- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Meloetta puede aprender 2 Ataques rápidos: Patada Baja y Ataque Rápido. Estos ataques cubren los tipos Lucha y Normal. Al usar Ataque Rápido recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 10 | 10.00 | 13 | 13.00 | 1.0s | 5 | 8 | - | |||
| 5 | 10.00 | 5 | 10.00 | 0.5s | 6 | 8 | - | |||
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |
Meloetta puede aprender 4 Ataques cargados: Hiperrayo, Puño Hielo, Puño Fuego y A Bocajarro. Estos ataques cubren los tipos Normal, Hielo, Fuego y Lucha. Al usar Hiperrayo recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 105 | 42.00 | 100 | 1.05 | 2.5s | 100 | 45 | - |
| 150 | 37.50 | 100 | 1.50 | 4.0s | 150 | 80 | - | |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 60 | 40 | - | |
| 50 | 25.00 | 33 | 1.52 | 2.0s | 60 | 40 | - | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
A Bocajarro has a 100.0% chance to:
| 1. | 13.67 | 14.75 | 446.1 | ||
| 2. | 12.40 | 13.38 | 404.9 | ||
| 3. | 11.44 | 12.35 | 373.7 | ||
| 4. | 10.91 | 11.78 | 356.4 | ||
| 5. | 10.91 | 11.78 | 356.4 | ||
| 6. | 10.32 | 11.14 | 337.1 | ||
| 7. | 10.15 | 10.96 | 331.6 | ||
| 8. | 10.15 | 10.96 | 331.6 |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.