- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Samurott oscuro aprende 2 Ataques rápidos (Corte Furia y Cascada), que cubren daño de tipo Bicho y Agua. Cascada reciben STAB, la bonificación por ataque del mismo tipo, y causan ×1.2 de daño.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 13 | 13.00 | 7 | 7.00 | 1.0s | 11 | 10 | - | |||
| 4 | 8.00 | 8 | 16.00 | 0.5s | 3 | 4 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
Samurott oscuro aprende 7 Ataques cargados (Megacuerno, Ventisca, Hidrobomba, Hidrocañón, Concha Filo, Frustración e Hidroariete), que cubren daño de tipo Bicho, Hielo, Agua y Normal. Hidrobomba, Hidrocañón, Concha Filo e Hidroariete reciben STAB, la bonificación por ataque del mismo tipo, y causan ×1.2 de daño.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 55 | 36.67 | 33 | 1.67 | 1.5s | 35 | 35 | - |
| 10 | 5.00 | 33 | 0.30 | 2.0s | 10 | 70 | - | |
| 70 | 23.33 | 33 | 2.12 | 3.0s | 70 | 45 | - |
| 135 | 38.57 | 100 | 1.35 | 3.5s | 130 | 75 | - | |
| 90 | 45.00 | 50 | 1.80 | 2.0s | 80 | 40 | - | |
| 105 | 52.50 | 100 | 1.05 | 2.0s | 110 | 55 | - | |
| 130 | 43.33 | 100 | 1.30 | 3.0s | 140 | 75 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Concha Filo has a 50.0% chance to:
Hidroariete has a 30.0% chance to:
| 1. | 15.79 | 17.99 | 313.6 | ||
| 2. | 14.54 | 16.57 | 289.0 | ||
| 3. | 14.38 | 16.38 | 285.7 | ||
| 4. | 13.82 | 15.75 | 274.6 | ||
| 5. | 12.41 | 14.15 | 246.7 | ||
| 6. | 12.32 | 14.04 | 244.9 | ||
| 7. | 12.22 | 13.94 | 243.0 | ||
| 8. | 12.14 | 13.84 | 241.3 |
PWR es la potencia, DPS el daño por segundo, ENG la energía que genera cada uso, EPS la energía por segundo, CD la duración del ataque y DPE el daño por energía. DPT y EPT (daño y energía por turno) solo se aplican en PvP.
PWR es la potencia, DPS el daño por segundo, ENG el coste de energía, CD la duración del ataque y DPE el daño por energía. DPT y EPT (daño y energía por turno) solo se aplican en PvP.