- 160.0%
Grass
Fairy
- 62.5%
Poison
Ground
Rock
Ghost
- 39.1%
Steel
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.4s - 1.0s |
| Damage | 7 |
|---|---|
| Energy | 7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 10.90 | 200.1 | 9.60 | ||
| 2. | 10.89 | 199.9 | 9.59 | ||
| 3. | 10.71 | 196.6 | 9.43 | ||
| 4. | 10.71 | 196.5 | 9.43 | ||
| 5. | 10.14 | 186.2 | 8.93 | ||
| 6. | 9.96 | 182.8 | 8.77 | ||
| 7. | 9.70 | 178.0 | 8.54 | ||
| 8. | 9.51 | 174.6 | 8.38 |
Galarian Slowbro has access to 2 Fast Attacks (Poison Jab and Confusion), which cover Poison and Psychic-type attacks. When using Poison Jab and Confusion you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 13 |
|---|---|
| Energy | 9 |
| Weather boost |
|
| Duration | 1.0s |
| Damage window | 0.4s - 1.0s |
| Damage | 7 |
|---|---|
| Energy | 7 |
| Damage | 19 |
|---|---|
| Energy | 14 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 0.5s - 1.5s |
| Damage | 16 |
|---|---|
| Energy | 14 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 19 | 12.67 | 14 | 9.33 | 1.5s | 16 | 14 | - | |||
| 13 | 13.00 | 9 | 9.00 | 1.0s | 7 | 7 | - | |||
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
| Poison | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Galarian Slowbro has access to 7 Charge Attacks (Sludge Bomb, Scald, Psychic, Focus Blast, Surf, Drain Punch, and Brutal Swing), which cover Poison, Water, Psychic, Fighting, and Dark-type attacks. When using Sludge Bomb and Psychic you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
| Damage | 85 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.3s - 2.3s |
| Damage | 80 |
|---|---|
| Energy | 50 |
| Damage | 75 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 1.1s - 3.2s |
| Damage | 85 |
|---|---|
| Energy | 50 |
Scald has a 30.0% chance to:
| Damage | 95 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 3.0s |
| Damage window | 1.5s - 2.8s |
| Damage | 75 |
|---|---|
| Energy | 55 |
Psychic has a 10.0% chance to:
| Damage | 140 |
|---|---|
| Energy | 100 |
| Weather boost |
|
| Duration | 3.5s |
| Damage window | 3.0s - 3.5s |
| Damage | 150 |
|---|---|
| Energy | 75 |
| Damage | 60 |
|---|---|
| Energy | 50 |
| Weather boost |
|
| Duration | 1.5s |
| Damage window | 1.2s - 1.4s |
| Damage | 75 |
|---|---|
| Energy | 45 |
| Damage | 50 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.5s |
| Damage window | 1.1s - 1.6s |
| Damage | 40 |
|---|---|
| Energy | 40 |
Drain Punch has a 100.0% chance to:
| Damage | 65 |
|---|---|
| Energy | 33 |
| Weather boost |
|
| Duration | 2.0s |
| Damage window | 1.3s - 1.7s |
| Damage | 55 |
|---|---|
| Energy | 35 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 32.50 | 33 | - | 2.0s | 55 | 35 | - | |
| 50 | 20.00 | 33 | - | 2.5s | 40 | 40 | - |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
| 75 | 21.43 | 50 | - | 3.5s | 85 | 50 | - |
| 85 | 34.00 | 50 | - | 2.5s | 80 | 50 | - | |
| 60 | 40.00 | 50 | - | 1.5s | 75 | 45 | - | |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Scald has a 30.0% chance to:
Psychic has a 10.0% chance to:
Drain Punch has a 100.0% chance to:
| Poison | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×0.4 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Water | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
| Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |