Pawmot's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 14.16 | 169.7 | 24.2 |
2. | ![]() | ![]() | 13.98 | 167.6 | 23.9 |
3. | ![]() | ![]() | 13.77 | 165.1 | 23.6 |
4. | ![]() | ![]() | 13.21 | 158.3 | 22.6 |
5. | ![]() | ![]() | 13.15 | 157.6 | 22.5 |
6. | ![]() | ![]() | 12.91 | 154.8 | 22.1 |
7. | ![]() | ![]() | 12.87 | 154.2 | 22.0 |
8. | ![]() | ![]() | 12.62 | 151.3 | 21.6 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 14.16 | 169.7 | 24.2 |
2. | ![]() | ![]() | 13.98 | 167.6 | 23.9 |
3. | ![]() | ![]() | 13.77 | 165.1 | 23.6 |
4. | ![]() | ![]() | 13.21 | 158.3 | 22.6 |
5. | ![]() | ![]() | 13.15 | 157.6 | 22.5 |
6. | ![]() | ![]() | 12.91 | 154.8 | 22.1 |
7. | ![]() | ![]() | 12.87 | 154.2 | 22.0 |
8. | ![]() | ![]() | 12.62 | 151.3 | 21.6 |
Pawmot has access to 3 Fast Attacks (Spark, Low Kick, and Charge Beam), which cover Electric and Fighting-type attacks. When using Spark, Low Kick, and Charge Beam you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 4 |
---|---|
Energy | 6 |
Weather boost |
|
Duration | 0.5s |
Damage window | 0.1s - 0.5s |
Damage | 5 |
---|---|
Energy | 7 |
Damage | 5 |
---|---|
Energy | 5 |
Weather boost |
|
Duration | 0.5s |
Damage window | 0.2s - 0.5s |
Damage | 4 |
---|---|
Energy | 5 |
Damage | 7 |
---|---|
Energy | 14 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.8s - 0.9s |
Damage | 5 |
---|---|
Energy | 11 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
7 | 7.00 | 14 | 14.00 | 1.0s | 5 | 11 | - | |||
5 | 10.00 | 5 | 10.00 | 0.5s | 4 | 5 | - | |||
4 | 8.00 | 6 | 12.00 | 0.5s | 5 | 7 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Pawmot has access to 6 Charge Attacks (Discharge, Thunder Punch, Thunderbolt, Brick Break, Close Combat, and Wild Charge), which cover Electric and Fighting-type attacks. When using Discharge, Thunder Punch, Thunderbolt, Brick Break, Close Combat, and Wild Charge you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 65 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.7s - 2.1s |
Damage | 55 |
---|---|
Energy | 40 |
Damage | 50 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.9s - 1.8s |
Damage | 60 |
---|---|
Energy | 40 |
Damage | 80 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.8s - 2.3s |
Damage | 90 |
---|---|
Energy | 55 |
Damage | 40 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 1.5s |
Damage window | 0.7s - 1.3s |
Damage | 40 |
---|---|
Energy | 40 |
Brick Break has a 100.0% chance to:
Damage | 105 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.2s - 2.5s |
Damage | 100 |
---|---|
Energy | 45 |
Close Combat has a 100.0% chance to:
Damage | 90 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.6s - 2.0s |
Damage | 100 |
---|---|
Energy | 45 |
Wild Charge has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 40 | 26.67 | 33 | - | 1.5s | 40 | 40 | - |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
65 | 26.00 | 33 | - | 2.5s | 55 | 40 | - | |
50 | 25.00 | 33 | - | 2.0s | 60 | 40 | - | |
80 | 32.00 | 50 | - | 2.5s | 90 | 55 | - | |
| 90 | 36.00 | 50 | - | 2.5s | 100 | 45 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Brick Break has a 100.0% chance to:
Close Combat has a 100.0% chance to:
Wild Charge has a 100.0% chance to:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |