- Overview
- Counters
- CP & IV
- PvP
- Moves
Carkol has access to 2 Fast Attacks (Tackle and Smack Down), which cover Normal and Rock-type attacks. When using Smack Down you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 13 | 13.00 | 7 | 7.00 | 1.0s | 11 | 8 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 3 | 3 | - | |||
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Carkol has access to 3 Charged Attacks (Rock Slide, Flame Charge, and Rock Blast), which cover Rock and Fire-type attacks. When using Rock Slide, Flame Charge, and Rock Blast you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 70 | 17.50 | 33 | 2.12 | 4.0s | 65 | 50 | - |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 50 | 40 | - | |
| 75 | 30.00 | 50 | 1.50 | 2.5s | 75 | 45 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
Flame Charge has a 100.0% chance to:
| 1. | 6.10 | 6.91 | 128.2 | ||
| 2. | 5.87 | 6.65 | 123.5 | ||
| 3. | 5.81 | 6.58 | 122.1 | ||
| 4. | 5.55 | 6.29 | 116.6 | ||
| 5. | 5.19 | 5.88 | 109.2 | ||
| 6. | 4.89 | 5.54 | 102.7 |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.