- Overview
- Counters
- CP & IV
- PvP
- Moves
Heatmor learns 2 Fast Attacks (Lick and Fire Spin), covering Ghost and Fire-type damage. Fire Spin get STAB, the same-type attack bonus, for ×1.2 damage.
Heatmor learns 3 Charged Attacks (Flamethrower, Thunder Punch, and Power-Up Punch), covering Fire, Electric, and Fighting-type damage. Flamethrower get STAB, the same-type attack bonus, for ×1.2 damage.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 65 | 32.50 | 50 | 1.30 | 2.0s | 90 | 55 | - | |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 20 | 35 | - |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 60 | 40 | - | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Power-Up Punch has a 100.0% chance to:
| 1. | 10.25 | 11.82 | 189.9 | ||
| 2. | 9.52 | 10.98 | 176.5 | ||
| 3. | 8.93 | 10.30 | 165.6 | ||
| 4. | 8.93 | 10.30 | 165.6 | ||
| 5. | 8.10 | 9.35 | 150.2 | ||
| 6. | 8.10 | 9.35 | 150.2 |
PWR is power, DPS is damage per second, ENG is energy gained per use, EPS is energy per second, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.
PWR is power, DPS is damage per second, ENG is the energy cost, CD is the move’s duration and DPE is damage per energy. DPT and EPT (damage and energy per turn) only apply in PvP.