Malamar's best moves in Pokémon GO

Moves
      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.PsychicPsywave DarkFoul Play 12.04323.323.4
      2.PsychicPsycho Cut DarkFoul Play 11.80317.022.9
      3.PsychicPsywave NormalHyper Beam 10.71287.720.4
      4.FlyingPeck DarkFoul Play 10.55283.419.9
      5.PsychicPsycho Cut NormalHyper Beam 10.47281.319.7
      6.PsychicPsywave FightingSuperpower 10.16272.918.8
      7.PsychicPsycho Cut FightingSuperpower 10.01268.818.3
      8.PsychicPsywave PsychicPsybeam 9.76262.017.6
      9.PsychicPsycho Cut PsychicPsybeam 9.62258.317.2
      10.FlyingPeck NormalHyper Beam 9.26248.816.2
      11.FlyingPeck FightingSuperpower 9.18246.415.9
      12.FlyingPeck PsychicPsybeam 8.86238.015.0

      Malamar's Fast Attacks Guide

      Moves

      Moves

      Malamar has access to 3 Fast Attacks (Peck, Psycho Cut, and Psywave), which cover Flying and Psychic-type attacks. When using Psycho Cut and Psywave you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      FlyingPeckDamage10Energy10Duration1.0s
      Toggle more information for move: Peck
      Type effectiveness chart
      • 160.0%
        • FightingFighting
        • BugBug
        • GrassGrass
      • 62.5%
        • RockRock
        • SteelSteel
        • ElectricElectric
      Gym and Raid Battles
      Damage10
      Energy10
      Weather boost
      • windyWindy
      Duration1.0s
      Damage window0.5s - 0.9s
      Trainer Battles
      Damage6
      Energy5

      Effects
      Peck has no special effects.
      See Peck details page ↗
      PsychicPsycho CutDamage5Energy8Duration0.6s
      Toggle more information for move: Psycho Cut
      Type effectiveness chart
      • 160.0%
        • FightingFighting
        • PoisonPoison
      • 62.5%
        • SteelSteel
        • PsychicPsychic
      • 39.1%
        • DarkDark
      Gym and Raid Battles
      Damage5
      Energy8
      Weather boost
      • windyWindy
      Duration0.6s
      Damage window0.4s - 0.6s
      Trainer Battles
      Damage3
      Energy9

      Effects
      Psycho Cut has no special effects.
      See Psycho Cut details page ↗
      PsychicPsywaveDamage4Energy7Duration0.5s
      Toggle more information for move: Psywave
      Type effectiveness chart
      • 160.0%
        • FightingFighting
        • PoisonPoison
      • 62.5%
        • SteelSteel
        • PsychicPsychic
      • 39.1%
        • DarkDark
      Gym and Raid Battles
      Damage4
      Energy7
      Weather boost
      • windyWindy
      Duration0.5s
      Damage window0.3s - 0.6s
      Trainer Battles
      Damage3
      Energy2

      Effects
      Psywave has no special effects.
      See Psywave details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      1010.001010.001.0s65-
      58.33813.330.6s39-
      48.00714.000.5s32-

      PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Malamar's Fast Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Flying×1.0×1.6×1.0×1.0×1.0×0.6×1.6×1.0×0.6×1.0×1.0×1.6×0.6×1.0×1.0×1.0×1.0×1.0
      Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0

      Malamar's Charge Attacks Guide

      Moves

      Moves

      Malamar has access to 4 Charge Attacks (Hyper Beam, Psybeam, Foul Play, and Superpower), which cover Normal, Psychic, Dark, and Fighting-type attacks. When using Psybeam and Foul Play you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      NormalHyper BeamDamage150Energy100Duration3.8s
      Toggle more information for move: Hyper Beam
      Type effectiveness chart
      • 62.5%
        • RockRock
        • SteelSteel
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage150
      Energy100
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration3.8s
      Damage window3.3s - 3.6s
      Trainer Battles
      Damage150
      Energy80

      Effects
      Hyper Beam has no special effects.
      See Hyper Beam details page ↗
      PsychicPsybeamDamage70Energy50Duration3.2s
      Toggle more information for move: Psybeam
      Type effectiveness chart
      • 160.0%
        • FightingFighting
        • PoisonPoison
      • 62.5%
        • SteelSteel
        • PsychicPsychic
      • 39.1%
        • DarkDark
      Gym and Raid Battles
      Damage70
      Energy50
      Weather boost
      • windyWindy
      Duration3.2s
      Damage window1.3s - 2.7s
      Trainer Battles
      Damage70
      Energy60

      Effects
      Psybeam has no special effects.
      See Psybeam details page ↗
      DarkFoul PlayDamage70Energy50Duration2.0s
      Toggle more information for move: Foul Play
      Type effectiveness chart
      • 160.0%
        • GhostGhost
        • PsychicPsychic
      • 62.5%
        • FightingFighting
        • DarkDark
        • FairyFairy
      Gym and Raid Battles
      Damage70
      Energy50
      Weather boost
      • fogFog
      Duration2.0s
      Damage window1.7s - 1.9s
      Trainer Battles
      Damage70
      Energy45

      Effects
      Foul Play has no special effects.
      See Foul Play details page ↗
      FightingSuperpowerDamage85Energy50Duration3.0s
      Toggle more information for move: Superpower
      Type effectiveness chart
      • 160.0%
        • NormalNormal
        • RockRock
        • SteelSteel
        • IceIce
        • DarkDark
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • PsychicPsychic
        • FairyFairy
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage85
      Energy50
      Weather boost
      • cloudyCloudy
      Duration3.0s
      Damage window2.1s - 2.8s
      Trainer Battles
      Damage85
      Energy40

      Effects
      Special effectsSpecial

      Superpower has a 100.0% chance to:

      • Decrease User's Attack by 20.0%
      • Decrease User's Defense by 20.0%
      See Superpower details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      7035.0050-2.0s7045-
      15039.47100-3.8s15080-
      7021.8850-3.2s7060-
      Special effectsSpecial

      Superpower has a 100.0% chance to:

      • Decrease User's Attack by 20.0%
      • Decrease User's Defense by 20.0%
      8528.3350-3.0s8540-

      PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Moves with Special Effects in PvP

      Special effectsSpecial

      Superpower has a 100.0% chance to:

      • Decrease User's Attack by 20.0%
      • Decrease User's Defense by 20.0%

      Malamar's Charge Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Normal×1.0×1.0×1.0×1.0×1.0×0.6×1.0×0.4×0.6×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0×1.0
      Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
      Dark×1.0×0.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6
      Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6