a Bug-type Pokémon in Pokémon GO, with a maximum Combat Power of 942 CP. Shelmet best moveset in Pokémon GO is Acid and Bug Buzz.

Shelmet is weak to Fire, Flying, and Rock moves. It is strong against Fighting, Grass, and Ground moves. Shiny Shelmet is available in Pokémon GO. Shelmet is boosted by Rain weather.

Stats

Max CP942 CP
Attack72 ATK
Defense140 DEF
Stamina137 STA
Weather Boost
  • rainRain
ReleasedYes Yes
Shiny releasedShelmet can be Shiny in Pokémon GO Yes
Buddy distance3 km
Pokédex informationPokédex information
Pokédex Number#616
Height0.4 m
Weight7.7 kg
RegionUnova Generation 5
Can be tradedAllowed
Pokémon Home transferAllowed
Base Catch Rate20%
Base Flee Rate0%
Catch rewards
3 Candy
100 Stardust
Additional Move Cost
50 Candy
50000 Candy

Shelmet type chart

Weaknesses
FireFire160.0%
FlyingFlying160.0%
RockRock160.0%
Resistances
FightingFighting62.5%
GrassGrass62.5%
GroundGround62.5%

Type chart shows the percentage (%) of damage taken from an incoming attack of a particular type.

Shelmet's best moveset

Moves

Shelmet's best moveset is Acid and Bug Buzz, with 5.38 DPS (damage per second) and 88.0 TDO (total damage output). These moves are boosted by Cloudy and Rain weather.

Best Shelmet moves
DPS5.38
TDO87.97
Score6.6
Weather Boost
  • cloudy
  • rain
Pro tip by Professor WillowIf you are unable to get Shelmet with its best moveset, we recommend to use Infestation/Bug Buzz. You will lose around 0.5% DPS and TDO, which makes these moves a viable alternative to Shelmet's strongest moveset (Acid/Bug Buzz).

Shelmet moves comparison

The following chart shows Shelmet's DPS and TDO for every fast and charge attack combination. This chart is useful for comparing the relative strength of Shelmet's movesets. You can change the weather and the opposing Pokémon to see how it affects the rankings.

      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.PoisonAcid BugBug Buzz 5.3888.06.6
      2.BugInfestation BugBug Buzz 5.3587.56.6
      3.PoisonAcid BugSignal Beam 5.0582.56.2
      4.BugInfestation BugSignal Beam 4.9881.56.1
      5.PoisonAcid NormalBody Slam 4.7377.45.8
      6.BugInfestation NormalBody Slam 4.6375.75.7

      Fast Attacks

      • PoisonAcidDamage9Energy8Duration0.8s
        Toggle more information for move: Acid
        Type effectiveness chart
        • 160.0%
          • GrassGrass
          • FairyFairy
        • 62.5%
          • PoisonPoison
          • GroundGround
          • RockRock
          • GhostGhost
        • 39.1%
          • SteelSteel
        Gym and Raid Battles
        Damage9
        Energy8
        Weather boost
        • cloudyCloudy
        Duration0.8s
        Damage window0.4s - 0.6s
        Trainer Battles
        Damage6
        Energy5

        Effects
        Acid has no special effects.
        See Acid details page ↗
      • BugInfestationDamage10Energy14Duration1.1s
        Toggle more information for move: Infestation
        Type effectiveness chart
        • 160.0%
          • GrassGrass
          • PsychicPsychic
          • DarkDark
        • 62.5%
          • FightingFighting
          • FlyingFlying
          • PoisonPoison
          • GhostGhost
          • SteelSteel
          • FireFire
          • FairyFairy
        Gym and Raid Battles
        Damage10
        Energy14
        Weather boost
        • rainRain
        Duration1.1s
        Damage window0.8s - 1.1s
        Trainer Battles
        Damage6
        Energy12

        Effects
        Infestation has no special effects.
        See Infestation details page ↗

      Charged Moves

      • BugBug BuzzDamage100Energy50Duration3.7s
        Toggle more information for move: Bug Buzz
        Type effectiveness chart
        • 160.0%
          • GrassGrass
          • PsychicPsychic
          • DarkDark
        • 62.5%
          • FightingFighting
          • FlyingFlying
          • PoisonPoison
          • GhostGhost
          • SteelSteel
          • FireFire
          • FairyFairy
        Gym and Raid Battles
        Damage100
        Energy50
        Weather boost
        • rainRain
        Duration3.7s
        Damage window2.0s - 3.1s
        Trainer Battles
        Damage100
        Energy60

        Effects
        Special effectsSpecial

        Bug Buzz has a 30.0% chance to:

        • Decrease Target's Defense by 20.0%
        See Bug Buzz details page ↗
      • BugSignal BeamDamage75Energy50Duration2.9s
        Toggle more information for move: Signal Beam
        Type effectiveness chart
        • 160.0%
          • GrassGrass
          • PsychicPsychic
          • DarkDark
        • 62.5%
          • FightingFighting
          • FlyingFlying
          • PoisonPoison
          • GhostGhost
          • SteelSteel
          • FireFire
          • FairyFairy
        Gym and Raid Battles
        Damage75
        Energy50
        Weather boost
        • rainRain
        Duration2.9s
        Damage window1.8s - 2.6s
        Trainer Battles
        Damage75
        Energy55

        Effects
        Special effectsSpecial

        Signal Beam has a 20.0% chance to:

        • Decrease Target's Attack by 20.0%
        • Decrease Target's Defense by 20.0%
        See Signal Beam details page ↗
      • NormalBody SlamDamage50Energy33Duration1.9s
        Toggle more information for move: Body Slam
        Type effectiveness chart
        • 62.5%
          • RockRock
          • SteelSteel
        • 39.1%
          • GhostGhost
        Gym and Raid Battles
        Damage50
        Energy33
        Weather boost
        • partlyCloudyPartly Cloudy
        Duration1.9s
        Damage window1.2s - 1.7s
        Trainer Battles
        Damage60
        Energy35

        Effects
        Body Slam has no special effects.
        See Body Slam details page ↗
      Legacy Elite Fast and Charge Attacks can only be obtained during special events, or by using an Elite Fast TM or an Elite Charge TM. Legacy moves are marked with an asterisk (*). The table above provides information on different moves Shelmet has in Pokémon GO, along with their corresponding DPS (Damage per Second) and TDO (Total Damage Output).

      Shelmet Special CP Values

      CP Chart

      Max CP values in Raids, Eggs, Field Research

      Shelmet's has 942 max CP (at Level 50). A Shelmet obtained from Raids can be encountered from 434 CP to 476 CP, or if weather boosted, in the 543 CP to 595 CP range. In Field and Special Research, Shelmet can be found in the 325 CP to 357 CP range.

      Max CPMax CP942 CP
      Level 50, 15/15/15 IVs
      Field ResearchResearch325 CP - 357 CP
      Level 15, 10/10/10 minimum IVs
      Pokémon EggEggs434 CP - 476 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaids434 CP - 476 CP
      Level 20, 10/10/10 minimum IVs
      Raid catchRaidsWeather Boost
      • rainRain
      543 CP - 595 CP
      Weather boosted, Level 25, 10/10/10 minimum IVs
      InfoMore information
      • Field and Special Research encounters are always Level 15. IVs range from 10 (min) to 15 (max). Field Research encounters have a 10/10/10 IV floor.
      • Pokémon hatched from Eggs are always Level 20. IVs range from 10 (min) to 15 (max). Egg Hatches have a 10/10/10 IV floor.
      • Raid Bosses caught without weather boost are always Level 20. IVs range from 10 (min) to 15 (max). Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Raid Bosses caught with weather boost are always Level 25. IVs range from 10 (min) to 15 (max). Weather boosted Raid Catches have a 10/10/10 IV floor.
        • 😈 Shadow Pokémon have 6/6/6 IV floor in raids.
      • Wild encounters range from Level 1 to Level 30 Pokémon. Their IVs range from 0 (min) to 15 (max) for each stat.
      • Weather Boosted wild Pokémon encounters get a 5 Level boost, bringing their Level range to Level 6 to Level 35. In addition, they have a guaraneed minimum IV value of 4 for each stat, resulting in a 4/4/4 IV floor.

      Shelmet Max CP Chart

      CP Chart

      Max Combat Power per Level chart

      Shelmet Max CP per level chart. This table shows maximum Combat Power values from Level 1 to Level 50.

      LVLCPLVLCPLVLCP
      111 CP236 CP362 CP
      487 CP5112 CP6137 CP
      7162 CP8188 CP9213 CP
      10238 CP11262 CP12286 CP
      13309 CP14333 CP15357 CP
      16381 CP17405 CP18428 CP
      19452 CP20476 CP21500 CP
      22524 CP23548 CP24571 CP
      25595 CP26619 CP27643 CP
      28667 CP29691 CP30714 CP
      31726 CP32738 CP33750 CP
      34762 CP35774 CP36786 CP
      37798 CP38810 CP39822 CP
      40834 CP41844 CP42855 CP
      43866 CP44876 CP45887 CP
      46898 CP47909 CP48920 CP
      49931 CP50942 CP

      Shelmet evolution chart

      Family
      PokémonRequiresEvolution
      Thumbnail image of ShelmetShelmet
      • Candy Icon200 Candy
      • Trade Icon0 Candy if traded
      Thumbnail image of AccelgorAccelgor
      • Shelmet evolves into Accelgor which costs 200 Candy.

      Mega Pokémon that boost Shelmet

      Photobomb

      A list of Mega Pokémon that boost Shelmet's Bug-type moves, Candy, and Candy XL from catching Shelmet.

      Mega Pokemon BackgroundThumbnail image of Mega BeedrillMega Pokémon iconMega Beedrill
      BugPoison
      Mega Pokemon BackgroundThumbnail image of Mega PinsirMega Pokémon iconMega Pinsir
      BugFlying
      Mega Pokemon BackgroundThumbnail image of Mega ScizorMega Pokémon iconMega Scizor
      BugSteel
      Mega Pokemon BackgroundThumbnail image of Mega HeracrossMega Pokémon iconMega Heracross
      BugFighting
      Pokédex informationMore information

      Mega and Primal Raid BonusMega Pokémon boost the attack power of all other Pokémon when battling in Raid Battles by 10%. Attacks that share their type with the Mega Pokémon's type(s) receive a 30% boost. However, these bonuses do not stack if there are multiple Mega-Evolved Pokémon battling simultaneously; only the higher boost will be applied.

      Mega and Primal Catch BonusWhile a Pokémon is Mega-Evolved, additional XP and Candy is granted when catching a Pokémon that shares a type with it, or for any raid boss caught. These do not stack with each other. Additionally, High and Max Level Mega-Evolved Pokémon grant an increased chance to obtain Candy XL when catching a Pokémon that shares a type with it.

      Note on Primal Kyogre and Groudon
      • Primal Kyogre boosts Water-, Electric- and Bug-type attacks and Pokémon.
      • Primal Groudon boosts Fire-, Grass- and Ground-type attacks and Pokémon.

      Shelmet Catch Rates

      Catch Rates

      The base catch rate for Shelmet in Pokémon GO is 24.03%, calculated for catching a Level 20 with no berries. Curved Great throw has a 50.38% chance to catch, and adding a Razz Berry raises that to 65.04%.

      CogConfigure
              NormalNiceGreatExcellent
              No Berry
              -24.03%27.09%33.78%39.85%
              Curve37.32%41.56%50.38%57.86%
              Razz BerryRazz Berry
              -33.78%37.75%46.11%53.35%
              Curve50.38%55.33%65.04%72.65%
              Silver Pinap BerrySilver Pinap Berry
              - 39.02%43.38%52.38%59.95%
              Curve56.87%61.98%71.67%78.89%
              Golden Razz BerryGolden Razz Berry
              - 49.69%54.62%64.32%71.94%
              Curve68.90%73.89%82.65%88.47%
              InfoMore information

              Catch probability with multiple throws

              In order to help Trainers understand their overall odds when catching Shelmet, we enable the functionality to showing the total chance to catch it depending on the number of available throws. We calculate this chance as if you repeated the same throw N-number of times.

              To activate this functionality, change the number of Number of throws to a value greater than 1. The Number of throws option is available in the configuration options above the chart

              Catch rate formula

              Pokémon GO catch rate formula can be expressed as follows:

              • CATCH_MULTIPLIERS = ball * curve * berry * throwType * (type1Medal + type2Medal / 2)
              • CATCH_RATE = 1 - Math.pow(1 - baseCatchRate / (2 * cpm), CATCH_MULTIPLIERS)

              There are different multipliers that come into play when calculating catch rate.

              Curved throws are more effective than regular throws, stronger types of Poké Ball have a higher catch rate, and using a Razz Berry or a Golden Razz Berry also improves your chances.

              Catch rate multipliers

              The following table shows all the different catch rate multipliers in Pokémon GO:

              MultiplierAmount
              Razz Berry1.5
              Silver Pinap Berry1.8
              Golden Razz Berry2.5
              Curveball1.7
              Nice Throw1.15
              Great Throw1.5
              Excellent Throw1.85
              PokéBall1.0
              Premier Ball1.0
              Great Ball1.5
              Ultra Ball2.0
              Bronze medal1.1
              Silver medal1.2
              Gold medal1.3

              Shelmet family

              Family

              A list of Pokémon that are somehow related to Shelmet in Pokémon GO. Includes evolutions, regional, and form variations.

              Thumbnail image of ShelmetShelmet
              Thumbnail image of AccelgorAccelgor

              List of Shelmet costumes

              Photobomb

              A list of Shelmet costumes available in Pokémon GO.

              No costume sprites available

              Shelmet high resolution sprites

              Photobomb

              A list of high resolution Pokémon HOME sprites related to Shelmet. Sprite description is a best guess on what the sprite is related to, use your own judgment. Click to download full 512x512 resolution.

              Wallpaper

              ShelmetShelmet

              Shelmet Pokédex entries

              Unova
              VersionsPokédex entry
              BlackWhen attacked, it defends itself by closing the lid of its shell. It can spit a sticky, poisonous liquid.
              WhiteIt evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.
              Black 2, White 2When it and Karrablast are together, and both receive electrical stimulation, they both evolve.
              X, Omega RubyWhen it and Karrablast are together, and both receive electrical stimulation, they both evolve.
              Y, Alpha SapphireIt evolves when bathed in an electric-like energy along with Karrablast. The reason is still unknown.
              SwordWhen attacked, it tightly shuts the lid of its shell. This reaction fails to protect it from Karrablast, however, because they can still get into the shell.
              ShieldIt has a strange physiology that responds to electricity. When together with Karrablast, Shelmet evolves for some reason.