- 160.0%
Fighting
Poison
- 62.5%
Steel
Psychic
- 39.1%
Dark
| Schade | 4 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 4 |
|---|---|
| Energie | 9 |
# | Fast Attack | Charged Attack | DPS | TDO | Score 🔽 |
|---|---|---|---|---|---|
| 1. | 18.39 | 386.6 | 16.44 | ||
| 2. | 18.20 | 382.7 | 16.28 | ||
| 3. | 17.04 | 358.4 | 15.24 | ||
| 4. | 16.94 | 356.2 | 15.16 | ||
| 5. | 15.76 | 331.4 | 14.09 | ||
| 6. | 15.34 | 322.6 | 13.73 | ||
| 7. | 14.89 | 313.1 | 13.31 | ||
| 8. | 14.73 | 309.7 | 13.18 |
Mewtwo heeft toegang tot 2 Snelle aanvallen (Psycho Cut en Confusion), die Psychic-type aanvallen dekken. Wanneer je Psycho Cut en Confusion gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 4 |
|---|---|
| Energie | 7 |
| Weerboost |
|
| Duur | 0.5s |
| Schadevenster | 0.3s - 0.5s |
| Schade | 4 |
|---|---|
| Energie | 9 |
| Schade | 19 |
|---|---|
| Energie | 14 |
| Weerboost |
|
| Duur | 1.5s |
| Schadevenster | 0.5s - 1.5s |
| Schade | 16 |
|---|---|
| Energie | 14 |
Fast Move | Raid Battles | Trainer Battles | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | EPS | CD | PWR | ENG | DPT | EPT | CD |
| 19 | 12.67 | 14 | 9.33 | 1.5s | 16 | 14 | - | |||
| 4 | 8.00 | 7 | 14.00 | 0.5s | 4 | 9 | - | |||
PWR staat voor Power, DPS voor damage per second, ENG voor energie gegenereerd per gebruik, EPS voor energy per second, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
|---|
Mewtwo heeft toegang tot 8 Charged aanvallen (Hyper Beam, Flamethrower, Ice Beam, Shadow Ball, Thunderbolt, Psychic, Psystrike en Focus Blast), die Normal, Fire, Ice, Ghost, Electric, Psychic en Fighting-type aanvallen dekken. Wanneer je Psychic en Psystrike gebruikt, profiteer je van STAB (Same-Type-Attack-Bonus), wat de move-schade verhoogt met ×1.2.
| Schade | 150 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 4.0s |
| Schadevenster | 3.5s - 3.8s |
| Schade | 150 |
|---|---|
| Energie | 80 |
| Schade | 65 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.0s |
| Schadevenster | 1.3s - 1.5s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 1.5s - 3.0s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 100 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 2.4s - 2.8s |
| Schade | 100 |
|---|---|
| Energie | 50 |
| Schade | 80 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.8s - 2.3s |
| Schade | 90 |
|---|---|
| Energie | 55 |
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 3.0s |
| Schadevenster | 1.5s - 2.8s |
| Schade | 75 |
|---|---|
| Energie | 55 |
Psychic has a 10.0% chance to:
| Schade | 95 |
|---|---|
| Energie | 50 |
| Weerboost |
|
| Duur | 2.5s |
| Schadevenster | 1.2s - 2.2s |
| Schade | 90 |
|---|---|
| Energie | 45 |
| Schade | 140 |
|---|---|
| Energie | 100 |
| Weerboost |
|
| Duur | 3.5s |
| Schadevenster | 3.0s - 3.5s |
| Schade | 150 |
|---|---|
| Energie | 75 |
Charge Move | Raid Battles | Trainer Battles | ||||||
|---|---|---|---|---|---|---|---|---|
Name 🔼 | PWR | DPS | ENG | DPE | CD | PWR | ENG | DPE |
| 65 | 32.50 | 50 | - | 2.0s | 90 | 55 | - | |
| 140 | 40.00 | 100 | - | 3.5s | 150 | 75 | - | |
| 150 | 37.50 | 100 | - | 4.0s | 150 | 80 | - | |
| 95 | 27.14 | 50 | - | 3.5s | 90 | 55 | - | |
| 95 | 31.67 | 50 | - | 3.0s | 75 | 55 | - |
| 95 | 38.00 | 50 | - | 2.5s | 90 | 45 | - | |
| 100 | 33.33 | 50 | - | 3.0s | 100 | 50 | - | |
| 80 | 32.00 | 50 | - | 2.5s | 90 | 55 | - | |
PWR staat voor Power, DPS voor damage per second, ENG voor benodigde energie, CD voor move-duur, DPE voor damage per energy point. DPT en EPT staan voor Damage en Energy per turn, en zijn alleen van toepassing in PvP.
Psychic has a 10.0% chance to:
| Normal | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×0.4 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fire | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×1.0 | ×1.0 |
| Ice | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×0.6 | ×0.6 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.0 |
| Ghost | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 |
| Electric | ×1.0 | ×1.0 | ×1.6 | ×1.0 | ×0.4 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×1.6 | ×0.6 | ×0.6 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 |
| Psychic | ×1.0 | ×1.6 | ×1.0 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.0 | ×1.0 | ×0.4 | ×1.0 |
| Fighting | ×1.6 | ×1.0 | ×0.6 | ×0.6 | ×1.0 | ×1.6 | ×0.6 | ×0.4 | ×1.6 | ×1.0 | ×1.0 | ×1.0 | ×1.0 | ×0.6 | ×1.6 | ×1.0 | ×1.6 | ×0.6 |