Phantump's Fast Attacks Guide

Moves

Moves

Phantump has access to 2 Fast Attacks (Tackle and Astonish), which cover Normal and Ghost-type attacks. When using Astonish you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

NormalTackleDamage5Energy5Duration0.5s
Toggle more information for move: Tackle
Type effectiveness chart
  • 62.5%
    • RockRock
    • SteelSteel
  • 39.1%
    • GhostGhost
Gym and Raid Battles
Damage5
Energy5
Weather boost
  • partlyCloudyPartly Cloudy
Duration0.5s
Damage window0.3s - 0.5s
Trainer Battles
Damage3
Energy3

Effects
Tackle has no special effects.
See Tackle details page ↗
GhostAstonishDamage8Energy14Duration1.1s
Toggle more information for move: Astonish
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage8
Energy14
Weather boost
  • fogFog
Duration1.1s
Damage window0.7s - 1.1s
Trainer Battles
Damage9
Energy10

Effects
Astonish has no special effects.
See Astonish details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
87.271412.731.1s910-
510.00510.000.5s33-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Phantump's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0

Phantump's Charge Attacks Guide

Moves

Moves

Phantump has access to 3 Charge Attacks (Seed Bomb, Shadow Ball, and Foul Play), which cover Grass, Ghost, and Dark-type attacks. When using Seed Bomb and Shadow Ball you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

GrassSeed BombDamage55Energy33Duration2.1s
Toggle more information for move: Seed Bomb
Type effectiveness chart
  • 160.0%
    • GroundGround
    • RockRock
    • WaterWater
  • 62.5%
    • FlyingFlying
    • PoisonPoison
    • BugBug
    • SteelSteel
    • FireFire
    • GrassGrass
    • DragonDragon
Gym and Raid Battles
Damage55
Energy33
Weather boost
  • sunnySunny
Duration2.1s
Damage window1.2s - 1.9s
Trainer Battles
Damage60
Energy45

Effects
Seed Bomb has no special effects.
See Seed Bomb details page ↗
GhostShadow BallDamage100Energy50Duration3.0s
Toggle more information for move: Shadow Ball
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • DarkDark
  • 39.1%
    • NormalNormal
Gym and Raid Battles
Damage100
Energy50
Weather boost
  • fogFog
Duration3.0s
Damage window2.4s - 2.8s
Trainer Battles
Damage100
Energy55

Effects
Shadow Ball has no special effects.
See Shadow Ball details page ↗
DarkFoul PlayDamage70Energy50Duration2.0s
Toggle more information for move: Foul Play
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage70
Energy50
Weather boost
  • fogFog
Duration2.0s
Damage window1.7s - 1.9s
Trainer Battles
Damage70
Energy45

Effects
Foul Play has no special effects.
See Foul Play details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
7035.0050-2.0s7045-
5526.1933-2.1s6045-
10033.3350-3.0s10055-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

There are no Phantump moves that have Special Effects in PvP.

Phantump's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Grass×1.0×1.0×0.6×0.6×1.6×1.6×0.6×1.0×0.6×0.6×1.6×0.6×1.0×1.0×1.0×0.6×1.0×1.0
Ghost×0.4×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×1.0
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6