- Overview
- Counters
- CP & IV
- PvP
- Moves
Coalossal learns 2 Fast Attacks (Fire Spin and Smack Down), covering Fire and Rock-type damage. Fire Spin and Smack Down get STAB, the same-type attack bonus, for ×1.2 damage.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 13 | 13.00 | 9 | 9.00 | 1.0s | 11 | 10 | - | |||
| 13 | 13.00 | 7 | 7.00 | 1.0s | 11 | 8 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
Coalossal learns 3 Charged Attacks (Rock Slide, Flame Charge, and Rock Blast), covering Rock and Fire-type damage. Rock Slide, Flame Charge, and Rock Blast get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 70 | 17.50 | 33 | 2.12 | 4.0s | 65 | 50 | - |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 50 | 40 | - | |
| 75 | 30.00 | 50 | 1.50 | 2.5s | 75 | 45 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
Flame Charge has a 100.0% chance to:
| 1. | 8.34 | 9.05 | 259.9 | ||
| 2. | 8.03 | 8.71 | 250.2 | ||
| 3. | 7.89 | 8.56 | 245.9 | ||
| 4. | 7.67 | 8.32 | 238.9 | ||
| 5. | 6.82 | 7.41 | 212.7 | ||
| 6. | 6.75 | 7.33 | 210.5 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.