- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Mega-Malamar puede aprender 3 Ataques rápidos: Picotazo, Psicocorte y Psicoonda. Estos ataques cubren los tipos Volador y Psíquico. Al usar Psicocorte y Psicoonda recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 10.00 | 10 | 10.00 | 1.0s | 6 | 8 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 3 | 4 | - | |||
| ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Mega-Malamar puede aprender 5 Ataques cargados: Hiperrayo, Psicorrayo, Juego Sucio, Fuerza Bruta y Psicorrayo+. Estos ataques cubren los tipos Normal, Psíquico, Siniestro y Lucha. Al usar Psicorrayo, Juego Sucio y Psicorrayo+ recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 85 | 28.33 | 50 | 1.70 | 3.0s | 85 | 40 | - |
| 150 | 37.50 | 100 | 1.50 | 4.0s | 150 | 80 | - | |
| 70 | 35.00 | 50 | 1.40 | 2.0s | 65 | 40 | - | |
| 65 | 21.67 | 50 | 1.30 | 3.0s | 70 | 60 | - | |
| 170 | 56.67 | 100 | 1.70 | 3.0s | 60 | 45 | - | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Fuerza Bruta has a 100.0% chance to:
| 1. | 16.61 | 18.06 | 494.3 | ||
| 2. | 16.61 | 18.06 | 494.3 | ||
| 3. | 13.88 | 15.10 | 413.4 | ||
| 4. | 11.42 | 12.43 | 340.1 | ||
| 5. | 11.42 | 12.43 | 340.1 | ||
| 6. | 10.16 | 11.07 | 302.9 | ||
| 7. | 10.12 | 11.02 | 301.5 | ||
| 8. | 10.12 | 11.02 | 301.5 |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.