Best Alolan Raticate Raid Counters

Raid Battles

Find the best counters for defeating Alolan Raticate in Pokémon GO. Here are the top 100 Alolan Raticate counters, including moves, DPS, TDO, faints, and time to win.

Alolan Raticate CP range from Raids

Alolan Raticate can be caught with the following Combat Power after being defeated in Raids:

  • From 915 CP to 974 CP, with no weather boost
  • From 1144 CP to 1217 CP with Fog and Partly Cloudy weather boost

Alolan Raticate weaknesses

Alolan Raticate type chart

When fighting Alolan Raticate, keep in mind the that Dark and Normal-type Pokémon are weak to Fighting, Bug, and Fairy-type moves. They take reduced damage from Dark, Psychic, and Ghost-type moves.

Alolan Raticate takes increased damage from:Alolan Raticate takes increased damage from:
+156.0%
  • FightingFighting
+60.0%
  • BugBug
  • FairyFairy
Alolan Raticate takes reduced damage from:Alolan Raticate takes reduced damage from:
-37.5%
  • DarkDark
-60.9%
  • PsychicPsychic
-75.6%
  • GhostGhost

Best move-types and best weather for defeating Alolan Raticate

Move-typeUsage (%)Weather
Fighting363.3%
  • cloudyCloudy
Psychic10.0%
  • windyWindy
Bug6.7%
  • rainRain
Electric6.7%
  • rainRain
Dragon6.7%
  • windyWindy
Fairy6.7%
  • cloudyCloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Alolan Raticate in Raid Battles. Whether you're looking for the best counters to take Alolan Raticate down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Alolan Raticate counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.