- 160.0%
Dragón
- 62.5%
Acero
- 39.1%
Hada
| Daño | 6 |
|---|---|
| Energía | 4 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.5s |
| Daño | 3 |
|---|---|
| Energía | 4 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 7.45 | 67.6 | 5.84 | ||
| 2. | 7.37 | 66.9 | 5.78 | ||
| 3. | 7.02 | 63.7 | 5.50 | ||
| 4. | 6.88 | 62.5 | 5.40 | ||
| 5. | 6.86 | 62.3 | 5.38 | ||
| 6. | 6.44 | 58.5 | 5.05 | ||
| 7. | 6.41 | 58.2 | 5.02 | ||
| 8. | 6.21 | 56.4 | 4.87 |
Vibrava puede aprender 3 Ataques Rápidos (Dragoaliento, Disparo Lodo y Ataque Arena), cubriendo ataques de tipo Dragón y Tierra. Al usar Dragoaliento, Disparo Lodo y Ataque Arena recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 6 |
|---|---|
| Energía | 4 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.5s |
| Daño | 3 |
|---|---|
| Energía | 4 |
| Daño | 4 |
|---|---|
| Energía | 6 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.5s |
| Daño | 3 |
|---|---|
| Energía | 9 |
| Daño | 4 |
|---|---|
| Energía | 7 |
| Bonus de clima |
|
| Duración | 0.5s |
| Ventana de daño | 0.3s - 0.6s |
| Daño | 2 |
|---|---|
| Energía | 4 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 4 | 8.00 | 7 | 14.00 | 0.5s | 2 | 4 | - | |||
| 4 | 8.00 | 6 | 12.00 | 0.5s | 3 | 9 | - | |||
| 6 | 12.00 | 4 | 8.00 | 0.5s | 3 | 4 | - | |||
PWR: Potencia, DPS: Daño por segundo, ENG: Energía generada, EPS: Energía por segundo, CD: Duración. DPT y EPT (Daño/Energía por turno) solo aplican en PvP. DPE significa daño por punto de energía utilizado.
| Dragón | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tierra | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
Vibrava puede aprender 4 Ataques Cargados (Zumbido, Terratemblor, Bucle Arena y Arenas Ardientes), cubriendo ataques de tipo Bicho y Tierra. Al usar Terratemblor, Bucle Arena y Arenas Ardientes recibirás el bonus STAB (Same-Type-Attack-Bonus), que multiplica el daño total por ×1.2.
| Daño | 95 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 3.5s |
| Ventana de daño | 1.8s - 2.9s |
| Daño | 100 |
|---|---|
| Energía | 60 |
Zumbido has a 30.0% chance to:
| Daño | 80 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 3.5s |
| Ventana de daño | 2.6s - 3.1s |
| Daño | 80 |
|---|---|
| Energía | 55 |
Terratemblor has a 100.0% chance to:
| Daño | 60 |
|---|---|
| Energía | 33 |
| Bonus de clima |
|
| Duración | 4.0s |
| Ventana de daño | 1.7s - 4.0s |
| Daño | 55 |
|---|---|
| Energía | 45 |
Bucle Arena has a 100.0% chance to:
| Daño | 90 |
|---|---|
| Energía | 50 |
| Bonus de clima |
|
| Duración | 3.0s |
| Ventana de daño | 1.4s - 2.3s |
| Daño | 80 |
|---|---|
| Energía | 50 |
Arenas Ardientes has a 10.0% chance to:
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 90 | 30.00 | 50 | 1.80 | 3.0s | 80 | 50 | - |
| 60 | 15.00 | 33 | 1.82 | 4.0s | 55 | 45 | - |
| 80 | 22.86 | 50 | 1.60 | 3.5s | 80 | 55 | - |
| 95 | 27.14 | 50 | 1.90 | 3.5s | 100 | 60 | - |
PWR: Potencia, DPS: Daño por segundo, ENG: Energía necesaria, CD: Duración, DPE: Daño por energía. DPT y EPT solo aplican en PvP.
Zumbido has a 30.0% chance to:
Terratemblor has a 100.0% chance to:
Bucle Arena has a 100.0% chance to:
Arenas Ardientes has a 10.0% chance to:
| Bicho | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Tierra | ×1.0 | ×1.0 | ×0.4 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.6 | ×1.6 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |