Malamar's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 11.02 | 175.3 | 20.0 |
2. | ![]() | ![]() | 11.02 | 175.3 | 20.0 |
3. | ![]() | ![]() | 9.75 | 155.1 | 17.7 |
4. | ![]() | ![]() | 9.59 | 152.4 | 17.4 |
5. | ![]() | ![]() | 9.59 | 152.4 | 17.4 |
6. | ![]() | ![]() | 9.37 | 148.9 | 17.0 |
7. | ![]() | ![]() | 9.37 | 148.9 | 17.0 |
8. | ![]() | ![]() | 8.83 | 140.5 | 16.1 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 11.02 | 175.3 | 20.0 |
2. | ![]() | ![]() | 11.02 | 175.3 | 20.0 |
3. | ![]() | ![]() | 9.75 | 155.1 | 17.7 |
4. | ![]() | ![]() | 9.59 | 152.4 | 17.4 |
5. | ![]() | ![]() | 9.59 | 152.4 | 17.4 |
6. | ![]() | ![]() | 9.37 | 148.9 | 17.0 |
7. | ![]() | ![]() | 9.37 | 148.9 | 17.0 |
8. | ![]() | ![]() | 8.83 | 140.5 | 16.1 |
Malamar has access to 3 Fast Attacks (Peck, Psycho Cut, and Psywave), which cover Flying and Psychic-type attacks. When using Psycho Cut and Psywave you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 4 |
---|---|
Energy | 7 |
Weather boost |
|
Duration | 0.5s |
Damage window | 0.3s - 0.5s |
Damage | 3 |
---|---|
Energy | 9 |
Damage | 4 |
---|---|
Energy | 7 |
Weather boost |
|
Duration | 0.5s |
Damage window | 0.3s - 0.6s |
Damage | 3 |
---|---|
Energy | 4 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
10 | 10.00 | 10 | 10.00 | 1.0s | 6 | 5 | - | |||
4 | 8.00 | 7 | 14.00 | 0.5s | 3 | 9 | - | |||
4 | 8.00 | 7 | 14.00 | 0.5s | 3 | 4 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Malamar has access to 4 Charge Attacks (Hyper Beam, Psybeam, Foul Play, and Superpower), which cover Normal, Psychic, Dark, and Fighting-type attacks. When using Psybeam and Foul Play you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 150 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 4.0s |
Damage window | 3.5s - 3.8s |
Damage | 150 |
---|---|
Energy | 80 |
Damage | 65 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 3.0s |
Damage window | 1.1s - 2.5s |
Damage | 70 |
---|---|
Energy | 60 |
Damage | 70 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.7s - 1.9s |
Damage | 60 |
---|---|
Energy | 40 |
Damage | 85 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 3.0s |
Damage window | 2.1s - 2.8s |
Damage | 85 |
---|---|
Energy | 40 |
Superpower has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
70 | 35.00 | 50 | - | 2.0s | 60 | 40 | - | |
150 | 37.50 | 100 | - | 4.0s | 150 | 80 | - | |
65 | 21.67 | 50 | - | 3.0s | 70 | 60 | - | |
| 85 | 28.33 | 50 | - | 3.0s | 85 | 40 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Superpower has a 100.0% chance to:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |