- Resumen
- Counters
- PC e IV
- PvP
- Ataques
Mewtwo aprende 3 Ataques rápidos (Psicocorte, Confusión y Contraataque), que cubren daño de tipo Psíquico y Lucha. Psicocorte y Confusión reciben STAB, la bonificación por ataque del mismo tipo, y causan ×1.2 de daño.
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| 19 | 12.67 | 14 | 9.33 | 1.5s | 16 | 14 | - | |||
| 13 | 13.00 | 9 | 9.00 | 1.0s | 8 | 6 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
Mewtwo aprende 8 Ataques cargados (Hiperrayo, Lanzallamas, Rayo Hielo, Bola Sombra, Rayo, Psíquico, Onda Mental y Onda Certera), que cubren daño de tipo Normal, Fuego, Hielo, Fantasma, Eléctrico, Psíquico y Lucha. Psíquico y Onda Mental reciben STAB, la bonificación por ataque del mismo tipo, y causan ×1.2 de daño.
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
| 100 | 33.33 | 50 | 2.00 | 3.0s | 90 | 50 | - | |
| 150 | 37.50 | 100 | 1.50 | 4.0s | 150 | 80 | - | |
| 65 | 32.50 | 50 | 1.30 | 2.0s | 90 | 55 | - | |
| 140 | 40.00 | 100 | 1.40 | 3.5s | 150 | 75 | - | |
| 95 | 38.00 | 50 | 1.90 | 2.5s | 90 | 45 | - | |
| 95 | 31.67 | 50 | 1.90 | 3.0s | 75 | 55 | - |
| 80 | 32.00 | 50 | 1.60 | 2.5s | 90 | 55 | - | |
| 95 | 27.14 | 50 | 1.90 | 3.5s | 90 | 55 | - | |
| ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | |
| ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
Psíquico has a 10.0% chance to:
| 1. | 17.85 | 19.65 | 466.2 | ||
| 2. | 17.71 | 19.50 | 462.5 | ||
| 3. | 16.78 | 18.48 | 438.3 | ||
| 4. | 16.56 | 18.24 | 432.7 | ||
| 5. | 16.44 | 18.10 | 429.3 | ||
| 6. | 15.72 | 17.31 | 410.7 | ||
| 7. | 15.30 | 16.85 | 399.7 | ||
| 8. | 14.87 | 16.38 | 388.5 |
PWR es la potencia, DPS el daño por segundo, ENG la energía que genera cada uso, EPS la energía por segundo, CD la duración del ataque y DPE el daño por energía. DPT y EPT (daño y energía por turno) solo se aplican en PvP.
PWR es la potencia, DPS el daño por segundo, ENG el coste de energía, CD la duración del ataque y DPE el daño por energía. DPT y EPT (daño y energía por turno) solo se aplican en PvP.