Virizion's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 14.23 | 319.5 | 27.9 |
2. | ![]() | ![]() | 13.54 | 304.0 | 26.5 |
3. | ![]() | ![]() | 12.45 | 279.6 | 24.4 |
4. | ![]() | ![]() | 12.33 | 276.8 | 24.1 |
5. | ![]() | ![]() | 12.00 | 269.6 | 23.5 |
6. | ![]() | ![]() | 11.38 | 255.6 | 22.3 |
7. | ![]() | ![]() | 11.04 | 248.0 | 21.6 |
8. | ![]() | ![]() | 10.27 | 230.7 | 20.1 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 14.23 | 319.5 | 27.9 |
2. | ![]() | ![]() | 13.54 | 304.0 | 26.5 |
3. | ![]() | ![]() | 12.45 | 279.6 | 24.4 |
4. | ![]() | ![]() | 12.33 | 276.8 | 24.1 |
5. | ![]() | ![]() | 12.00 | 269.6 | 23.5 |
6. | ![]() | ![]() | 11.38 | 255.6 | 22.3 |
7. | ![]() | ![]() | 11.04 | 248.0 | 21.6 |
8. | ![]() | ![]() | 10.27 | 230.7 | 20.1 |
Virizion has access to 3 Fast Attacks (Quick Attack, Zen Headbutt, and Double Kick), which cover Normal, Psychic, and Fighting-type attacks. When using Double Kick you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 10 |
---|---|
Energy | 13 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.5s - 0.8s |
Damage | 5 |
---|---|
Energy | 8 |
Damage | 11 |
---|---|
Energy | 9 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.8s - 0.9s |
Damage | 8 |
---|---|
Energy | 6 |
Damage | 10 |
---|---|
Energy | 13 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.3s - 0.8s |
Damage | 8 |
---|---|
Energy | 12 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
10 | 10.00 | 13 | 13.00 | 1.0s | 8 | 12 | - | |||
10 | 10.00 | 13 | 13.00 | 1.0s | 5 | 8 | - | |||
11 | 11.00 | 9 | 9.00 | 1.0s | 8 | 6 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Virizion has access to 4 Charge Attacks (Stone Edge, Leaf Blade, Close Combat, and Sacred Sword), which cover Rock, Grass, and Fighting-type attacks. When using Leaf Blade, Close Combat, and Sacred Sword you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 105 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 2.5s |
Damage window | 0.9s - 2.3s |
Damage | 100 |
---|---|
Energy | 55 |
Damage | 70 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.4s - 2.3s |
Damage | 70 |
---|---|
Energy | 35 |
Damage | 105 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.2s - 2.5s |
Damage | 100 |
---|---|
Energy | 45 |
Close Combat has a 100.0% chance to:
Damage | 50 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.3s - 0.8s |
Damage | 60 |
---|---|
Energy | 35 |
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 105 | 42.00 | 100 | - | 2.5s | 100 | 45 | - |
70 | 28.00 | 33 | - | 2.5s | 70 | 35 | - | |
50 | 50.00 | 33 | - | 1.0s | 60 | 35 | - | |
105 | 42.00 | 100 | - | 2.5s | 100 | 55 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Close Combat has a 100.0% chance to:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rock | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 |
Grass | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×1.6 | ×0.6 | ×1.0 | ×0.6 | ×0.6 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |