Banette's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 13.10 | 134.3 | 21.7 |
2. | ![]() | ![]() | 12.58 | 129.0 | 20.8 |
3. | ![]() | ![]() | 11.46 | 117.5 | 18.9 |
4. | ![]() | ![]() | 10.48 | 107.5 | 17.3 |
5. | ![]() | ![]() | 10.39 | 106.5 | 17.2 |
6. | ![]() | ![]() | 8.75 | 89.8 | 14.5 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 13.10 | 134.3 | 21.7 |
2. | ![]() | ![]() | 12.58 | 129.0 | 20.8 |
3. | ![]() | ![]() | 11.46 | 117.5 | 18.9 |
4. | ![]() | ![]() | 10.48 | 107.5 | 17.3 |
5. | ![]() | ![]() | 10.39 | 106.5 | 17.2 |
6. | ![]() | ![]() | 8.75 | 89.8 | 14.5 |
Banette has access to 2 Fast Attacks (Shadow Claw and Hex), which cover Ghost-type attacks. When using Shadow Claw and Hex you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 6 |
---|---|
Energy | 4 |
Weather boost |
|
Duration | 0.5s |
Damage window | 0.1s - 0.3s |
Damage | 6 |
---|---|
Energy | 8 |
Damage | 8 |
---|---|
Energy | 13 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.8s - 1.0s |
Damage | 6 |
---|---|
Energy | 12 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
8 | 8.00 | 13 | 13.00 | 1.0s | 6 | 12 | - | |||
6 | 12.00 | 4 | 8.00 | 0.5s | 6 | 8 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Banette has access to 3 Charge Attacks (Shadow Ball, Thunder, and Dazzling Gleam), which cover Ghost, Electric, and Fairy-type attacks. When using Shadow Ball you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 100 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 3.0s |
Damage window | 2.4s - 2.8s |
Damage | 100 |
---|---|
Energy | 55 |
Damage | 100 |
---|---|
Energy | 100 |
Weather boost |
|
Duration | 2.5s |
Damage window | 1.3s - 2.3s |
Damage | 100 |
---|---|
Energy | 60 |
Damage | 100 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 3.5s |
Damage window | 2.1s - 3.3s |
Damage | 110 |
---|---|
Energy | 70 |
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
100 | 28.57 | 50 | - | 3.5s | 110 | 70 | - | |
100 | 33.33 | 50 | - | 3.0s | 100 | 55 | - | |
100 | 40.00 | 100 | - | 2.5s | 100 | 60 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
There are no Banette moves that have Special Effects in PvP.
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---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |