Onix's Fast Attacks Guide

Moves

Moves

Onix has access to 2 Fast Attacks (Tackle and Rock Throw), which cover Normal and Rock-type attacks. When using Rock Throw you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalTackleDamage5Energy5Duration0.5s
Toggle more information for move: Tackle
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage5
Energy5
Weather boost
  • partlyCloudyPartly Cloudy
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage3
Energy3

Effects
Tackle has no special effects.
See Tackle details page ↗
RockRock ThrowDamage13Energy8Duration1.0s
Toggle more information for move: Rock Throw
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage13
Energy8
Weather boost
  • partlyCloudyPartly Cloudy
Duration1.0s
Damage window0.6s - 0.9s
Trainer Battles
Damage8
Energy5

Effects
Rock Throw has no special effects.
See Rock Throw details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1313.0088.001.0s85-
510.00510.000.5s33-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Onix's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0

Onix's Charge Attacks Guide

Moves

Moves

Onix has access to 6 Charge Attacks (Stone Edge, Rock Slide, Iron Head, Sand Tomb, Heavy Slam, and Breaking Swipe), which cover Rock, Steel, Ground, and Dragon-type attacks. When using Stone Edge, Rock Slide, and Sand Tomb you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

RockStone EdgeDamage105Energy100Duration2.5s
Toggle more information for move: Stone Edge
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage105
Energy100
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.5s
Damage window0.9s - 2.3s
Trainer Battles
Damage100
Energy55

Effects
Stone Edge has no special effects.
See Stone Edge details page ↗
RockRock Slide *Damage75Energy50Duration2.5s
Toggle more information for move: Rock Slide
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage75
Energy50
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.5s
Damage window1.3s - 2.4s
Trainer Battles
Damage65
Energy45

Effects
Rock Slide has no special effects.
See Rock Slide details page ↗
SteelIron Head *Damage60Energy50Duration2.0s
Toggle more information for move: Iron Head
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage60
Energy50
Weather boost
  • snowSnow
Duration2.0s
Damage window1.4s - 1.8s
Trainer Battles
Damage70
Energy50

Effects
Iron Head has no special effects.
See Iron Head details page ↗
GroundSand TombDamage60Energy33Duration4.0s
Toggle more information for move: Sand Tomb
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage60
Energy33
Weather boost
  • sunnySunny
Duration4.0s
Damage window1.7s - 4.0s
Trainer Battles
Damage25
Energy40

Effects
Special effectsSpecial

Sand Tomb has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%
See Sand Tomb details page ↗
SteelHeavy SlamDamage70Energy50Duration2.0s
Toggle more information for move: Heavy Slam
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • snowSnow
Duration2.0s
Damage window1.4s - 1.8s
Trainer Battles
Damage70
Energy50

Effects
Heavy Slam has no special effects.
See Heavy Slam details page ↗
DragonBreaking SwipeDamage45Energy33Duration1.0s
Toggle more information for move: Breaking Swipe
Type effectiveness chart
  • 160.0%
    • DragonDragon
  • 62.5%
    • SteelSteel
  • 39.1%
    • FairyFairy
Gym and Raid Battles
Damage45
Energy33
Weather boost
  • windyWindy
Duration1.0s
Damage window0.5s - 0.9s
Trainer Battles
Damage50
Energy35

Effects
Special effectsSpecial

Breaking Swipe has a 50.0% chance to:

  • Decrease Target's Attack by 20.0%
See Breaking Swipe details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
Special effectsSpecial

Breaking Swipe has a 50.0% chance to:

  • Decrease Target's Attack by 20.0%
4545.0033-1.0s5035-
7035.0050-2.0s7050-
6030.0050-2.0s7050-
7530.0050-2.5s6545-
Special effectsSpecial

Sand Tomb has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%
6015.0033-4.0s2540-
10542.00100-2.5s10055-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Sand Tomb has a 100.0% chance to:

  • Decrease Target's Defense by 20.0%
Special effectsSpecial

Breaking Swipe has a 50.0% chance to:

  • Decrease Target's Attack by 20.0%

Onix's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Dragon×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×0.4