Seel's Fast Attacks Guide

Moves

Moves

Seel has access to 3 Fast Attacks (Lick, Ice Shard, and Water Gun), which cover Ghost, Ice, and Water-type attacks. When using Water Gun you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

GhostLickDamage5Energy6Duration0.5s
Toggle more information for move: Lick
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage5
Energy6
Weather boost
  • fogFog
Duration0.5s
Damage window0.2s - 0.5s
Trainer Battles
Damage3
Energy3

Effects
Lick has no special effects.
See Lick details page ↗
IceIce ShardDamage10Energy10Duration1.0s
Toggle more information for move: Ice Shard
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage10
Energy10
Weather boost
  • snowSnow
Duration1.0s
Damage window0.4s - 0.7s
Trainer Battles
Damage9
Energy10

Effects
Ice Shard has no special effects.
See Ice Shard details page ↗
WaterWater Gun *Damage5Energy5Duration0.5s
Toggle more information for move: Water Gun
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage5
Energy5
Weather boost
  • rainRain
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage3
Energy3

Effects
Water Gun has no special effects.
See Water Gun details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1010.001010.001.0s910-
510.00612.000.5s33-
510.00510.000.5s33-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Seel's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0

Seel's Charge Attacks Guide

Moves

Moves

Seel has access to 4 Charge Attacks (Aqua Jet, Aqua Tail, Icy Wind, and Aurora Beam), which cover Water and Ice-type attacks. When using Aqua Jet and Aqua Tail you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

WaterAqua Jet *Damage45Energy33Duration2.5s
Toggle more information for move: Aqua Jet
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage45
Energy33
Weather boost
  • rainRain
Duration2.5s
Damage window1.6s - 2.0s
Trainer Battles
Damage45
Energy45

Effects
Aqua Jet has no special effects.
See Aqua Jet details page ↗
WaterAqua TailDamage50Energy33Duration2.0s
Toggle more information for move: Aqua Tail
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • FireFire
  • 62.5%
    • WaterWater
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage50
Energy33
Weather boost
  • rainRain
Duration2.0s
Damage window1.3s - 1.8s
Trainer Battles
Damage55
Energy35

Effects
Aqua Tail has no special effects.
See Aqua Tail details page ↗
IceIcy WindDamage65Energy33Duration3.5s
Toggle more information for move: Icy Wind
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage65
Energy33
Weather boost
  • snowSnow
Duration3.5s
Damage window2.2s - 3.0s
Trainer Battles
Damage60
Energy45

Effects
Special effectsSpecial

Icy Wind has a 100.0% chance to:

  • Decrease Target's Attack by 20.0%
See Icy Wind details page ↗
IceAurora BeamDamage80Energy50Duration3.5s
Toggle more information for move: Aurora Beam
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • GroundGround
    • GrassGrass
    • DragonDragon
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • IceIce
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • snowSnow
Duration3.5s
Damage window3.3s - 3.5s
Trainer Battles
Damage80
Energy60

Effects
Aurora Beam has no special effects.
See Aurora Beam details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
4518.0033-2.5s4545-
5025.0033-2.0s5535-
8022.8650-3.5s8060-
Special effectsSpecial

Icy Wind has a 100.0% chance to:

  • Decrease Target's Attack by 20.0%
6518.5733-3.5s6045-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Icy Wind has a 100.0% chance to:

  • Decrease Target's Attack by 20.0%

Seel's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Water×1.0×1.0×1.0×1.0×1.6×1.6×1.0×1.0×1.0×1.6×0.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Ice×1.0×1.0×1.6×1.0×1.6×1.0×1.0×1.0×0.6×0.6×0.6×1.6×1.0×1.0×0.6×1.6×1.0×1.0