Tyrantrum's Fast Attacks Guide

Moves

Moves

Tyrantrum has access to 3 Fast Attacks (Rock Throw, Dragon Tail, and Charm), which cover Rock, Dragon, and Fairy-type attacks. When using Rock Throw and Dragon Tail you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

RockRock ThrowDamage13Energy8Duration1.0s
Toggle more information for move: Rock Throw
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage13
Energy8
Weather boost
  • partlyCloudyPartly Cloudy
Duration1.0s
Damage window0.6s - 0.9s
Trainer Battles
Damage8
Energy5

Effects
Rock Throw has no special effects.
See Rock Throw details page ↗
DragonDragon TailDamage14Energy8Duration1.0s
Toggle more information for move: Dragon Tail
Type effectiveness chart
  • 160.0%
    • DragonDragon
  • 62.5%
    • SteelSteel
  • 39.1%
    • FairyFairy
Gym and Raid Battles
Damage14
Energy8
Weather boost
  • windyWindy
Duration1.0s
Damage window0.8s - 0.9s
Trainer Battles
Damage13
Energy9

Effects
Dragon Tail has no special effects.
See Dragon Tail details page ↗
FairyCharmDamage20Energy11Duration1.5s
Toggle more information for move: Charm
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • DragonDragon
    • DarkDark
  • 62.5%
    • PoisonPoison
    • SteelSteel
    • FireFire
Gym and Raid Battles
Damage20
Energy11
Weather boost
  • cloudyCloudy
Duration1.5s
Damage window0.9s - 1.2s
Trainer Battles
Damage15
Energy6

Effects
Charm has no special effects.
See Charm details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
2013.33117.331.5s156-
1414.0088.001.0s139-
1313.0088.001.0s85-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Tyrantrum's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
Dragon×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×0.4
Fairy×1.0×1.6×1.0×0.6×1.0×1.0×1.0×1.0×0.6×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.6×1.0

Tyrantrum's Charge Attacks Guide

Moves

Moves

Tyrantrum has access to 5 Charge Attacks (Earthquake, Stone Edge, Outrage, Crunch, and Meteor Beam), which cover Ground, Rock, Dragon, and Dark-type attacks. When using Stone Edge, Outrage, and Meteor Beam you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

GroundEarthquakeDamage140Energy100Duration3.5s
Toggle more information for move: Earthquake
Type effectiveness chart
  • 160.0%
    • PoisonPoison
    • RockRock
    • SteelSteel
    • FireFire
    • ElectricElectric
  • 62.5%
    • BugBug
    • GrassGrass
  • 39.1%
    • FlyingFlying
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • sunnySunny
Duration3.5s
Damage window2.6s - 3.4s
Trainer Battles
Damage110
Energy65

Effects
Earthquake has no special effects.
See Earthquake details page ↗
RockStone EdgeDamage105Energy100Duration2.5s
Toggle more information for move: Stone Edge
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage105
Energy100
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.5s
Damage window0.9s - 2.3s
Trainer Battles
Damage100
Energy55

Effects
Stone Edge has no special effects.
See Stone Edge details page ↗
DragonOutrageDamage110Energy50Duration4.0s
Toggle more information for move: Outrage
Type effectiveness chart
  • 160.0%
    • DragonDragon
  • 62.5%
    • SteelSteel
  • 39.1%
    • FairyFairy
Gym and Raid Battles
Damage110
Energy50
Weather boost
  • windyWindy
Duration4.0s
Damage window2.6s - 3.8s
Trainer Battles
Damage110
Energy60

Effects
Outrage has no special effects.
See Outrage details page ↗
DarkCrunchDamage65Energy33Duration3.0s
Toggle more information for move: Crunch
Type effectiveness chart
  • 160.0%
    • GhostGhost
    • PsychicPsychic
  • 62.5%
    • FightingFighting
    • DarkDark
    • FairyFairy
Gym and Raid Battles
Damage65
Energy33
Weather boost
  • fogFog
Duration3.0s
Damage window1.1s - 2.8s
Trainer Battles
Damage70
Energy45

Effects
Special effectsSpecial

Crunch has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
See Crunch details page ↗
RockMeteor BeamDamage140Energy100Duration2.0s
Toggle more information for move: Meteor Beam
Type effectiveness chart
  • 160.0%
    • FlyingFlying
    • BugBug
    • FireFire
    • IceIce
  • 62.5%
    • FightingFighting
    • GroundGround
    • SteelSteel
Gym and Raid Battles
Damage140
Energy100
Weather boost
  • partlyCloudyPartly Cloudy
Duration2.0s
Damage window1.1s - 2.0s
Trainer Battles
Damage120
Energy60

Effects
Special effectsSpecial

Meteor Beam has a 100.0% chance to:

  • Increase User's Attack by 25.0%
See Meteor Beam details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
Special effectsSpecial

Crunch has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
6521.6733-3.0s7045-
14040.00100-3.5s11065-
Special effectsSpecial

Meteor Beam has a 100.0% chance to:

  • Increase User's Attack by 25.0%
14070.00100-2.0s12060-
11027.5050-4.0s11060-
10542.00100-2.5s10055-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Crunch has a 30.0% chance to:

  • Decrease Target's Defense by 20.0%
Special effectsSpecial

Meteor Beam has a 100.0% chance to:

  • Increase User's Attack by 25.0%

Tyrantrum's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
Dragon×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.6×1.0×0.4
Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6