Best Alolan Rattata Raid Counters

Raid Battles

Find the best counters for defeating Alolan Rattata in Pokémon GO. Here are the top 100 Alolan Rattata counters, including moves, DPS, TDO, faints, and time to win.

Alolan Rattata CP range from Raids

Alolan Rattata can be caught with the following Combat Power after being defeated in Raids:

  • From 381 CP to 419 CP, with no weather boost
  • From 477 CP to 524 CP with Fog and Partly Cloudy weather boost

Alolan Rattata weaknesses

Alolan Rattata type chart

When fighting Alolan Rattata, keep in mind the that Dark and Normal-type Pokémon are weak to Fighting, Bug, and Fairy-type moves. They take reduced damage from Dark, Psychic, and Ghost-type moves.

Alolan Rattata takes increased damage from:Alolan Rattata takes increased damage from:
+156.0%
  • Fighting
+60.0%
  • Bug
  • Fairy
Alolan Rattata takes reduced damage from:Alolan Rattata takes reduced damage from:
-37.5%
  • Dark
-60.9%
  • Psychic
-75.6%
  • Ghost

Best move-types and best weather for defeating Alolan Rattata

Move-typeUsage (%)Weather
Fighting363.3%
  • cloudyCloudy
Electric10.0%
  • rainRain
Psychic6.7%
  • windyWindy
Bug6.7%
  • rainRain
Dragon6.7%
  • windyWindy
Fairy6.7%
  • cloudyCloudy

About our ranking methodology

Our guide provides detailed information on recommended Pokémon and moves that are most effective against Alolan Rattata in Raid Battles. Whether you're looking for the best counters to take Alolan Rattata down quickly with high DPS, or the tankiest counters that can withstand its attacks, our guide has something for every trainer.

This guide displays a list of best Alolan Rattata counters in Pokémon GO with their Fast Attacks, Charged Attacks, DPS (damage per second), TDO (total damage output), faints, TTW (time to win), and score. The list is sorted by the score, which is calculated based on the DPS and TDO. Each Pokemon's move type is indicated by an icon beside the move name.

When calculating the best counters for any Pokémon, our simulator takes into account various factors, such as the defender's typing and average DPS against each attacker, the weather's influence, energy left over from using charge attacks, Shadow Pokémon attack and defense stat changes, and more. During the initial phase of simulations, we calculate DPS and TDO for each attacker that is currently available in the game, and then we continue to rank them.

We use a ranking method developed by a Reddit user named /u/Elastic_Space, which is described in detail in this Reddit post. It is a fairly complicated, but very well thought-out mathematical model for predicting simulation results without actually running the simulations. It also correlates with field data almost too well not to be used. Reddit

Our Time to Win (TTW) and Faint numbers are also estimated, and should be taken with a grain of salt. Since we do not account for factors like Friendship and Mega damage boost, they will differ from actual experience in the field.