Oranguru's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 11.11 | 209.9 | 21.0 |
2. | ![]() | ![]() | 10.65 | 201.1 | 20.1 |
3. | ![]() | ![]() | 10.32 | 194.9 | 19.5 |
4. | ![]() | ![]() | 10.20 | 192.5 | 19.2 |
5. | ![]() | ![]() | 9.88 | 186.5 | 18.6 |
6. | ![]() | ![]() | 9.76 | 184.4 | 18.4 |
7. | ![]() | ![]() | 9.61 | 181.4 | 18.1 |
8. | ![]() | ![]() | 9.43 | 178.0 | 17.8 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 11.11 | 209.9 | 21.0 |
2. | ![]() | ![]() | 10.65 | 201.1 | 20.1 |
3. | ![]() | ![]() | 10.32 | 194.9 | 19.5 |
4. | ![]() | ![]() | 10.20 | 192.5 | 19.2 |
5. | ![]() | ![]() | 9.88 | 186.5 | 18.6 |
6. | ![]() | ![]() | 9.76 | 184.4 | 18.4 |
7. | ![]() | ![]() | 9.61 | 181.4 | 18.1 |
8. | ![]() | ![]() | 9.43 | 178.0 | 17.8 |
Oranguru has access to 3 Fast Attacks (Zen Headbutt, Confusion, and Yawn), which cover Psychic and Normal-type attacks. When using Zen Headbutt, Confusion, and Yawn you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 11 |
---|---|
Energy | 9 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.8s - 0.9s |
Damage | 8 |
---|---|
Energy | 6 |
Damage | 19 |
---|---|
Energy | 14 |
Weather boost |
|
Duration | 1.5s |
Damage window | 0.5s - 1.5s |
Damage | 16 |
---|---|
Energy | 12 |
Damage | 0 |
---|---|
Energy | 13 |
Weather boost |
|
Duration | 1.5s |
Damage window | 1.2s - 1.4s |
Damage | 0 |
---|---|
Energy | 12 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
19 | 12.67 | 14 | 9.33 | 1.5s | 16 | 12 | - | |||
0 | 0 | 13 | 8.67 | 1.5s | 0 | 12 | - | |||
11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Oranguru has access to 5 Charge Attacks (Psychic, Future Sight, Foul Play, Brutal Swing, and Trailblaze), which cover Psychic, Dark, and Grass-type attacks. When using Psychic and Future Sight you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 95 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 3.0s |
Damage window | 1.5s - 2.8s |
Damage | 75 |
---|---|
Energy | 55 |
Psychic has a 10.0% chance to:
Damage | 115 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.2s - 2.5s |
Damage | 110 |
---|---|
Energy | 65 |
Damage | 70 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.7s - 1.9s |
Damage | 60 |
---|---|
Energy | 40 |
Damage | 65 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.3s - 1.7s |
Damage | 55 |
---|---|
Energy | 35 |
Damage | 65 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.2s - 1.9s |
Damage | 65 |
---|---|
Energy | 45 |
Trailblaze has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
65 | 32.50 | 33 | - | 2.0s | 55 | 35 | - | |
70 | 35.00 | 50 | - | 2.0s | 60 | 40 | - | |
115 | 46.00 | 100 | - | 2.5s | 110 | 65 | - | |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
| 65 | 32.50 | 50 | - | 2.0s | 65 | 45 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Psychic has a 10.0% chance to:
Trailblaze has a 100.0% chance to:
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---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |