- Overview
- Counters
- CP & IV
- PvP
- Moves
Crabominable learns 2 Fast Attacks (Bubble and Rock Smash), covering Water and Fighting-type damage. Rock Smash get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 10.00 | 12 | 12.00 | 1.0s | 8 | 11 | - | |||
| 17 | 11.33 | 12 | 8.00 | 1.5s | 9 | 7 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Crabominable learns 5 Charged Attacks (Ice Punch, Brick Break, Crabhammer, Power-Up Punch, and Payback), covering Ice, Fighting, Water, and Dark-type damage. Ice Punch, Brick Break, and Power-Up Punch get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 40 | 26.67 | 33 | 1.21 | 1.5s | 50 | 40 | - |
| 85 | 42.50 | 50 | 1.70 | 2.0s | 85 | 50 | - |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 60 | 40 | - | |
| 95 | 47.50 | 100 | 0.95 | 2.0s | 110 | 60 | - | |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 20 | 35 | - |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Brick Break has a 100.0% chance to:
Crabhammer has a 12.5% chance to:
Power-Up Punch has a 100.0% chance to:
| 1. | 11.31 | 12.79 | 240.4 | ||
| 2. | 11.26 | 12.72 | 239.2 | ||
| 3. | 10.44 | 11.80 | 221.9 | ||
| 4. | 10.44 | 11.80 | 221.9 | ||
| 5. | 10.27 | 11.60 | 218.2 | ||
| 6. | 10.27 | 11.60 | 218.2 | ||
| 7. | 10.20 | 11.52 | 216.7 | ||
| 8. | 9.93 | 11.23 | 211.2 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.