- 160.0%
Bug
Steel
Grass
Ice
- 62.5%
Rock
Fire
Water
Dragon
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.7s - 0.9s |
| Damage | 8 |
|---|---|
| Energy | 6 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 14.17 | 288.9 | 12.63 | ||
| 2. | 13.76 | 280.7 | 12.27 | ||
| 3. | 13.49 | 275.2 | 12.03 | ||
| 4. | 13.38 | 273.0 | 11.93 | ||
| 5. | 13.36 | 272.4 | 11.91 | ||
| 6. | 13.11 | 267.4 | 11.69 | ||
| 7. | 13.10 | 267.1 | 11.67 | ||
| 8. | 12.62 | 257.4 | 11.25 |
Incineroar has access to 3 Fast Attacks (Fire Fang, Snarl, and Double Kick), which cover Fire, Dark, and Fighting-type attacks. When using Fire Fang and Snarl you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.7s - 0.9s |
| Damage | 8 |
|---|---|
| Energy | 6 |
| Damage | 11 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.8s - 0.9s |
| Damage | 5 |
|---|---|
| Energy | 13 |
| Damage | 10 |
|---|---|
| Energy | 13 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.3s - 0.8s |
| Damage | 8 |
|---|---|
| Energy | 12 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 10 | 10.00 | 13 | 13.00 | 1.0s | 8 | 12 | - | |||
| 13 | 13.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| 11 | 11.00 | 13 | 13.00 | 1.0s | 5 | 13 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Incineroar has access to 8 Charge Attacks (Dark Pulse, Flame Charge, Fire Blast, Blast Burn, Drain Punch, Blaze Kick, Brutal Swing, and Darkest Lariat), which cover Dark, Fire, and Fighting-type attacks. When using Dark Pulse, Flame Charge, Fire Blast, Blast Burn, Blaze Kick, Brutal Swing, and Darkest Lariat you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.4s - 2.3s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 70 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 3.1s - 3.6s |
| Damage | 65 |
|---|---|
| Energy | 50 |
Flame Charge has a 100.0% chance to:
| Damage | 140 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 4.0s |
| Damage window | 2.9s - 3.7s |
| Damage | 140 |
|---|---|
| Energy | 80 |
| Damage | 120 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 3.0s - 3.4s |
| Damage | 110 |
|---|---|
| Energy | 50 |
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.1s - 1.6s |
| Damage | 40 |
|---|---|
| Energy | 40 |
Drain Punch has a 100.0% chance to:
| Damage | 40 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.3s - 0.6s |
| Damage | 60 |
|---|---|
| Energy | 40 |
| Damage | 65 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.3s - 1.7s |
| Damage | 55 |
|---|---|
| Energy | 35 |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.2s - 2.0s |
| Damage | 120 |
|---|---|
| Energy | 60 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 120 | 34.29 | 50 | - | 3.5s | 110 | 50 | - | |
| 40 | 40.00 | 33 | - | 1.0s | 60 | 40 | - | |
| 65 | 32.50 | 33 | - | 2.0s | 55 | 35 | - | |
| 80 | 26.67 | 50 | - | 3.0s | 80 | 50 | - | |
| 80 | 40.00 | 50 | - | 2.0s | 120 | 60 | - | |
| 50 | 20.00 | 33 | - | 2.5s | 40 | 40 | - |
| 140 | 35.00 | 100 | - | 4.0s | 140 | 80 | - | |
| 70 | 17.50 | 33 | - | 4.0s | 65 | 50 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Flame Charge has a 100.0% chance to:
Drain Punch has a 100.0% chance to:
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |