Fletchinder's Fast Attacks Guide

Moves

Moves

Fletchinder has access to 3 Fast Attacks (Ember, Peck, and Steel Wing), which cover Fire, Flying, and Steel-type attacks. When using Ember and Peck you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FireEmberDamage10Energy10Duration1.0s
Toggle more information for move: Ember
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage10
Energy10
Weather boost
  • sunnySunny
Duration1.0s
Damage window0.6s - 0.8s
Trainer Battles
Damage7
Energy6

Effects
Ember has no special effects.
See Ember details page ↗
FlyingPeckDamage10Energy10Duration1.0s
Toggle more information for move: Peck
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • BugBug
    • GrassGrass
  • 62.5%
    • RockRock
    • SteelSteel
    • ElectricElectric
Gym and Raid Battles
Damage10
Energy10
Weather boost
  • windyWindy
Duration1.0s
Damage window0.5s - 0.9s
Trainer Battles
Damage6
Energy5

Effects
Peck has no special effects.
See Peck details page ↗
SteelSteel WingDamage11Energy6Duration0.8s
Toggle more information for move: Steel Wing
Type effectiveness chart
  • 160.0%
    • RockRock
    • IceIce
    • FairyFairy
  • 62.5%
    • SteelSteel
    • FireFire
    • WaterWater
    • ElectricElectric
Gym and Raid Battles
Damage11
Energy6
Weather boost
  • snowSnow
Duration0.8s
Damage window0.5s - 0.8s
Trainer Battles
Damage7
Energy7

Effects
Steel Wing has no special effects.
See Steel Wing details page ↗

Tabular view

Fast Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
EPS
CD
PWR
ENG
DPT
EPT
CD
1010.001010.001.0s76-
1010.001010.001.0s65-
1113.7567.500.8s77-

PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Fletchinder's Fast Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0
Flying×1.0×1.6×1.0×1.0×1.0×0.6×1.6×1.0×0.6×1.0×1.0×1.6×0.6×1.0×1.0×1.0×1.0×1.0
Steel×1.0×1.0×1.0×1.0×1.0×1.6×1.0×1.0×0.6×0.6×0.6×1.0×0.6×1.0×1.6×1.0×1.0×1.6

Fletchinder's Charge Attacks Guide

Moves

Moves

Fletchinder has access to 4 Charge Attacks (Heat Wave, Aerial Ace, Flame Charge, and Fly), which cover Fire and Flying-type attacks. When using Heat Wave, Aerial Ace, Flame Charge, and Fly you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

FireHeat WaveDamage95Energy100Duration3.0s
Toggle more information for move: Heat Wave
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage95
Energy100
Weather boost
  • sunnySunny
Duration3.0s
Damage window1.7s - 2.8s
Trainer Battles
Damage95
Energy75

Effects
Heat Wave has no special effects.
See Heat Wave details page ↗
FlyingAerial AceDamage55Energy33Duration2.4s
Toggle more information for move: Aerial Ace
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • BugBug
    • GrassGrass
  • 62.5%
    • RockRock
    • SteelSteel
    • ElectricElectric
Gym and Raid Battles
Damage55
Energy33
Weather boost
  • windyWindy
Duration2.4s
Damage window1.9s - 2.2s
Trainer Battles
Damage55
Energy40

Effects
Aerial Ace has no special effects.
See Aerial Ace details page ↗
FireFlame ChargeDamage70Energy33Duration3.8s
Toggle more information for move: Flame Charge
Type effectiveness chart
  • 160.0%
    • BugBug
    • SteelSteel
    • GrassGrass
    • IceIce
  • 62.5%
    • RockRock
    • FireFire
    • WaterWater
    • DragonDragon
Gym and Raid Battles
Damage70
Energy33
Weather boost
  • sunnySunny
Duration3.8s
Damage window2.9s - 3.5s
Trainer Battles
Damage65
Energy50

Effects
Special effectsSpecial

Flame Charge has a 100.0% chance to:

  • Increase User's Attack by 25.0%
See Flame Charge details page ↗
FlyingFlyDamage80Energy50Duration1.8s
Toggle more information for move: Fly
Type effectiveness chart
  • 160.0%
    • FightingFighting
    • BugBug
    • GrassGrass
  • 62.5%
    • RockRock
    • SteelSteel
    • ElectricElectric
Gym and Raid Battles
Damage80
Energy50
Weather boost
  • windyWindy
Duration1.8s
Damage window1.2s - 1.5s
Trainer Battles
Damage80
Energy45

Effects
Fly has no special effects.
See Fly details page ↗

Tabular view

Charge Move
Raid Battles
Trainer Battles
Name 🔼
PWR
DPS
ENG
DPE
CD
PWR
ENG
DPE
5522.9233-2.4s5540-
Special effectsSpecial

Flame Charge has a 100.0% chance to:

  • Increase User's Attack by 25.0%
7018.4233-3.8s6550-
8044.4450-1.8s8045-
9531.67100-3.0s9575-

PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

Moves with Special Effects in PvP

Special effectsSpecial

Flame Charge has a 100.0% chance to:

  • Increase User's Attack by 25.0%

Fletchinder's Charge Attacks Type Coverage

NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
Fire×1.0×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6×0.6×1.6×1.0×1.0×1.6×0.6×1.0×1.0
Flying×1.0×1.6×1.0×1.0×1.0×0.6×1.6×1.0×0.6×1.0×1.0×1.6×0.6×1.0×1.0×1.0×1.0×1.0