Terrakion's best moves in Pokémon GO

Moves
      #
      Fast Attack
      Charged Attack
      DPS
      TDO
      Score 🔽
      1.FightingDouble Kick FightingSacred Sword *19.48626.939.3
      2.RockSmack Down FightingSacred Sword *18.05580.736.4
      3.PsychicZen Headbutt FightingSacred Sword *16.99546.534.3
      4.FightingDouble Kick RockRock Slide 16.03515.932.3
      5.RockSmack Down RockRock Slide 15.71505.431.7
      6.FightingDouble Kick FightingClose Combat 15.10486.030.5
      7.RockSmack Down FightingClose Combat 14.98482.230.2
      8.RockSmack Down GroundEarthquake 14.57468.929.4
      9.FightingDouble Kick GroundEarthquake 14.46465.229.2
      10.PsychicZen Headbutt RockRock Slide 14.39463.029.0
      11.PsychicZen Headbutt FightingClose Combat 13.09421.326.4
      12.PsychicZen Headbutt GroundEarthquake 12.75410.225.7

      Terrakion's Fast Attacks Guide

      Moves

      Moves

      Terrakion has access to 3 Fast Attacks (Zen Headbutt, Smack Down, and Double Kick), which cover Psychic, Rock, and Fighting-type attacks. When using Smack Down and Double Kick you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      PsychicZen HeadbuttDamage12Energy10Duration1.1s
      Toggle more information for move: Zen Headbutt
      Type effectiveness chart
      • 160.0%
        • FightingFighting
        • PoisonPoison
      • 62.5%
        • SteelSteel
        • PsychicPsychic
      • 39.1%
        • DarkDark
      Gym and Raid Battles
      Damage12
      Energy10
      Weather boost
      • windyWindy
      Duration1.1s
      Damage window0.8s - 1.1s
      Trainer Battles
      Damage8
      Energy6

      Effects
      Zen Headbutt has no special effects.
      See Zen Headbutt details page ↗
      RockSmack DownDamage16Energy8Duration1.2s
      Toggle more information for move: Smack Down
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • BugBug
        • FireFire
        • IceIce
      • 62.5%
        • FightingFighting
        • GroundGround
        • SteelSteel
      Gym and Raid Battles
      Damage16
      Energy8
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration1.2s
      Damage window0.8s - 1.1s
      Trainer Battles
      Damage12
      Energy8

      Effects
      Smack Down has no special effects.
      See Smack Down details page ↗
      FightingDouble KickDamage10Energy13Duration1.0s
      Toggle more information for move: Double Kick
      Type effectiveness chart
      • 160.0%
        • NormalNormal
        • RockRock
        • SteelSteel
        • IceIce
        • DarkDark
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • PsychicPsychic
        • FairyFairy
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage10
      Energy13
      Weather boost
      • cloudyCloudy
      Duration1.0s
      Damage window0.3s - 0.8s
      Trainer Battles
      Damage8
      Energy12

      Effects
      Double Kick has no special effects.
      See Double Kick details page ↗

      Tabular view

      Fast Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      EPS
      CD
      PWR
      ENG
      DPT
      EPT
      CD
      1010.001313.001.0s812-
      1613.3386.671.2s128-
      1210.91109.091.1s86-

      PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Terrakion's Fast Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Psychic×1.0×1.6×1.0×1.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×1.0×1.0×0.6×1.0×1.0×0.4×1.0
      Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
      Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6

      Terrakion's Charge Attacks Guide

      Moves

      Moves

      Terrakion has access to 4 Charge Attacks (Earthquake, Rock Slide, Close Combat, and Sacred Sword), which cover Ground, Rock, and Fighting-type attacks. When using Rock Slide, Close Combat, and Sacred Sword you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.

      GroundEarthquakeDamage140Energy100Duration3.6s
      Toggle more information for move: Earthquake
      Type effectiveness chart
      • 160.0%
        • PoisonPoison
        • RockRock
        • SteelSteel
        • FireFire
        • ElectricElectric
      • 62.5%
        • BugBug
        • GrassGrass
      • 39.1%
        • FlyingFlying
      Gym and Raid Battles
      Damage140
      Energy100
      Weather boost
      • sunnySunny
      Duration3.6s
      Damage window2.7s - 3.5s
      Trainer Battles
      Damage110
      Energy65

      Effects
      Earthquake has no special effects.
      See Earthquake details page ↗
      RockRock SlideDamage80Energy50Duration2.7s
      Toggle more information for move: Rock Slide
      Type effectiveness chart
      • 160.0%
        • FlyingFlying
        • BugBug
        • FireFire
        • IceIce
      • 62.5%
        • FightingFighting
        • GroundGround
        • SteelSteel
      Gym and Raid Battles
      Damage80
      Energy50
      Weather boost
      • partlyCloudyPartly Cloudy
      Duration2.7s
      Damage window1.5s - 2.6s
      Trainer Battles
      Damage75
      Energy45

      Effects
      Rock Slide has no special effects.
      See Rock Slide details page ↗
      FightingClose CombatDamage100Energy100Duration2.3s
      Toggle more information for move: Close Combat
      Type effectiveness chart
      • 160.0%
        • NormalNormal
        • RockRock
        • SteelSteel
        • IceIce
        • DarkDark
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • PsychicPsychic
        • FairyFairy
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage100
      Energy100
      Weather boost
      • cloudyCloudy
      Duration2.3s
      Damage window1.0s - 2.3s
      Trainer Battles
      Damage100
      Energy45

      Effects
      Special effectsSpecial

      Close Combat has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      See Close Combat details page ↗
      FightingSacred Sword *Damage55Energy33Duration1.2s
      Toggle more information for move: Sacred Sword
      Type effectiveness chart
      • 160.0%
        • NormalNormal
        • RockRock
        • SteelSteel
        • IceIce
        • DarkDark
      • 62.5%
        • FlyingFlying
        • PoisonPoison
        • BugBug
        • PsychicPsychic
        • FairyFairy
      • 39.1%
        • GhostGhost
      Gym and Raid Battles
      Damage55
      Energy33
      Weather boost
      • cloudyCloudy
      Duration1.2s
      Damage window0.5s - 1.0s
      Trainer Battles
      Damage60
      Energy35

      Effects
      Sacred Sword has no special effects.
      See Sacred Sword details page ↗

      Tabular view

      Charge Move
      Raid Battles
      Trainer Battles
      Name 🔼
      PWR
      DPS
      ENG
      DPE
      CD
      PWR
      ENG
      DPE
      Special effectsSpecial

      Close Combat has a 100.0% chance to:

      • Decrease User's Defense by 33.3%
      10043.48100-2.3s10045-
      14038.89100-3.6s11065-
      8029.6350-2.7s7545-
      5545.8333-1.2s6035-

      PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.

      Moves with Special Effects in PvP

      Special effectsSpecial

      Close Combat has a 100.0% chance to:

      • Decrease User's Defense by 33.3%

      Terrakion's Charge Attacks Type Coverage

      NormalFightingFlyingPoisonGroundRockBugGhostSteelFireWaterGrassElectricPsychicIceDragonDarkFairy
      Ground×1.0×1.0×0.4×1.6×1.0×1.6×0.6×1.0×1.6×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.0
      Rock×1.0×0.6×1.6×1.0×0.6×1.0×1.6×1.0×0.6×1.6×1.0×1.0×1.0×1.0×1.6×1.0×1.0×1.0
      Fighting×1.6×1.0×0.6×0.6×1.0×1.6×0.6×0.4×1.6×1.0×1.0×1.0×1.0×0.6×1.6×1.0×1.6×0.6