Mawile's best moves in Pokémon GO

# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 8.74 | 85.2 | 14.3 |
2. | ![]() | ![]() | 8.49 | 82.7 | 13.9 |
3. | ![]() | ![]() | 8.38 | 81.6 | 13.7 |
4. | ![]() | ![]() | 7.94 | 77.4 | 13.0 |
5. | ![]() | ![]() | 7.87 | 76.7 | 12.9 |
6. | ![]() | ![]() | 7.85 | 76.5 | 12.8 |
7. | ![]() | ![]() | 7.79 | 75.9 | 12.7 |
8. | ![]() | ![]() | 7.75 | 75.5 | 12.7 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
---|---|---|---|---|---|
1. | ![]() | ![]() | 8.74 | 85.2 | 14.3 |
2. | ![]() | ![]() | 8.49 | 82.7 | 13.9 |
3. | ![]() | ![]() | 8.38 | 81.6 | 13.7 |
4. | ![]() | ![]() | 7.94 | 77.4 | 13.0 |
5. | ![]() | ![]() | 7.87 | 76.7 | 12.9 |
6. | ![]() | ![]() | 7.85 | 76.5 | 12.8 |
7. | ![]() | ![]() | 7.79 | 75.9 | 12.7 |
8. | ![]() | ![]() | 7.75 | 75.5 | 12.7 |
Mawile has access to 5 Fast Attacks (Bite, Fire Fang, Astonish, Ice Fang, and Fairy Wind), which cover Dark, Fire, Ghost, Ice, and Fairy-type attacks. When using Fairy Wind you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 6 |
---|---|
Energy | 4 |
Weather boost |
|
Duration | 0.5s |
Damage window | 0.3s - 0.5s |
Damage | 4 |
---|---|
Energy | 2 |
Damage | 13 |
---|---|
Energy | 9 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.7s - 0.9s |
Damage | 8 |
---|---|
Energy | 6 |
Damage | 7 |
---|---|
Energy | 13 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.6s - 0.9s |
Damage | 12 |
---|---|
Energy | 10 |
Damage | 12 |
---|---|
Energy | 20 |
Weather boost |
|
Duration | 1.5s |
Damage window | 0.4s - 1.0s |
Damage | 8 |
---|---|
Energy | 6 |
Damage | 9 |
---|---|
Energy | 13 |
Weather boost |
|
Duration | 1.0s |
Damage window | 0.6s - 1.0s |
Damage | 4 |
---|---|
Energy | 9 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
7 | 7.00 | 13 | 13.00 | 1.0s | 12 | 10 | - | |||
6 | 12.00 | 4 | 8.00 | 0.5s | 4 | 2 | - | |||
9 | 9.00 | 13 | 13.00 | 1.0s | 4 | 9 | - | |||
13 | 13.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
12 | 8.00 | 20 | 13.33 | 1.5s | 8 | 6 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy generated per use, EPS for energy per second, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Dark | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 |
Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
Mawile has access to 4 Charge Attacks (Vise Grip, Iron Head, Play Rough, and Power-Up Punch), which cover Normal, Steel, Fairy, and Fighting-type attacks. When using Iron Head and Play Rough you will benefit from STAB (Same-Type-Attack-Bonus), which increases the move damage by ×1.2.
Damage | 35 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.2s - 1.6s |
Damage | 40 |
---|---|
Energy | 40 |
Damage | 60 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.4s - 1.8s |
Damage | 70 |
---|---|
Energy | 50 |
Damage | 90 |
---|---|
Energy | 50 |
Weather boost |
|
Duration | 3.0s |
Damage window | 1.4s - 2.8s |
Damage | 90 |
---|---|
Energy | 60 |
Damage | 50 |
---|---|
Energy | 33 |
Weather boost |
|
Duration | 2.0s |
Damage window | 1.7s - 1.9s |
Damage | 20 |
---|---|
Energy | 35 |
Power-Up Punch has a 100.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
60 | 30.00 | 50 | - | 2.0s | 70 | 50 | - | |
90 | 30.00 | 50 | - | 3.0s | 90 | 60 | - | |
| 50 | 25.00 | 33 | - | 2.0s | 20 | 35 | - |
35 | 17.50 | 33 | - | 2.0s | 40 | 40 | - |
PWR stands for Power, DPS for damage per second, ENG for Energy required, CD for move duration, DPE for damage per energy point used. DPT and EPT stand for Damage and Energy per turn, and are only applicable in PvP.
Power-Up Punch has a 100.0% chance to:
![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Steel | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 |
Fairy | ×1.0 | ×1.6 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.6 | ×1.0 |
Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |